Player Matchup

Ares
Ares
Platinum I
Ja Zoldyck
Ares
Platinum I
Level 155
God Stats
5W - 6L
1,653 SR
Queue Stats
77W - 80L
2,034 MMR
Solo
Odin
Odin
Diamond V
McPuggin17
Odin
Diamond V
Level 154
God Stats
17W - 16L
1,448 SR
Queue Stats
752W - 748L
1,985 MMR
Party 1
Ullr
Ullr
Diamond V
Snohk
Ullr
Diamond V
Level 47
God Stats
30W - 27L
1,570 SR
Queue Stats
236W - 219L
2,075 MMR
Solo
Thanatos
Thanatos
Platinum I
UnderseaApollo8
Thanatos
Platinum I
Level 147
God Stats
5W - 3L
1,733 SR
Queue Stats
74W - 61L
2,016 MMR
Party 1
Discordia
Discordia
Diamond V
Warwick1013
Discordia
Diamond V
Level 141
God Stats
102W - 84L
1,639 SR
Queue Stats
450W - 439L
2,056 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,609 SR
2,033 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,579 SR
2,033 MMR
Rama
Rama
Diamond IV
AyBLEECHII
Rama
Diamond IV
Level 129
God Stats
20W - 14L
1,552 SR
Queue Stats
224W - 213L
2,067 MMR
Solo
Amaterasu
Amaterasu
Diamond III
IrvineOTK
Amaterasu
Diamond III
Level 160
God Stats
71W - 44L
1,657 SR
Queue Stats
232W - 214L
2,089 MMR
Solo
Hel
Hel
Masters
JVIid
Hel
Masters
Level 109
God Stats
36W - 33L
1,577 SR
Queue Stats
410W - 396L
1,996 MMR
Solo
Bacchus
Bacchus
Diamond V
XenQD-
Bacchus
Diamond V
Level 60
God Stats
1W - 1L
1,382 SR
Queue Stats
143W - 131L
1,992 MMR
Solo
Serqet
Serqet
Platinum IV
Đracos
Serqet
Platinum IV
Level 105
God Stats
2W - 1L
1,729 SR
Queue Stats
124W - 97L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
7,121
419
4,609
13,506
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 2
8,506
500
11,056
15,751
14,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Snohk
Ullr
9
2 / 3 / 1
6,783
399
3,755
7,243
1,885
Thanatos
12
3 / 9 / 0
7,436
437
4,761
13,553
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Warwick1013
Discordia
12
0 / 2 / 1
7,285
429
2,262
4,930
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Da JiCliodhnaGebHorus

VS

Bans
ArtioLokiThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,743
632
7,198
12,349
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
IrvineOTK
Amaterasu
18
3 / 0 / 1
11,833
696
6,555
12,207
10,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
JVIid
Hel
17
11 / 0 / 5
12,069
710
14,195
8,887
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
XenQD-
Bacchus
12
3 / 3 / 9
9,215
542
4,247
14,503
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Đracos
Serqet
14
4 / 3 / 7
9,979
587
8,504
12,100
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
6
Kills
24
24
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Amaterasu
IrvineOTK
Amaterasu
3
0
1
3.5
W
Hel
JVIid
Hel
11
0
5
13.5
L
0
6
7
0.58
L
1
4
2
0.5
L
Ullr
Snohk
Ullr
2
3
1
0.83
L
Thanatos
3
9
0
0.33
L
Discordia
Warwick1013
Discordia
0
2
1
0.25
W
Bacchus
XenQD-
Bacchus
3
3
9
2.5
W
Serqet
Đracos
Serqet
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
40,699
54,983
Taken
60,046
33,115
Mitigated
41,778
12,249
Healing
27,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,198
5,977
0
4,268
12,349
4,608
4,097
681
11,668
0
72,858
W
Amaterasu
IrvineOTK
Amaterasu
6,555
2,795
0
6,196
12,207
10,055
4,499
362
11,845
0
84,554
W
Hel
JVIid
Hel
14,195
455
6,494
7,333
8,887
7,525
1,628
2,374
6,513
83,305
0
L
4,609
188
0
1,071
13,506
9,890
0
5,823
7,521
18,756
0
L
11,056
2,278
0
3,237
15,751
14,224
0
2,781
12,723
164
60,968
L
Ullr
Snohk
Ullr
3,755
1,929
0
1,536
7,243
1,885
0
3,075
4,168
0
23,377
L
Thanatos
4,761
1,494
0
6,075
13,553
5,448
0
4,151
9,210
0
37,059
L
Discordia
Warwick1013
Discordia
2,262
189
0
330
4,930
1,668
0
2,612
2,318
44,861
0
W
Bacchus
XenQD-
Bacchus
4,247
806
253
2,770
14,503
14,622
233
1,358
13,145
14,237
0
W
Serqet
Đracos
Serqet
8,504
3,068
0
340
12,100
4,968
760
2,260
9,840
0
59,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
53,839
370
Minions Killed
551
0
Camps Cleared
0
1,315,016
Distance Traveled
1,681,403
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,743
632
113
7
0
303,665
7
W
Amaterasu
11,833
696
184
11
0
359,313
4
W
Hel
12,069
710
155
9
0
366,552
5
L
Ares
7,121
419
25
1
0
257,397
2
L
Odin
8,506
500
136
8
0
309,925
5
L
Ullr
6,783
399
43
3
0
215,245
2
L
Thanatos
7,436
437
74
4
0
311,721
5
L
Discordia
7,285
429
92
5
0
220,728
5
W
Bacchus
9,215
542
16
1
0
306,881
6
W
Serqet
9,979
587
83
5
0
344,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role