Player Matchup

Artemis
Artemis
AwoogaBoy446
Artemis
Level 47
God Stats
16W - 8L
1,709 SR
Queue Stats
141W - 138L
1,433 Elo+
Solo
Discordia
Discordia
BottomLevel
Discordia
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 40L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
Chobble
Cthulhu
Level 100
God Stats
2W - 4L
1,653 SR
Queue Stats
47W - 54L
1,463 Elo+
Party 1
Poseidon
Poseidon
Exordiant
Poseidon
Level 26
God Stats
2W - 0L
1,680 SR
Queue Stats
6W - 2L
1,329 Elo+
Party 1
Bastet
Bastet
rideabiggoose
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,373 Elo+
Party 1
Team Averages
Level 72
1,608 SR
1,375 Elo+

VS

Team Averages
Level 45
1,421 SR
1,356 Elo+
Bakasura
Bakasura
AngelHulkEnd
Bakasura
Level 46
God Stats
3W - 7L
1,507 SR
Queue Stats
69W - 79L
1,284 Elo+
Party 3
Jormungandr
Jormungandr
AutisticMeme
Jormungandr
Level 44
God Stats
0W - 1L
1,282 SR
Queue Stats
48W - 52L
1,461 Elo+
Solo
Merlin
Merlin
Duskshadow46
Merlin
Level 40
God Stats
4W - 8L
1,274 SR
Queue Stats
82W - 85L
1,067 Elo+
Party 3
Charybdis
Charybdis
EmpressSinSRB
Charybdis
Level 69
God Stats
5W - 5L
1,516 SR
Queue Stats
53W - 59L
1,501 Elo+
Party 2
Nike
Nike
aeonsmiles
Nike
Level 24
God Stats
6W - 5L
1,528 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AwoogaBoy446
Artemis
20
24 / 1 / 16
16,016
1,602
47,229
17,372
7,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
BottomLevel
Discordia
17
2 / 3 / 12
10,435
1,044
6,271
5,968
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Chobble
Cthulhu
18
3 / 5 / 16
12,342
1,234
8,161
20,567
22,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
Exordiant
Poseidon
20
12 / 3 / 18
13,676
1,368
25,058
11,411
4,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 5 / 23
14,132
1,413
14,657
13,317
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngelHulkEnd
Bakasura
17
1 / 21 / 7
10,388
1,039
5,430
31,055
11,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
AutisticMeme
Jormungandr
17
3 / 9 / 12
11,600
1,160
12,201
26,284
26,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
17
7 / 7 / 9
12,356
1,236
17,496
12,674
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
EmpressSinSRB
Charybdis
17
6 / 6 / 10
12,893
1,289
17,522
19,085
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 7 / 15
10,544
1,054
9,139
18,427
10,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
70
50
Kills
17
17
Deaths
50
85
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AngelHulkEnd
Bakasura
1
21
7
0.21
L
Jormungandr
AutisticMeme
Jormungandr
3
9
12
1
W
Artemis
AwoogaBoy446
Artemis
24
1
16
32
W
Discordia
BottomLevel
Discordia
2
3
12
2.67
W
Cthulhu
Chobble
Cthulhu
3
5
16
2.2
L
Merlin
7
7
9
1.64
L
Charybdis
EmpressSinSRB
Charybdis
6
6
10
1.83
W
Poseidon
Exordiant
Poseidon
12
3
18
7
L
0
7
15
1.07
W
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,376
Damage
61,788
68,635
Taken
107,525
41,242
Mitigated
59,120
15,972
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AngelHulkEnd
Bakasura
5,430
2,944
0
740
31,055
11,078
0
9,584
21,471
0
16,581
L
Jormungandr
AutisticMeme
Jormungandr
12,201
3,336
0
250
26,284
26,199
0
10,674
15,610
35,729
0
W
Artemis
AwoogaBoy446
Artemis
47,229
29,997
0
7,779
17,372
7,415
0
9,379
7,394
0
82,293
W
Discordia
BottomLevel
Discordia
6,271
560
0
504
5,968
2,242
0
2,540
3,402
11,145
0
W
Cthulhu
Chobble
Cthulhu
8,161
1,100
2,650
2,292
20,567
22,438
0
6,139
13,823
19,925
0
L
Merlin
17,496
569
0
349
12,674
4,340
0
5,101
7,573
40,701
0
L
Charybdis
EmpressSinSRB
Charybdis
17,522
9,355
369
3,753
19,085
6,799
0
7,014
12,071
0
48,732
W
Poseidon
Exordiant
Poseidon
25,058
5,606
0
807
11,411
4,126
0
5,440
5,627
53,143
0
L
9,139
3,198
170
698
18,427
10,704
0
7,117
11,310
0
14,419
W
14,657
4,701
0
1,940
13,317
5,021
0
5,165
7,846
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,601
Gold Earned
57,781
211
Minions Killed
207
9
Camps Cleared
5
890,560
Distance Traveled
868,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,388
1,039
33
3
3
205,699
0
L
Jormungandr
11,600
1,160
37
4
0
174,682
3
W
Artemis
16,016
1,602
87
9
0
185,895
0
W
Discordia
10,435
1,044
12
1
0
92,537
0
W
Cthulhu
12,342
1,234
14
1
0
197,487
4
L
Merlin
12,356
1,236
61
6
0
148,815
0
L
Charybdis
12,893
1,289
66
7
2
174,003
0
W
Poseidon
13,676
1,368
61
6
5
217,283
0
L
Nike
10,544
1,054
10
1
0
165,454
0
W
Bastet
14,132
1,413
37
4
4
197,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role