Player Matchup

Hercules
Hercules
Coff3man1234
Hercules
Level 89
God Stats
10W - 6L
1,719 SR
Queue Stats
112W - 105L
1,546 Elo+
Party 2
Izanami
Izanami
EkkoGun
Izanami
Level 101
God Stats
8W - 8L
1,541 SR
Queue Stats
179W - 197L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
LonelyMaui
Ne Zha
Level 99
God Stats
2W - 3L
1,211 SR
Queue Stats
96W - 101L
1,510 Elo+
Party 2
Achilles
Achilles
WowIGottaPoo
Achilles
Level 108
God Stats
2W - 3L
1,309 SR
Queue Stats
197W - 215L
1,396 Elo+
Solo
Sol
Sol
kimbacon
Sol
Level 140
God Stats
151W - 122L
1,569 SR
Queue Stats
395W - 421L
1,415 Elo+
Party 1
Team Averages
Level 107
1,470 SR
1,466 Elo+

VS

Team Averages
Level 96
1,369 SR
1,451 Elo+
Nu Wa
Nu Wa
Disrrption
Nu Wa
Level 83
God Stats
0W - 2L
1,245 SR
Queue Stats
182W - 162L
1,458 Elo+
Party 4
Hades
Hades
Kanye Lore
Hades
Level 69
God Stats
5W - 2L
1,308 SR
Queue Stats
221W - 199L
1,413 Elo+
Party 4
Hou Yi
Hou Yi
NowaSugaya
Hou Yi
Level 59
God Stats
1W - 2L
1,494 SR
Queue Stats
99W - 105L
1,439 Elo+
Party 3
Thor
Thor
Upçast
Thor
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 141L
1,492 Elo+
Solo
Artio
Artio
Viviid2k
Artio
Level 112
God Stats
2W - 1L
1,299 SR
Queue Stats
101W - 111L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coff3man1234
Hercules
13
12 / 2 / 5
7,974
665
9,537
7,183
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
EkkoGun
Izanami
12
4 / 2 / 4
7,431
619
4,130
8,546
2,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
LonelyMaui
Ne Zha
13
4 / 1 / 10
7,543
629
8,799
8,829
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
WowIGottaPoo
Achilles
13
0 / 0 / 0
7,019
585
3,315
7,835
5,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

13
6 / 3 / 5
7,751
646
6,123
6,896
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 8 / 4
6,838
570
6,291
8,989
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
13
0 / 0 / 0
7,437
620
3,432
6,164
3,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
NowaSugaya
Hou Yi
11
1 / 6 / 0
6,188
516
3,364
8,473
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Upçast
Thor
11
4 / 7 / 2
7,260
605
6,696
10,895
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Viviid2k
Artio
9
1 / 5 / 2
6,339
528
4,170
10,357
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
26
Kills
8
8
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Coff3man1234
Hercules
12
2
5
7.25
L
Nu Wa
2
8
4
0.5
W
Izanami
EkkoGun
Izanami
4
2
4
3
L
Hades
0
0
0
0
W
Ne Zha
LonelyMaui
Ne Zha
4
1
10
9
L
Hou Yi
NowaSugaya
Hou Yi
1
6
0
0.17
L
Thor
Upçast
Thor
4
7
2
0.71
L
Artio
Viviid2k
Artio
1
5
2
0.4
W
Achilles
WowIGottaPoo
Achilles
0
0
0
0
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
23,953
39,289
Taken
44,878
14,942
Mitigated
19,120
10,228
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Coff3man1234
Hercules
9,537
3,591
0
661
7,183
2,891
287
3,010
4,083
0
27,711
L
Nu Wa
6,291
985
0
1,553
8,989
2,132
0
2,566
6,423
26,494
0
W
Izanami
EkkoGun
Izanami
4,130
2,391
0
3,247
8,546
2,307
1,692
1,322
7,184
0
49,072
L
Hades
3,432
686
0
5,393
6,164
3,580
0
0
6,164
50,680
0
W
Ne Zha
LonelyMaui
Ne Zha
8,799
2,964
0
1,318
8,829
2,370
291
2,692
6,029
0
40,398
L
Hou Yi
NowaSugaya
Hou Yi
3,364
1,837
0
1,305
8,473
1,586
0
330
8,143
0
35,067
L
Thor
Upçast
Thor
6,696
2,185
0
2,179
10,895
3,145
0
1,039
9,856
0
36,550
L
Artio
Viviid2k
Artio
4,170
989
657
2,773
10,357
8,677
27
1,756
8,601
13,288
0
W
Achilles
WowIGottaPoo
Achilles
3,315
921
0
2,427
7,835
5,144
0
3,725
4,070
0
45,353
W
6,123
2,229
0
2,575
6,896
2,230
68
2,639
4,030
37,410
4,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
34,062
413
Minions Killed
329
0
Camps Cleared
0
1,217,702
Distance Traveled
1,036,936
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,974
665
54
5
0
251,150
0
L
Nu Wa
6,838
570
38
3
0
199,370
3
W
Izanami
7,431
619
105
9
0
223,532
2
L
Hades
7,437
620
130
11
0
195,195
6
W
Ne Zha
7,543
629
62
5
0
273,231
2
L
Hou Yi
6,188
516
77
6
0
204,896
1
L
Thor
7,260
605
63
5
0
207,147
4
L
Artio
6,339
528
21
2
0
230,328
4
W
Achilles
7,019
585
113
9
0
263,053
2
W
Sol
7,751
646
79
7
0
206,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role