Player Matchup

Tyr
Tyr
Almostblue
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Izanami
Izanami
GShawv
Izanami
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 41L
1,755 Elo+
Party 2
Hel
Hel
SEC_Goku
Hel
Level 114
God Stats
9W - 5L
1,673 SR
Queue Stats
285W - 138L
1,700 Elo+
Party 2
Team Averages
Level 78
1,558 SR
1,652 Elo+

VS

Team Averages
Level 91
1,623 SR
1,864 Elo+
Sylvanus
Sylvanus
ImBitties
Sylvanus
Level 109
God Stats
3W - 1L
1,490 SR
Queue Stats
42W - 40L
1,632 Elo+
Solo
Ullr
Ullr
RagingAutists
Ullr
Level 25
God Stats
9W - 0L
1,704 SR
Queue Stats
70W - 5L
1,915 Elo+
Party 1
Ra
Ra
TooBusyDying
Ra
Level 138
God Stats
10W - 1L
1,676 SR
Queue Stats
229W - 22L
2,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,995
600
2,391
7,360
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
GShawv
Izanami
10
1 / 4 / 0
6,561
656
4,513
8,804
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,927
593
3,057
5,947
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImBitties
Sylvanus
12
0 / 0 / 11
7,218
722
3,492
6,835
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 9
8,469
847
10,035
7,135
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 1 / 4
8,835
884
6,637
3,555
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Izanami
GShawv
Izanami
1
4
0
0.25
W
Sylvanus
ImBitties
Sylvanus
0
0
11
5.5
W
5
0
9
9.5
L
0
4
0
0
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
20,164
22,111
Taken
17,525
10,365
Mitigated
11,110
3,999
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,391
384
0
832
7,360
5,882
0
5,271
1,895
0
7,630
L
Izanami
GShawv
Izanami
4,513
2,446
0
846
8,804
2,544
0
2,793
5,801
0
25,439
W
Sylvanus
ImBitties
Sylvanus
3,492
1,048
903
2,377
6,835
6,287
486
1,506
5,268
10,474
3,701
W
10,035
3,995
0
1,656
7,135
3,603
1,454
1,669
5,349
0
36,323
L
3,057
0
853
1,468
5,947
1,939
0
1,228
4,593
16,270
0
W
6,637
874
1,520
1,028
3,555
1,220
394
372
3,135
36,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
24,522
88
Minions Killed
147
0
Camps Cleared
9
522,520
Distance Traveled
568,317
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,995
600
6
1
0
167,032
0
L
Izanami
6,561
656
52
5
0
177,367
1
W
Sylvanus
7,218
722
16
2
4
185,766
0
W
Ullr
8,469
847
53
5
4
182,624
2
L
Hel
5,927
593
30
3
0
178,121
0
W
Ra
8,835
884
78
8
1
199,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role