Player Matchup

Tyr
Tyr
Eliasgametv
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,362 Elo+
Solo
Agni
Agni
IJamesI
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 106L
1,365 Elo+
Party 2
Neith
Neith
KayTheAlien
Neith
Level 49
God Stats
1W - 8L
1,196 SR
Queue Stats
28W - 39L
1,232 Elo+
Party 2
Khepri
Khepri
XIGhostVeNomIX
Khepri
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 65L
1,365 Elo+
Party 2
Mercury
Mercury
silentdje
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 162L
1,316 Elo+
Solo
Team Averages
Level 103
1,439 SR
1,328 Elo+

VS

Team Averages
Level 59
1,374 SR
1,320 Elo+
Nemesis
Nemesis
HectorZ115
Nemesis
Level 16
God Stats
2W - 1L
1,065 SR
Queue Stats
44W - 55L
1,335 Elo+
Party 1
Janus
Janus
Maherazzi
Janus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 118L
1,335 Elo+
Party 1
Athena
Athena
MajinLover
Athena
Level 66
God Stats
5W - 3L
1,410 SR
Queue Stats
78W - 100L
1,305 Elo+
Solo
Izanami
Izanami
illeetGREENdean
Izanami
Level 98
God Stats
139W - 118L
1,518 SR
Queue Stats
310W - 312L
1,317 Elo+
Solo
Amaterasu
Amaterasu
oscar_HR
Amaterasu
Level 88
God Stats
4W - 2L
1,379 SR
Queue Stats
47W - 64L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,888
407
1,924
4,374
1,482
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
IJamesI
Agni
11
2 / 2 / 1
6,277
523
4,122
5,236
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
6,159
513
4,757
3,631
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 5
6,284
524
2,862
7,498
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
silentdje
Mercury
10
3 / 4 / 0
6,078
507
3,727
8,135
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HectorZ115
Nemesis
13
3 / 1 / 0
7,292
608
2,767
7,514
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Maherazzi
Janus
11
1 / 2 / 2
6,530
544
1,897
5,005
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
MajinLover
Athena
10
1 / 2 / 4
6,347
529
2,715
7,488
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 2
6,190
516
3,982
6,498
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
oscar_HR
Amaterasu
13
5 / 0 / 0
7,642
637
5,697
8,691
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
11
11
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
HectorZ115
Nemesis
3
1
0
3
L
Agni
IJamesI
Agni
2
2
1
1.25
L
2
1
2
3
W
Janus
Maherazzi
Janus
1
2
2
1
W
Athena
MajinLover
Athena
1
2
4
1.5
L
0
2
5
1.25
W
1
2
2
1
W
Amaterasu
oscar_HR
Amaterasu
5
0
0
5
L
Mercury
silentdje
Mercury
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
17,058
28,874
Taken
35,196
10,782
Mitigated
15,612
8,347
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,924
542
0
727
4,374
1,482
36
0
4,374
0
14,105
W
Nemesis
HectorZ115
Nemesis
2,767
1,575
0
4,261
7,514
2,463
0
1,592
5,922
0
42,484
L
Agni
IJamesI
Agni
4,122
510
0
1,110
5,236
1,623
0
832
4,404
26,982
0
L
4,757
2,129
0
1,340
3,631
1,365
673
1,749
1,882
0
36,833
W
Janus
Maherazzi
Janus
1,897
40
0
750
5,005
1,454
66
1,707
3,298
34,109
0
W
Athena
MajinLover
Athena
2,715
841
0
687
7,488
4,469
0
1,198
6,290
17,639
0
L
2,862
349
176
2,555
7,498
4,136
153
1,396
6,102
17,105
0
W
3,982
2,514
0
2,289
6,498
2,220
38
2,271
4,227
0
34,921
W
Amaterasu
oscar_HR
Amaterasu
5,697
4,267
0
4,313
8,691
5,006
2,499
216
8,475
0
41,190
L
Mercury
silentdje
Mercury
3,727
1,836
0
2,439
8,135
2,176
0
635
6,993
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
34,001
242
Minions Killed
314
0
Camps Cleared
0
1,076,248
Distance Traveled
1,209,408
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,888
407
38
3
0
112,052
0
W
Nemesis
7,292
608
83
7
0
273,517
0
L
Agni
6,277
523
54
5
0
242,822
2
L
Neith
6,159
513
72
6
0
224,906
1
W
Janus
6,530
544
53
4
0
253,747
2
W
Athena
6,347
529
25
2
0
210,827
0
L
Khepri
6,284
524
32
3
0
226,354
2
W
Izanami
6,190
516
63
5
0
211,436
4
W
Amaterasu
7,642
637
90
8
0
259,881
3
L
Mercury
6,078
507
46
4
0
270,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role