Player Matchup

Hades
Hades
ASR_Quetz
Hades
Level 67
God Stats
2W - 4L
1,649 SR
Queue Stats
40W - 46L
1,402 Elo+
Party 2
Arachne
Arachne
Duzzbie
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
shellstricken
Neith
Level 119
God Stats
5W - 10L
1,320 SR
Queue Stats
83W - 113L
1,322 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,408 Elo+

VS

Team Averages
Level 100
1,477 SR
1,474 Elo+
Mercury
Mercury
Aniemosity
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bebito6544
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,511 Elo+
Party 1
Sol
Sol
lippyskipy2
Sol
Level 125
God Stats
31W - 42L
1,431 SR
Queue Stats
91W - 135L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ASR_Quetz
Hades
16
8 / 8 / 2
13,038
767
11,872
23,320
17,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Duzzbie
Arachne
12
0 / 9 / 6
10,128
596
3,589
15,395
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 5 / 7
12,205
718
14,226
15,322
6,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aniemosity
Mercury
18
11 / 3 / 5
13,700
806
16,925
14,604
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Bebito6544
Cu Chulainn
17
6 / 3 / 13
12,774
751
18,637
19,080
16,935
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 4 / 13
12,838
755
11,866
9,644
3,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
22
22
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
ASR_Quetz
Hades
8
8
2
1.13
W
Mercury
Aniemosity
Mercury
11
3
5
4.5
W
Cu Chulainn
Bebito6544
Cu Chulainn
6
3
13
4.17
L
Arachne
Duzzbie
Arachne
0
9
6
0.33
W
5
4
13
2.88
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
47,428
54,037
Taken
43,328
32,202
Mitigated
26,619
7,860
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ASR_Quetz
Hades
11,872
1,387
324
2,665
23,320
17,033
488
4,424
18,896
35,248
0
W
Mercury
Aniemosity
Mercury
16,925
8,216
0
3,017
14,604
6,651
1,490
4,015
10,589
0
61,658
W
Cu Chulainn
Bebito6544
Cu Chulainn
18,637
4,359
0
2,305
19,080
16,935
44
4,435
14,645
0
50,812
L
Arachne
Duzzbie
Arachne
3,589
2,865
0
1,166
15,395
8,493
0
4,292
11,103
0
17,080
W
11,866
2,221
359
3,186
9,644
3,033
726
4,549
5,095
51,573
0
L
14,226
4,891
402
3,303
15,322
6,676
1,352
3,908
11,414
0
48,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
39,312
153
Minions Killed
203
6
Camps Cleared
11
854,844
Distance Traveled
984,835
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,038
767
49
3
1
296,888
4
W
Mercury
13,700
806
66
4
4
343,534
2
W
Cu Chulainn
12,774
751
59
3
5
311,165
1
L
Arachne
10,128
596
24
1
4
268,457
0
W
Sol
12,838
755
78
5
2
330,136
5
L
Neith
12,205
718
80
5
1
289,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role