Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IagoGod88
Ymir
Level 29
God Stats
2W - 4L
1,457 SR
Queue Stats
35W - 61L
1,362 Elo+
Party 2
Agni
Agni
Seba123xD
Agni
Level 142
God Stats
4W - 6L
1,153 SR
Queue Stats
244W - 236L
1,080 Elo+
Solo
Charybdis
Charybdis
dropgu_1
Charybdis
Level 65
God Stats
3W - 10L
1,466 SR
Queue Stats
105W - 115L
1,387 Elo+
Solo
Bakasura
Bakasura
yraomaha
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 137L
1,367 Elo+
Party 2
Team Averages
Level 96
1,415 SR
1,339 Elo+

VS

Team Averages
Level 75
1,465 SR
1,427 Elo+
Chaac
Chaac
Junior_jean
Chaac
Level 131
God Stats
6W - 6L
1,361 SR
Queue Stats
305W - 318L
1,418 Elo+
Solo
Raijin
Raijin
TenenteVaz
Raijin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,502 Elo+
Party 1
Thor
Thor
Th3Cr4zyB0y
Thor
Level 35
God Stats
9W - 9L
1,722 SR
Queue Stats
180W - 224L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Vinidelas8427
Sylvanus
Level 46
God Stats
27W - 22L
1,525 SR
Queue Stats
166W - 208L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
WaterishLotus63
Danzaburou
Level 29
God Stats
25W - 44L
1,219 SR
Queue Stats
210W - 267L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 2 / 3
7,397
493
4,510
9,120
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
9
1 / 4 / 2
6,361
424
3,526
12,133
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
13
4 / 5 / 4
8,048
537
7,650
10,032
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
dropgu_1
Charybdis
11
3 / 6 / 1
6,599
440
4,429
10,377
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
yraomaha
Bakasura
11
1 / 4 / 3
6,458
431
4,347
12,686
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,522
568
4,602
9,847
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
TenenteVaz
Raijin
14
4 / 2 / 7
8,600
573
8,964
7,087
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 2 / 2
8,942
596
9,406
9,094
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Vinidelas8427
Sylvanus
12
2 / 3 / 4
7,296
486
11,176
10,255
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WaterishLotus63
Danzaburou
12
2 / 2 / 4
7,773
518
3,633
6,714
2,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
20
21
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
3
0.75
L
Ymir
1
4
2
0.5
W
1
1
3
2.5
L
Agni
4
5
4
1.2
W
Raijin
TenenteVaz
Raijin
4
2
7
3.75
W
11
2
2
6
W
Sylvanus
Vinidelas8427
Sylvanus
2
3
4
1.33
W
Danzaburou
WaterishLotus63
Danzaburou
2
2
4
2
L
Charybdis
dropgu_1
Charybdis
3
6
1
0.58
L
Bakasura
yraomaha
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
37,781
54,348
Taken
42,997
20,557
Mitigated
25,008
13,319
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,510
1,798
0
2,496
9,120
4,169
0
1,473
7,647
0
48,355
L
Ymir
3,526
1,078
0
1,686
12,133
6,454
0
5,164
6,969
18,385
0
W
4,602
155
0
4,128
9,847
8,834
273
903
8,466
7,810
42,683
L
Agni
7,650
247
0
2,594
10,032
2,883
273
2,663
7,369
47,874
0
W
Raijin
TenenteVaz
Raijin
8,964
800
0
502
7,087
2,691
606
3,025
4,026
58,337
1,482
W
9,406
1,473
0
3,922
9,094
3,412
124
2,517
6,377
0
43,651
W
Sylvanus
Vinidelas8427
Sylvanus
11,176
4,587
536
2,318
10,255
7,700
242
2,189
7,948
32,329
11,130
W
Danzaburou
WaterishLotus63
Danzaburou
3,633
1,221
0
2,721
6,714
2,371
802
2,542
3,951
0
37,705
L
Charybdis
dropgu_1
Charybdis
4,429
2,812
0
3,701
10,377
2,584
0
4,586
5,791
0
30,345
L
Bakasura
yraomaha
Bakasura
4,347
3,192
129
2,713
12,686
4,467
0
4,679
8,007
0
24,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
41,133
337
Minions Killed
420
0
Camps Cleared
0
1,334,008
Distance Traveled
1,325,184
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,397
493
95
6
0
259,243
6
L
Ymir
6,361
424
25
2
0
231,728
0
W
Chaac
8,522
568
118
8
0
255,027
0
L
Agni
8,048
537
86
6
0
270,734
4
W
Raijin
8,600
573
98
7
0
266,572
2
W
Thor
8,942
596
69
5
0
295,257
4
W
Sylvanus
7,296
486
64
4
0
249,937
2
W
Danzaburou
7,773
518
71
5
0
258,391
1
L
Charybdis
6,599
440
64
4
0
256,395
1
L
Bakasura
6,458
431
67
4
0
315,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role