Player Matchup

Danzaburou
Danzaburou
Lzengard
Danzaburou
Level 71
God Stats
1W - 1L
1,690 SR
Queue Stats
77W - 64L
1,529 Elo+
Party 2
Bellona
Bellona
UniquelyGeeky
Bellona
Level 27
God Stats
24W - 19L
1,702 SR
Queue Stats
86W - 77L
1,529 Elo+
Party 2
Mercury
Mercury
brisketbones
Mercury
Level 66
God Stats
4W - 2L
1,816 SR
Queue Stats
54W - 38L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
fofo008
Cthulhu
Level 32
God Stats
3W - 8L
1,429 SR
Queue Stats
5W - 16L
1,295 Elo+
Solo
Discordia
Discordia
randoommoose
Discordia
Level 90
God Stats
26W - 19L
1,555 SR
Queue Stats
260W - 244L
1,533 Elo+
Party 2
Team Averages
Level 57
1,638 SR
1,505 Elo+

VS

Team Averages
Level 56
1,565 SR
1,564 Elo+
Fenrir
Fenrir
ElMetrico
Fenrir
Level 26
God Stats
3W - 3L
1,677 SR
Queue Stats
27W - 21L
1,639 Elo+
Party 1
Hera
Hera
Lesh0922
Hera
Level 36
God Stats
23W - 21L
1,275 SR
Queue Stats
137W - 151L
1,348 Elo+
Solo
Scylla
Scylla
ThePandax
Scylla
Level 115
God Stats
1W - 3L
1,726 SR
Queue Stats
86W - 71L
1,637 Elo+
Party 1
Geb
Geb
Xiaand
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
greydragon12
Nu Wa
Level 57
God Stats
7W - 7L
1,649 SR
Queue Stats
38W - 38L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lzengard
Danzaburou
16
3 / 7 / 9
10,863
1,086
8,118
14,099
4,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
16
3 / 5 / 5
10,606
1,061
4,040
16,419
13,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
brisketbones
Mercury
16
7 / 4 / 7
11,784
1,178
11,308
13,287
4,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
fofo008
Cthulhu
16
0 / 5 / 12
9,905
991
10,596
20,215
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
randoommoose
Discordia
16
3 / 7 / 11
10,886
1,089
13,336
12,522
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

127

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElMetrico
Fenrir
17
5 / 7 / 11
10,725
1,073
8,652
14,347
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
0 / 3 / 19
10,414
1,041
11,872
8,382
3,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
ThePandax
Scylla
18
10 / 2 / 10
12,538
1,254
21,495
8,301
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Xiaand
Geb
17
1 / 3 / 20
11,344
1,134
8,693
13,641
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 1 / 8
13,416
1,342
18,944
7,227
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
16
Kills
28
28
Deaths
16
44
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ElMetrico
Fenrir
5
7
11
1.5
W
Hera
0
3
19
3.17
L
Danzaburou
Lzengard
Danzaburou
3
7
9
1.07
W
Scylla
ThePandax
Scylla
10
2
10
7.5
L
Bellona
3
5
5
1.1
W
Geb
Xiaand
Geb
1
3
20
3.67
L
Mercury
brisketbones
Mercury
7
4
7
2.63
L
Cthulhu
fofo008
Cthulhu
0
5
12
1.2
W
12
1
8
16
L
Discordia
randoommoose
Discordia
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,398
Damage
69,656
76,542
Taken
51,898
40,487
Mitigated
30,847
5,577
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ElMetrico
Fenrir
8,652
1,997
0
1,372
14,347
8,020
0
4,801
9,376
0
10,276
W
Hera
11,872
1,257
0
0
8,382
3,607
0
3,104
5,186
23,303
0
L
Danzaburou
Lzengard
Danzaburou
8,118
1,607
0
517
14,099
4,311
0
10,439
3,512
0
27,271
W
Scylla
ThePandax
Scylla
21,495
3,227
0
1,195
8,301
2,890
0
4,714
3,469
52,141
0
L
Bellona
4,040
1,225
1,548
1,394
16,419
13,071
0
12,888
3,503
0
20,276
W
Geb
Xiaand
Geb
8,693
704
0
1,060
13,641
13,439
0
6,636
6,527
15,108
0
L
Mercury
brisketbones
Mercury
11,308
5,433
0
620
13,287
4,757
0
10,653
2,508
0
25,189
L
Cthulhu
fofo008
Cthulhu
10,596
926
0
758
20,215
14,321
0
18,192
1,970
25,390
0
W
18,944
4,506
189
666
7,227
2,891
0
3,702
3,408
46,184
0
L
Discordia
randoommoose
Discordia
13,336
598
0
740
12,522
4,027
0
8,832
3,539
39,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,044
Gold Earned
58,437
192
Minions Killed
177
5
Camps Cleared
8
1,043,201
Distance Traveled
1,012,357
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,725
1,073
2
0
2
197,070
1
W
Hera
10,414
1,041
26
3
1
202,628
1
L
Danzaburou
10,863
1,086
46
5
0
188,246
0
W
Scylla
12,538
1,254
73
7
2
197,289
3
L
Bellona
10,606
1,061
26
3
0
206,896
1
W
Geb
11,344
1,134
5
1
0
226,910
0
L
Mercury
11,784
1,178
37
4
2
229,435
1
L
Cthulhu
9,905
991
37
4
0
214,162
0
W
Nu Wa
13,416
1,342
71
7
3
188,460
1
L
Discordia
10,886
1,089
46
5
3
204,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role