Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Archer2
Jormungandr
Level 66
God Stats
10W - 7L
1,647 SR
Queue Stats
260W - 256L
1,430 Elo+
Solo
Agni
Agni
KING-DANGER-RD
Agni
Level 106
God Stats
4W - 8L
1,337 SR
Queue Stats
74W - 101L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
ReyKeff
Xbalanque
Level 113
God Stats
1W - 0L
1,287 SR
Queue Stats
8W - 11L
1,100 Elo+
Solo
Chaac
Chaac
emdethayler
Chaac
Level 140
God Stats
56W - 41L
1,450 SR
Queue Stats
361W - 382L
1,422 Elo+
Solo
Team Averages
Level 99
1,444 SR
1,368 Elo+

VS

Team Averages
Level 61
1,370 SR
1,358 Elo+
Camazotz
Camazotz
Kidbat
Camazotz
Level 44
God Stats
2W - 2L
1,502 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
RyanXLVI
Danzaburou
Level 28
God Stats
6W - 11L
1,355 SR
Queue Stats
23W - 44L
1,342 Elo+
Party 2
Artio
Artio
Smok3r4lyfe
Artio
Level 49
God Stats
0W - 2L
1,325 SR
Queue Stats
181W - 194L
1,432 Elo+
Solo
Odin
Odin
VampiraChupona
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,380 Elo+
Solo
Nu Wa
Nu Wa
sanityOptional
Nu Wa
Level 41
God Stats
2W - 4L
1,169 SR
Queue Stats
27W - 51L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 5 / 9
8,959
560
8,530
12,807
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Archer2
Jormungandr
13
3 / 2 / 6
8,368
523
11,431
13,805
9,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 3 / 6
8,486
530
12,663
8,076
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ReyKeff
Xbalanque
15
3 / 1 / 6
9,152
572
5,338
6,118
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 1 / 3
10,597
662
9,654
10,977
7,746
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kidbat
Camazotz
11
2 / 4 / 2
6,808
426
3,754
13,281
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RyanXLVI
Danzaburou
13
2 / 3 / 1
7,248
453
5,028
10,129
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 6 / 8
7,536
471
4,133
17,445
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 7 / 3
7,940
496
6,392
15,649
8,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 5 / 4
7,253
453
7,223
9,256
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
11
12
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
5
9
2.1
W
Jormungandr
Archer2
Jormungandr
3
2
6
3
W
3
3
6
2
L
Camazotz
Kidbat
Camazotz
2
4
2
0.75
W
Xbalanque
ReyKeff
Xbalanque
3
1
6
6
L
Danzaburou
RyanXLVI
Danzaburou
2
3
1
0.83
L
1
6
8
0.83
L
3
7
3
0.64
W
10
1
3
11.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,616
Damage
26,530
51,783
Taken
65,760
26,966
Mitigated
33,923
12,559
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,530
3,427
0
1,737
12,807
4,471
0
1,987
10,744
0
57,585
W
Jormungandr
Archer2
Jormungandr
11,431
4,585
0
3,750
13,805
9,862
52
4,008
9,707
47,426
0
W
12,663
612
64
1,786
8,076
2,579
162
4,125
3,691
45,076
0
L
Camazotz
Kidbat
Camazotz
3,754
883
0
5,519
13,281
4,239
0
2,788
10,493
0
23,714
W
Xbalanque
ReyKeff
Xbalanque
5,338
3,223
0
1,059
6,118
2,308
2,320
534
5,562
0
57,707
L
Danzaburou
RyanXLVI
Danzaburou
5,028
1,674
0
4,609
10,129
3,256
0
2,650
7,479
0
42,033
L
4,133
654
730
3,872
17,445
14,765
0
8,778
8,667
15,284
0
L
6,392
1,092
468
2,750
15,649
8,282
0
4,861
10,788
6,560
29,184
W
9,654
2,043
0
4,163
10,977
7,746
620
2,011
8,894
0
73,233
L
7,223
1,871
0
1,250
9,256
3,381
0
5,017
4,239
28,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
36,785
459
Minions Killed
291
0
Camps Cleared
0
1,493,888
Distance Traveled
1,404,157
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,959
560
77
5
0
327,375
6
W
Jormungandr
8,368
523
83
5
0
278,701
6
W
Agni
8,486
530
78
5
0
288,499
2
L
Camazotz
6,808
426
52
3
0
340,232
0
W
Xbalanque
9,152
572
99
6
0
303,831
0
L
Danzaburou
7,248
453
73
5
0
252,828
2
L
Artio
7,536
471
30
2
0
291,957
0
L
Odin
7,940
496
68
4
0
246,255
2
W
Chaac
10,597
662
122
8
0
295,482
2
L
Nu Wa
7,253
453
68
4
0
272,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role