Player Matchup

Achilles
Achilles
ALt The Kid
Achilles
Level 160
God Stats
25W - 18L
1,595 SR
Queue Stats
449W - 318L
1,536 Elo+
Party 1
Janus
Janus
KSIFRIGOFF TACO
Janus
Level 20
God Stats
1W - 3L
1,149 SR
Queue Stats
22W - 54L
938 Elo+
Party 1
Medusa
Medusa
ShyRageDemon
Medusa
Level 40
God Stats
8W - 7L
1,198 SR
Queue Stats
48W - 87L
1,083 Elo+
Party 1
Team Averages
Level 73
1,314 SR
1,186 Elo+

VS

Team Averages
Level 28
1,169 SR
1,151 Elo+
Bellona
Bellona
Im2real4moSt
Bellona
Level 4
God Stats
0W - 3L
1,091 SR
Queue Stats
1W - 5L
1,000 Elo+
Party 2
Medusa
Medusa
Mr Mooty7076
Medusa
Level 15
God Stats
0W - 3L
1,176 SR
Queue Stats
105W - 119L
1,168 Elo+
Party 2
Hercules
Hercules
tac0 parad0x
Hercules
Level 66
God Stats
4W - 4L
1,239 SR
Queue Stats
525W - 649L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALt The Kid
Achilles
18
11 / 1 / 7
12,958
810
18,589
19,158
36,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 15
11,414
713
8,203
10,021
3,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
9 / 7 / 11
12,285
768
17,478
15,374
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Im2real4moSt
Bellona
14
0 / 6 / 6
9,043
565
2,887
14,931
9,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
15
4 / 11 / 6
11,103
694
11,760
20,045
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
tac0 parad0x
Hercules
17
8 / 6 / 3
11,642
728
17,164
22,642
26,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
12
12
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALt The Kid
Achilles
11
1
7
14.5
L
Bellona
Im2real4moSt
Bellona
0
6
6
0.5
W
3
4
15
2.63
L
Medusa
4
11
6
0.64
W
Medusa
9
7
11
2.07
L
Hercules
tac0 parad0x
Hercules
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,270
Damage
31,811
44,553
Taken
57,618
46,780
Mitigated
44,071
8,199
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALt The Kid
Achilles
18,589
5,422
0
4,982
19,158
36,033
135
1,168
17,229
0
48,554
L
Bellona
Im2real4moSt
Bellona
2,887
712
207
1,270
14,931
9,631
291
1,880
13,051
0
7,020
W
8,203
1,972
225
1,564
10,021
3,116
1,004
0
9,959
26,516
0
L
Medusa
11,760
5,385
0
128
20,045
8,309
364
3,215
16,830
0
32,035
W
Medusa
17,478
7,327
419
1,009
15,374
7,631
253
0
14,905
0
41,813
L
Hercules
tac0 parad0x
Hercules
17,164
4,259
195
7,658
22,642
26,131
656
3,473
19,169
0
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
31,788
149
Minions Killed
115
8
Camps Cleared
2
763,817
Distance Traveled
769,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,958
810
47
3
5
305,227
4
L
Bellona
9,043
565
8
1
0
274,778
3
W
Janus
11,414
713
37
2
2
209,004
0
L
Medusa
11,103
694
39
2
0
205,007
1
W
Medusa
12,285
768
65
4
1
249,586
0
L
Hercules
11,642
728
68
4
2
289,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role