Player Matchup

Camazotz
Camazotz
AGojo
Camazotz
Level 154
God Stats
3W - 2L
1,274 SR
Queue Stats
268W - 242L
1,568 Elo+
Party 2
Set
Set
FerusMessor
Set
Level 157
God Stats
11W - 9L
1,571 SR
Queue Stats
425W - 409L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
PriizyBoop
Nu Wa
Level 123
God Stats
4W - 4L
1,707 SR
Queue Stats
11W - 10L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
Swiftly RamPage
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 198L
1,594 Elo+
Party 2
Artio
Artio
pierre3342
Artio
Level 125
God Stats
2W - 3L
1,729 SR
Queue Stats
29W - 19L
1,604 Elo+
Party 2
Team Averages
Level 143
1,556 SR
1,605 Elo+

VS

Team Averages
Level 107
1,318 SR
1,468 Elo+
Nu Wa
Nu Wa
AZombie8200
Nu Wa
Level 126
God Stats
0W - 3L
1,484 SR
Queue Stats
49W - 60L
1,476 Elo+
Solo
Amaterasu
Amaterasu
MadamKills
Amaterasu
Level 107
God Stats
5W - 6L
1,403 SR
Queue Stats
73W - 62L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Project Gladius
Baron Samedi
Level 82
God Stats
5W - 5L
1,264 SR
Queue Stats
37W - 52L
1,450 Elo+
Party 1
Cerberus
Cerberus
Theseus-_o
Cerberus
Level 115
God Stats
0W - 2L
1,278 SR
Queue Stats
75W - 71L
1,491 Elo+
Solo
Mulan
Mulan
YaBoiTony
Mulan
Level 104
God Stats
2W - 6L
1,160 SR
Queue Stats
31W - 41L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AGojo
Camazotz
14
2 / 2 / 4
8,926
595
10,882
16,253
8,037
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 7
9,038
603
8,279
11,472
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
12
0 / 2 / 12
7,605
507
8,438
6,822
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Swiftly RamPage
Danzaburou
16
6 / 1 / 5
10,140
676
8,253
11,364
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
14
9 / 1 / 6
9,136
609
6,420
14,943
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,961
464
5,168
7,742
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
MadamKills
Amaterasu
14
1 / 3 / 3
8,267
551
9,210
15,973
11,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Project Gladius
Baron Samedi
12
0 / 5 / 4
7,415
494
5,942
9,545
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Theseus-_o
Cerberus
12
1 / 2 / 1
7,476
498
3,338
10,965
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
YaBoiTony
Mulan
13
5 / 5 / 0
8,233
549
8,688
14,831
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
7
8
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AGojo
Camazotz
2
2
4
2
L
0
5
2
0.2
W
3
2
7
3.25
L
Amaterasu
MadamKills
Amaterasu
1
3
3
0.83
W
Nu Wa
0
2
12
3
L
Baron Samedi
Project Gladius
Baron Samedi
0
5
4
0.4
W
Danzaburou
Swiftly RamPage
Danzaburou
6
1
5
8.5
L
Cerberus
Theseus-_o
Cerberus
1
2
1
0.75
L
Mulan
YaBoiTony
Mulan
5
5
0
1
W
Artio
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
32,346
60,854
Taken
59,056
27,936
Mitigated
30,335
26,243
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AGojo
Camazotz
10,882
4,807
0
8,391
16,253
8,037
314
1,979
14,167
0
60,123
L
5,168
1,036
77
1,414
7,742
1,811
600
1,526
6,216
36,783
0
W
8,279
3,257
0
1,461
11,472
6,200
16
1,645
9,811
0
77,315
L
Amaterasu
MadamKills
Amaterasu
9,210
5,783
0
8,620
15,973
11,402
0
3,190
12,783
0
57,441
W
Nu Wa
8,438
2,456
0
1,555
6,822
1,998
419
1,700
5,047
35,973
0
L
Baron Samedi
Project Gladius
Baron Samedi
5,942
289
746
2,541
9,545
2,855
0
4,731
4,814
44,474
0
W
Danzaburou
Swiftly RamPage
Danzaburou
8,253
4,156
0
7,104
11,364
3,819
858
3,322
7,996
0
70,306
L
Cerberus
Theseus-_o
Cerberus
3,338
106
0
3,153
10,965
8,553
0
1,640
9,325
35,285
0
L
Mulan
YaBoiTony
Mulan
8,688
1,547
0
4,156
14,831
5,714
0
3,771
11,060
0
44,596
W
Artio
6,420
870
1,189
6,543
14,943
7,882
23
5,363
9,385
21,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
38,352
485
Minions Killed
445
0
Camps Cleared
0
1,538,847
Distance Traveled
1,432,308
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,926
595
134
9
0
318,423
2
L
Nu Wa
6,961
464
63
4
0
256,252
2
W
Set
9,038
603
132
9
0
344,747
1
L
Amaterasu
8,267
551
116
8
0
310,479
4
W
Nu Wa
7,605
507
63
4
0
270,779
5
L
Baron Samedi
7,415
494
83
6
0
288,226
4
W
Danzaburou
10,140
676
122
8
0
282,390
1
L
Cerberus
7,476
498
95
6
0
284,984
0
L
Mulan
8,233
549
88
6
0
292,367
1
W
Artio
9,136
609
34
2
0
322,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role