Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Drakylla
Ne Zha
Level 136
God Stats
4W - 4L
1,184 SR
Queue Stats
78W - 93L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Emvy75
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 61L
1,341 Elo+
Party 2
Neith
Neith
XxShunjiroxX
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,399 Elo+
Solo
Team Averages
Level 92
1,437 SR
1,419 Elo+

VS

Team Averages
Level 87
1,538 SR
1,386 Elo+
Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Eskalateur
Athena
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 145L
1,502 Elo+
Party 3
Merlin
Merlin
Papagallo90
Merlin
Level 65
God Stats
7W - 3L
1,938 SR
Queue Stats
202W - 234L
1,342 Elo+
Solo
Thanatos
Thanatos
Skoll_Pr3DaToRr
Thanatos
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,221 Elo+
Solo
Persephone
Persephone
Trispain
Persephone
Level 89
God Stats
5W - 8L
1,253 SR
Queue Stats
227W - 264L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 14
12,259
766
16,117
15,119
5,874
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
 
Merlin
19
7 / 5 / 11
12,237
765
15,518
10,862
4,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Drakylla
Ne Zha
20
8 / 2 / 14
12,623
789
17,696
15,877
11,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Emvy75
Ah Muzen Cab
15
1 / 4 / 9
10,002
625
11,742
11,302
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 15
12,683
793
17,869
13,353
5,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 5 / 7
11,286
705
7,870
19,455
9,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Eskalateur
Athena
18
3 / 6 / 7
11,316
707
11,369
27,331
35,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
20
3 / 3 / 9
11,657
729
10,247
11,634
6,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
16
6 / 8 / 7
10,872
680
10,813
17,842
8,753
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Trispain
Persephone
17
2 / 6 / 7
10,511
657
10,903
13,446
6,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
28
Kills
18
18
Deaths
28
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
14
2.4
W
Merlin
 
Merlin
7
5
11
2.5
L
Arachne
 
Arachne
4
5
7
1.5
W
Ne Zha
Drakylla
Ne Zha
8
2
14
7.5
W
Ah Muzen Cab
Emvy75
Ah Muzen Cab
1
4
9
1.38
L
Athena
Eskalateur
Athena
3
6
7
1.08
L
Merlin
3
3
9
2.5
L
Thanatos
6
8
7
1.19
L
Persephone
Trispain
Persephone
2
6
7
0.92
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,942
Damage
51,202
66,513
Taken
89,708
32,764
Mitigated
66,420
28,535
Healing
22,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,117
5,886
1,163
5,653
15,119
5,874
2,487
7,966
7,153
37,989
0
W
Merlin
 
Merlin
15,518
419
1,361
913
10,862
4,582
660
5,445
5,417
27,965
0
L
Arachne
 
Arachne
7,870
3,184
3,095
6,625
19,455
9,916
0
4,958
14,497
0
16,680
W
Ne Zha
Drakylla
Ne Zha
17,696
3,469
2,933
6,193
15,877
11,918
517
5,155
10,722
0
42,452
W
Ah Muzen Cab
Emvy75
Ah Muzen Cab
11,742
2,822
1,229
3,468
11,302
4,446
178
7,197
4,105
0
15,169
L
Athena
Eskalateur
Athena
11,369
2,370
1,203
2,846
27,331
35,449
12
9,674
17,657
19,243
0
L
Merlin
10,247
1,092
1,238
495
11,634
6,181
76
3,128
8,506
42,482
0
L
Thanatos
10,813
1,160
1,327
4,536
17,842
8,753
0
7,934
9,908
0
13,745
L
Persephone
Trispain
Persephone
10,903
102
467
1,113
13,446
6,121
0
5,939
7,501
29,498
0
W
17,869
5,553
1,473
4,149
13,353
5,944
1,535
6,756
6,597
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
55,642
191
Minions Killed
197
0
Camps Cleared
0
1,425,142
Distance Traveled
1,331,711
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,259
766
54
3
0
288,993
1
W
Merlin
12,237
765
39
2
0
254,504
0
L
Arachne
11,286
705
27
2
0
282,658
1
W
Ne Zha
12,623
789
35
2
0
338,080
0
W
Ah Muzen Cab
10,002
625
15
1
0
257,912
0
L
Athena
11,316
707
23
1
0
276,881
0
L
Merlin
11,657
729
97
6
0
254,987
0
L
Thanatos
10,872
680
7
0
0
256,843
0
L
Persephone
10,511
657
43
3
0
260,342
0
W
Neith
12,683
793
48
3
0
285,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role