Player Matchup

Hou Yi
Hou Yi
Gold I
AugusТ
Hou Yi
Gold I
Level 149
God Stats
8W - 4L
1,665 SR
Queue Stats
137W - 99L
1,852 MMR
Solo
Chaac
Chaac
Diamond V
ChaccOneTrick
Chaac
Diamond V
Level 64
God Stats
2W - 3L
1,305 SR
Queue Stats
106W - 91L
2,074 MMR
Solo
Da Ji
Da Ji
Platinum IV
Eviary
Da Ji
Platinum IV
Level 159
God Stats
364W - 254L
1,625 SR
Queue Stats
543W - 542L
1,781 MMR
Solo
Bacchus
Bacchus
Platinum III
Kwollnox
Bacchus
Platinum III
Level 157
God Stats
2W - 2L
1,525 SR
Queue Stats
97W - 98L
1,766 MMR
Solo
Agni
Agni
Platinum II
TTVMrEagles
Agni
Platinum II
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 100L
1,842 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,524 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,652 SR
1,729 MMR
Ah Puch
Ah Puch
Diamond V
 
Ah Puch
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond IV
Bentinal
Ullr
Diamond IV
Level 59
God Stats
1W - 1L
1,743 SR
Queue Stats
61W - 53L
1,978 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
Dauphíne
Gilgamesh
Platinum V
Level 102
God Stats
8W - 6L
1,690 SR
Queue Stats
224W - 220L
1,650 MMR
Party 2
Kali
Kali
Platinum IV
elSUKODOMINA
Kali
Platinum IV
Level 154
God Stats
16W - 20L
1,746 SR
Queue Stats
251W - 247L
1,827 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
sneakyturtle8751
Ah Muzen Cab
Platinum V
Level 160
God Stats
4W - 11L
1,581 SR
Queue Stats
719W - 717L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AugusТ
Hou Yi
20
11 / 1 / 6
17,511
649
22,850
21,143
9,614
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 5 / 10
16,269
603
22,583
40,867
49,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Eviary
Da Ji
20
8 / 7 / 5
15,633
579
19,763
28,975
12,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kwollnox
Bacchus
20
3 / 0 / 15
15,648
580
8,589
24,683
35,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 3 / 6
16,783
622
17,099
16,735
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiBastetShivaArtioCliodhna

VS

Bans
GebAtlasRatatoskrAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 2 / 2
11,345
420
9,426
12,813
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
20
7 / 7 / 4
14,916
552
19,883
26,813
11,024
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Dauphíne
Gilgamesh
16
2 / 6 / 4
11,452
424
13,550
25,999
18,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 1
14,406
534
20,059
26,363
21,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
sneakyturtle8751
Ah Muzen Cab
20
2 / 12 / 3
13,701
507
16,218
21,950
7,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
35
Kills
16
16
Deaths
35
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
2
2
W
Hou Yi
AugusТ
Hou Yi
11
1
6
14
L
Ullr
7
7
4
1.29
W
4
5
10
1.8
L
Gilgamesh
Dauphíne
Gilgamesh
2
6
4
0.67
W
Da Ji
Eviary
Da Ji
8
7
5
1.5
W
Bacchus
Kwollnox
Bacchus
3
0
15
10.5
W
9
3
6
4
L
2
8
1
0.31
L
Ah Muzen Cab
sneakyturtle8751
Ah Muzen Cab
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,884
Damage
79,136
132,403
Taken
113,938
114,698
Mitigated
64,440
51,625
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,426
41
0
2,703
12,813
5,452
384
3,361
9,452
67,569
0
W
Hou Yi
AugusТ
Hou Yi
22,850
16,570
0
11,327
21,143
9,614
7,543
476
20,427
0
150,506
L
Ullr
19,883
6,606
0
5,764
26,813
11,024
2,321
7,250
19,563
0
105,243
W
22,583
5,142
0
19,543
40,867
49,482
4,167
4,599
36,040
0
110,555
L
Gilgamesh
Dauphíne
Gilgamesh
13,550
4,737
1,140
1,886
25,999
18,600
0
6,043
19,956
0
52,310
W
Da Ji
Eviary
Da Ji
19,763
9,838
0
9,849
28,975
12,923
28
1,516
27,379
0
134,504
W
Bacchus
Kwollnox
Bacchus
8,589
1,039
0
7,741
24,683
35,591
458
2,748
19,174
38,523
7,294
W
17,099
823
0
3,165
16,735
7,088
2,222
2,013
14,635
131,656
0
L
20,059
9,089
0
6,677
26,363
21,605
1,627
4,962
21,401
0
133,133
L
Ah Muzen Cab
sneakyturtle8751
Ah Muzen Cab
16,218
5,411
0
2,365
21,950
7,759
3,208
3,697
18,253
0
107,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,844
Gold Earned
65,820
827
Minions Killed
745
0
Camps Cleared
0
2,571,568
Distance Traveled
2,473,740
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,345
420
126
5
0
477,464
5
W
Hou Yi
17,511
649
226
8
0
508,921
6
L
Ullr
14,916
552
154
6
0
514,470
2
W
Chaac
16,269
603
197
7
0
495,173
4
L
Gilgamesh
11,452
424
69
3
0
536,373
0
W
Da Ji
15,633
579
153
6
0
459,058
4
W
Bacchus
15,648
580
75
3
0
581,866
10
W
Agni
16,783
622
176
7
0
526,550
3
L
Kali
14,406
534
219
8
0
513,351
11
L
Ah Muzen Cab
13,701
507
177
7
0
432,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role