Player Matchup

Cabrakan
Cabrakan
Caeruleum Mors
Cabrakan
Level 124
God Stats
22W - 11L
1,673 SR
Queue Stats
463W - 389L
1,617 Elo+
Party 3
Apollo
Apollo
Ceramics
Apollo
Level 101
God Stats
5W - 2L
1,654 SR
Queue Stats
323W - 231L
1,669 Elo+
Party 3
Thanatos
Thanatos
EcchiLoki
Thanatos
Level 23
God Stats
4W - 2L
1,307 SR
Queue Stats
80W - 49L
1,588 Elo+
Party 1
Atlas
Atlas
Father Cruz
Atlas
Level 29
God Stats
34W - 16L
1,683 SR
Queue Stats
162W - 104L
1,674 Elo+
Party 3
Osiris
Osiris
Xz Hallow
Osiris
Level 68
God Stats
6W - 3L
1,722 SR
Queue Stats
89W - 78L
1,561 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,622 Elo+

VS

Team Averages
Level 48
1,539 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lil4skkinn
Chaac
Level 39
God Stats
4W - 6L
1,659 SR
Queue Stats
7W - 11L
1,434 Elo+
Party 4
Gilgamesh
Gilgamesh
MikeWhoSheHurts
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,675 Elo+
Party 4
Zeus
Zeus
QueueTTT
Zeus
Level 49
God Stats
7W - 14L
1,328 SR
Queue Stats
288W - 292L
1,502 Elo+
Solo
Horus
Horus
TaraFulcrumTTV
Horus
Level 88
God Stats
34W - 20L
1,710 SR
Queue Stats
425W - 451L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 0 / 5
6,038
604
3,596
4,190
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ceramics
Apollo
10
0 / 0 / 3
5,681
568
3,563
3,330
913
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
EcchiLoki
Thanatos
11
6 / 2 / 0
6,383
638
5,942
8,440
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 1 / 0
6,246
625
2,498
5,758
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Xz Hallow
Osiris
11
2 / 0 / 2
6,126
613
3,141
6,954
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 2
5,025
503
2,517
2,768
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
8
0 / 3 / 0
4,705
471
4,223
6,450
4,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MikeWhoSheHurts
Gilgamesh
10
2 / 2 / 1
5,811
581
4,565
7,269
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
7
0 / 7 / 0
4,710
471
1,989
6,510
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 2
5,124
512
2,831
6,242
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
3
3
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Cabrakan
2
0
5
4.5
W
Apollo
Ceramics
Apollo
0
0
3
1.5
W
Thanatos
EcchiLoki
Thanatos
6
2
0
3
W
5
1
0
5
L
Chaac
0
3
0
0
L
Gilgamesh
MikeWhoSheHurts
Gilgamesh
2
2
1
1.25
L
Zeus
0
7
0
0
L
1
1
2
2
W
Osiris
Xz Hallow
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
16,125
28,672
Taken
29,239
13,699
Mitigated
12,361
15,565
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,517
1,025
0
582
2,768
700
0
496
2,272
0
23,343
W
Cabrakan
3,596
987
0
940
4,190
2,361
0
1,131
3,059
24,787
0
W
Apollo
Ceramics
Apollo
3,563
2,103
0
1,177
3,330
913
330
0
3,330
0
37,798
W
Thanatos
EcchiLoki
Thanatos
5,942
2,137
0
6,969
8,440
2,611
0
858
7,582
0
38,591
W
2,498
751
46
2,359
5,758
2,878
0
0
5,758
15,113
0
L
Chaac
4,223
787
0
1,564
6,450
4,791
0
214
6,236
0
19,835
L
Gilgamesh
MikeWhoSheHurts
Gilgamesh
4,565
1,457
0
1,979
7,269
3,133
0
822
6,395
0
31,937
L
Zeus
1,989
1,132
0
755
6,510
1,323
0
2,467
3,846
21,326
0
L
2,831
1,060
406
3,034
6,242
2,414
0
1,809
4,396
0
8,228
W
Osiris
Xz Hallow
Osiris
3,141
1,472
0
4,074
6,954
4,936
0
0
6,954
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
25,375
311
Minions Killed
239
0
Camps Cleared
0
1,071,888
Distance Traveled
1,021,671
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
503
57
6
0
200,412
6
W
Cabrakan
6,038
604
61
6
0
202,253
1
W
Apollo
5,681
568
83
8
0
204,982
2
W
Thanatos
6,383
638
76
8
0
231,528
4
W
Atlas
6,246
625
15
2
0
219,251
4
L
Chaac
4,705
471
50
5
0
197,716
1
L
Gilgamesh
5,811
581
68
7
0
219,342
4
L
Zeus
4,710
471
53
5
0
185,437
3
L
Horus
5,124
512
11
1
0
218,764
3
W
Osiris
6,126
613
76
8
0
213,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role