Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jvb X GoCr8zy
Cu Chulainn
Level 12
God Stats
4W - 2L
1,598 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 3
Cthulhu
Cthulhu
LYONS DEN28
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 3
Zeus
Zeus
PSUnKnown_GhOsT
Zeus
Level 85
God Stats
4W - 0L
1,720 SR
Queue Stats
8W - 9L
1,605 Elo+
Party 3
Thanatos
Thanatos
lcyb0
Thanatos
Level 6
God Stats
2W - 2L
1,684 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 3
Team Averages
Level 71
1,601 SR
1,545 Elo+

VS

Team Averages
Level 57
1,566 SR
1,544 Elo+
Baron Samedi
Baron Samedi
OhSnapingTurtle
Baron Samedi
Level 44
God Stats
3W - 2L
1,820 SR
Queue Stats
122W - 108L
1,547 Elo+
Party 2
Ra
Ra
Red death 567
Ra
Level 107
God Stats
28W - 37L
1,496 SR
Queue Stats
159W - 154L
1,462 Elo+
Solo
Thor
Thor
SkullxxCrusher9
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1
Chang'e
Chang'e
THEPATRIOT1911
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,531 Elo+
Party 1
Apollo
Apollo
elmo90145
Apollo
Level 22
God Stats
6W - 6L
1,516 SR
Queue Stats
35W - 24L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
6,171
475
1,937
7,077
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Jvb X GoCr8zy
Cu Chulainn
12
2 / 1 / 3
6,693
515
5,675
9,540
4,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LYONS DEN28
Cthulhu
9
2 / 2 / 2
6,157
474
3,535
6,999
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 2 / 3
6,960
535
5,635
3,931
1,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lcyb0
Thanatos
14
10 / 1 / 5
8,539
657
8,081
8,438
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OhSnapingTurtle
Baron Samedi
10
0 / 5 / 5
6,226
479
4,191
7,033
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,936
534
5,554
8,672
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 4 / 1
6,624
510
3,433
9,390
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
5,700
438
2,230
7,521
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
elmo90145
Apollo
11
3 / 2 / 1
6,287
484
3,328
6,414
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
7
7
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
W
Cu Chulainn
Jvb X GoCr8zy
Cu Chulainn
2
1
3
3.5
W
Cthulhu
LYONS DEN28
Cthulhu
2
2
2
1.5
L
Baron Samedi
OhSnapingTurtle
Baron Samedi
0
5
5
0.5
W
4
2
3
2.75
L
1
4
0
0.25
L
3
4
1
0.88
L
0
4
1
0.13
L
Apollo
elmo90145
Apollo
3
2
1
1.75
W
Thanatos
lcyb0
Thanatos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
18,736
35,985
Taken
39,030
14,275
Mitigated
11,297
13,170
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,937
961
0
2,120
7,077
1,724
0
1,685
5,239
0
33,622
W
Cu Chulainn
Jvb X GoCr8zy
Cu Chulainn
5,675
1,462
0
986
9,540
4,733
0
5,654
3,630
0
36,638
W
Cthulhu
LYONS DEN28
Cthulhu
3,535
205
71
1,044
6,999
3,556
0
1,041
5,894
20,530
0
L
Baron Samedi
OhSnapingTurtle
Baron Samedi
4,191
516
276
1,435
7,033
2,436
0
3,179
3,854
28,599
0
W
5,635
711
0
250
3,931
1,010
548
1,226
2,659
35,397
0
L
5,554
127
19
2,577
8,672
2,762
266
0
8,672
42,398
0
L
3,433
1,000
0
2,272
9,390
2,553
0
3,687
5,703
0
21,882
L
2,230
174
203
1,899
7,521
1,687
0
730
6,791
30,893
0
L
Apollo
elmo90145
Apollo
3,328
1,293
0
1,348
6,414
1,859
0
1,574
4,840
0
25,176
W
Thanatos
lcyb0
Thanatos
8,081
2,638
0
8,699
8,438
3,252
0
1,686
6,588
0
48,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
31,773
308
Minions Killed
287
0
Camps Cleared
0
1,243,254
Distance Traveled
1,148,609
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,171
475
68
5
0
226,266
2
W
Cu Chulainn
6,693
515
64
5
0
249,368
0
W
Cthulhu
6,157
474
36
3
0
257,444
6
L
Baron Samedi
6,226
479
49
4
0
218,891
3
W
Zeus
6,960
535
64
5
0
226,332
1
L
Ra
6,936
534
80
6
0
226,771
2
L
Thor
6,624
510
49
4
0
220,347
1
L
Chang'e
5,700
438
50
4
0
228,034
2
L
Apollo
6,287
484
59
5
0
254,566
0
W
Thanatos
8,539
657
76
6
0
283,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role