Player Matchup

Hercules
Hercules
SGTKILL3R
Hercules
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,169 Elo+
Solo
The Morrigan
The Morrigan
crypticell
The Morrigan
Level 107
God Stats
3W - 1L
1,532 SR
Queue Stats
162W - 225L
1,336 Elo+
Solo
Hachiman
Hachiman
salty_barnacle
Hachiman
Level 53
God Stats
32W - 37L
1,554 SR
Queue Stats
128W - 171L
1,333 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,279 Elo+

VS

Team Averages
Level 112
1,405 SR
1,405 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlienMac23
Artio
Level 149
God Stats
2W - 3L
1,199 SR
Queue Stats
241W - 276L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
GabriGhost14
Kukulkan
Level 66
God Stats
76W - 71L
1,516 SR
Queue Stats
161W - 198L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SGTKILL3R
Hercules
16
5 / 5 / 4
11,968
704
12,682
25,946
26,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
crypticell
The Morrigan
17
2 / 6 / 7
11,766
692
10,333
10,693
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
4 / 7 / 2
11,374
669
11,293
16,857
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 7 / 9
12,575
740
15,569
15,164
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
16
1 / 1 / 15
11,460
674
9,202
24,780
29,070
Kukulkan
GabriGhost14
Kukulkan
19
12 / 3 / 4
13,513
795
20,997
10,292
4,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
18
18
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
7
9
1.36
W
Artio
1
1
15
8.5
W
Kukulkan
GabriGhost14
Kukulkan
12
3
4
4.67
L
Hercules
SGTKILL3R
Hercules
5
5
4
1.4
L
The Morrigan
crypticell
The Morrigan
2
6
7
0.92
L
Hachiman
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
45,768
53,496
Taken
50,236
35,786
Mitigated
40,246
11,248
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,569
5,945
336
3,966
15,164
6,371
1,789
3,519
11,645
0
50,588
W
Artio
9,202
1,022
885
6,090
24,780
29,070
525
4,335
20,445
41,581
0
W
Kukulkan
GabriGhost14
Kukulkan
20,997
1,259
479
1,797
10,292
4,805
639
3,188
7,104
65,663
0
L
Hercules
SGTKILL3R
Hercules
12,682
4,649
137
6,506
25,946
26,546
0
12,362
13,504
0
27,224
L
The Morrigan
crypticell
The Morrigan
10,333
1,627
246
2,123
10,693
3,907
0
7,059
3,590
39,334
2,064
L
Hachiman
11,293
5,588
0
2,236
16,857
5,333
0
11,028
5,829
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
37,548
181
Minions Killed
216
4
Camps Cleared
11
827,993
Distance Traveled
924,280
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,575
740
73
4
4
276,550
3
W
Artio
11,460
674
40
2
5
345,960
4
W
Kukulkan
13,513
795
103
6
2
301,770
3
L
Hercules
11,968
704
37
2
0
297,871
0
L
The Morrigan
11,766
692
71
4
3
285,718
6
L
Hachiman
11,374
669
73
4
1
244,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role