Player Matchup

Cerberus
Cerberus
HarlanGames
Cerberus
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Neith
Neith
Laggins
Neith
Level 11
God Stats
2W - 4L
1,174 SR
Queue Stats
2W - 9L
1,117 Elo+
Party 1
Olorun
Olorun
figitstorm
Olorun
Level 40
God Stats
1W - 0L
1,289 SR
Queue Stats
14W - 24L
1,327 Elo+
Party 1
Team Averages
Level 23
1,321 SR
1,315 Elo+

VS

Team Averages
Level 40
1,103 SR
1,212 Elo+
Cabrakan
Cabrakan
Markisio04
Cabrakan
Level 67
God Stats
2W - 3L
1,156 SR
Queue Stats
32W - 81L
1,260 Elo+
Party 2
Chaac
Chaac
XxSamueliiitoxX
Chaac
Level 41
God Stats
2W - 4L
1,195 SR
Queue Stats
12W - 51L
1,219 Elo+
Party 2
Izanami
Izanami
fran_elmenda15
Izanami
Level 13
God Stats
0W - 5L
958 SR
Queue Stats
23W - 62L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarlanGames
Cerberus
17
0 / 4 / 23
13,777
725
10,560
24,166
30,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Laggins
Neith
18
10 / 7 / 6
14,364
756
22,757
17,429
8,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
figitstorm
Olorun
20
20 / 4 / 7
16,637
876
34,474
26,875
14,016
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Markisio04
Cabrakan
17
7 / 11 / 7
13,938
734
22,079
27,663
33,666
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 8
14,289
752
21,732
25,828
30,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 13 / 6
12,806
674
15,241
26,215
8,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
30
Kills
15
15
Deaths
30
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HarlanGames
Cerberus
0
4
23
2.88
W
Neith
Laggins
Neith
10
7
6
1.86
L
Cabrakan
Markisio04
Cabrakan
7
11
7
0.95
L
5
6
8
1.5
W
Olorun
figitstorm
Olorun
20
4
7
5.88
L
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,791
Damage
59,052
68,470
Taken
79,706
52,904
Mitigated
72,200
20,880
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HarlanGames
Cerberus
10,560
2,008
106
3,945
24,166
30,161
84
8,354
15,209
25,318
0
W
Neith
Laggins
Neith
22,757
10,050
235
1,853
17,429
8,727
1,071
3,874
13,002
0
66,628
L
Cabrakan
Markisio04
Cabrakan
22,079
4,913
0
113
27,663
33,666
44
15,634
12,029
42,021
0
L
21,732
4,853
0
5,819
25,828
30,254
0
12,574
13,254
0
47,662
W
Olorun
figitstorm
Olorun
34,474
18,336
1,614
13,127
26,875
14,016
940
10,363
16,143
82,010
0
L
15,241
11,971
105
3,776
26,215
8,280
240
17,042
9,173
0
56,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
41,033
222
Minions Killed
152
9
Camps Cleared
2
882,176
Distance Traveled
842,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,777
725
36
2
2
318,170
1
W
Neith
14,364
756
90
5
0
265,645
0
L
Cabrakan
13,938
734
23
1
1
249,408
0
L
Chaac
14,289
752
43
2
1
342,085
1
W
Olorun
16,637
876
96
5
7
298,361
1
L
Izanami
12,806
674
86
5
0
251,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role