Player Matchup

Cthulhu
Cthulhu
A Drooling Goat
Cthulhu
Level 110
God Stats
14W - 13L
1,643 SR
Queue Stats
399W - 471L
1,397 Elo+
Solo
Medusa
Medusa
HitchedPumpkin
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,492 Elo+
Solo
The Morrigan
The Morrigan
Rochy229
The Morrigan
Level 69
God Stats
3W - 9L
1,186 SR
Queue Stats
343W - 354L
1,462 Elo+
Party 2
Merlin
Merlin
lilvinrock
Merlin
Level 69
God Stats
5W - 9L
1,420 SR
Queue Stats
255W - 267L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
zMassacre-x
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Party 2
Team Averages
Level 67
1,450 SR
1,468 Elo+

VS

Team Averages
Level 112
1,494 SR
1,374 Elo+
Cthulhu
Cthulhu
AJJA 192
Cthulhu
Level 93
God Stats
1W - 0L
1,286 SR
Queue Stats
11W - 8L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
C4RN4G33436
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,385 Elo+
Party 3
Achilles
Achilles
DeMoN Furyy
Achilles
Level 86
God Stats
7W - 1L
1,500 SR
Queue Stats
260W - 248L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Madn3ss422
Ao Kuang
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,175 Elo+
Party 1
Hou Yi
Hou Yi
MummyIssuez
Hou Yi
Level 158
God Stats
1W - 0L
1,684 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
8,978
816
12,405
16,713
13,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 2
7,624
693
6,681
7,961
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Rochy229
The Morrigan
13
0 / 2 / 1
7,158
651
5,229
4,889
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
lilvinrock
Merlin
13
1 / 4 / 1
7,569
688
7,484
6,935
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
1 / 4 / 2
7,631
694
4,795
7,571
2,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJJA 192
Cthulhu
15
2 / 1 / 7
8,296
754
9,232
9,700
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
C4RN4G33436
Danzaburou
13
0 / 2 / 7
7,516
683
5,531
7,276
3,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
DeMoN Furyy
Achilles
16
4 / 1 / 7
8,619
784
6,688
8,416
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Madn3ss422
Ao Kuang
15
6 / 2 / 7
8,887
808
4,961
9,535
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
17
5 / 0 / 7
9,275
843
13,196
7,459
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
17
17
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cthulhu
AJJA 192
Cthulhu
2
1
7
5.5
W
Danzaburou
C4RN4G33436
Danzaburou
0
2
7
1.75
W
Achilles
DeMoN Furyy
Achilles
4
1
7
7.5
L
1
4
2
0.5
W
Ao Kuang
Madn3ss422
Ao Kuang
6
2
7
4.75
W
Hou Yi
5
0
7
8.5
L
The Morrigan
Rochy229
The Morrigan
0
2
1
0.25
L
Merlin
lilvinrock
Merlin
1
4
1
0.38
L
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
39,608
44,069
Taken
42,386
23,987
Mitigated
26,147
12,928
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,405
231
1,144
6,395
16,713
13,390
0
4,761
11,546
30,335
0
W
Cthulhu
AJJA 192
Cthulhu
9,232
129
1,494
2,195
9,700
9,377
0
4,439
4,895
22,075
0
W
Danzaburou
C4RN4G33436
Danzaburou
5,531
116
1,535
2,413
7,276
3,003
0
3,592
3,503
0
13,079
W
Achilles
DeMoN Furyy
Achilles
6,688
672
1,526
1,694
8,416
6,455
0
4,630
3,548
0
15,328
L
6,681
2,559
924
1,034
7,961
3,061
0
2,403
5,398
0
13,941
W
Ao Kuang
Madn3ss422
Ao Kuang
4,961
319
3,190
3,173
9,535
3,866
0
5,726
3,640
11,827
0
W
Hou Yi
13,196
4,736
994
2,585
7,459
3,446
0
3,929
3,309
0
27,602
L
The Morrigan
Rochy229
The Morrigan
5,229
281
961
411
4,889
1,946
0
2,208
2,579
6,920
2,628
L
Merlin
lilvinrock
Merlin
7,484
413
840
579
6,935
2,634
0
1,996
4,766
17,425
0
L
Hou Yi
4,795
1,989
138
502
7,571
2,956
53
1,944
5,587
0
10,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
42,593
112
Minions Killed
118
0
Camps Cleared
0
1,076,726
Distance Traveled
1,249,076
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,978
816
41
4
0
236,593
0
W
Cthulhu
8,296
754
26
2
0
255,419
1
W
Danzaburou
7,516
683
13
1
0
225,542
0
W
Achilles
8,619
784
18
2
0
272,295
4
L
Medusa
7,624
693
16
1
0
230,449
0
W
Ao Kuang
8,887
808
22
2
0
241,661
4
W
Hou Yi
9,275
843
39
4
0
254,159
6
L
The Morrigan
7,158
651
12
1
0
219,858
4
L
Merlin
7,569
688
21
2
0
184,510
0
L
Hou Yi
7,631
694
22
2
0
205,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role