Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ARESTOWA
Neith
Level 30
God Stats
9W - 2L
2,011 SR
Queue Stats
42W - 15L
1,657 Elo+
Party 2
Arachne
Arachne
King master 14
Arachne
Level 127
God Stats
28W - 9L
1,788 SR
Queue Stats
150W - 103L
1,594 Elo+
Party 2
Zeus
Zeus
REYCARLOS6277
Zeus
Level 120
God Stats
5W - 0L
1,635 SR
Queue Stats
92W - 61L
1,568 Elo+
Party 2
Athena
Athena
nandojf10
Athena
Level 116
God Stats
12W - 1L
1,773 SR
Queue Stats
77W - 44L
1,594 Elo+
Party 2
Team Averages
Level 111
1,742 SR
1,583 Elo+

VS

Team Averages
Level 44
1,448 SR
1,410 Elo+
Freya
Freya
CapnCucumber1421
Freya
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 29L
1,193 Elo+
Solo
Set
Set
Novitium36
Set
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 85L
1,458 Elo+
Party 1
Khepri
Khepri
Novitium6
Khepri
Level 25
God Stats
13W - 9L
1,705 SR
Queue Stats
31W - 55L
1,428 Elo+
Party 1
Hachiman
Hachiman
TRP Lionnel
Hachiman
Level 93
God Stats
0W - 2L
1,292 SR
Queue Stats
114W - 120L
1,499 Elo+
Party 1
Chaac
Chaac
number1-JESTER
Chaac
Level 45
God Stats
5W - 9L
1,243 SR
Queue Stats
133W - 124L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
3 / 0 / 1
8,404
600
10,312
14,926
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ARESTOWA
Neith
14
4 / 0 / 4
8,096
578
3,652
6,132
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
10 / 2 / 4
8,826
630
12,026
10,945
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 2
8,434
602
10,053
8,794
3,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
nandojf10
Athena
11
0 / 1 / 9
7,376
527
3,250
10,715
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
5,751
411
4,273
10,679
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 5 / 0
7,490
535
5,909
12,638
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Novitium6
Khepri
10
0 / 2 / 1
5,867
419
2,377
6,611
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
TRP Lionnel
Hachiman
11
1 / 4 / 0
6,482
463
6,037
8,964
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,300
450
8,630
14,346
6,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
5
5
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
1
3.5
W
Neith
ARESTOWA
Neith
4
0
4
6
L
0
8
1
0.06
W
10
2
4
6
L
4
5
0
0.8
L
Khepri
Novitium6
Khepri
0
2
1
0.25
W
5
2
2
3
L
Hachiman
TRP Lionnel
Hachiman
1
4
0
0.25
W
Athena
nandojf10
Athena
0
1
9
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,293
Damage
27,226
51,512
Taken
53,238
26,878
Mitigated
20,979
26,199
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,312
4,235
0
11,585
14,926
8,301
756
0
14,926
0
54,253
W
Neith
ARESTOWA
Neith
3,652
1,155
0
1,902
6,132
2,233
0
224
5,908
0
45,933
L
4,273
1,395
0
2,273
10,679
3,274
0
6,179
4,500
25,374
0
W
12,026
6,970
0
5,267
10,945
4,867
70
1,229
9,716
0
58,515
L
5,909
2,076
0
1,807
12,638
4,463
0
1,901
10,657
0
38,026
L
Khepri
Novitium6
Khepri
2,377
374
0
1,017
6,611
4,369
0
2,574
4,037
15,861
0
W
10,053
2,940
0
3,992
8,794
3,356
178
3,398
5,396
53,323
0
L
Hachiman
TRP Lionnel
Hachiman
6,037
2,757
0
2,716
8,964
2,603
0
1,542
7,422
0
48,271
W
Athena
nandojf10
Athena
3,250
1,142
1,488
1,965
10,715
8,121
251
1,799
8,668
16,624
6,260
L
8,630
2,926
0
3,817
14,346
6,270
0
774
12,889
0
36,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
31,890
422
Minions Killed
298
0
Camps Cleared
0
1,436,077
Distance Traveled
1,309,886
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,404
600
108
8
0
279,263
3
W
Neith
8,096
578
97
7
0
255,742
0
L
Freya
5,751
411
46
3
0
241,063
1
W
Arachne
8,826
630
88
6
0
343,094
3
L
Set
7,490
535
75
5
0
277,184
2
L
Khepri
5,867
419
34
2
0
262,264
6
W
Zeus
8,434
602
96
7
0
244,176
2
L
Hachiman
6,482
463
75
5
0
251,530
2
W
Athena
7,376
527
33
2
0
313,802
3
L
Chaac
6,300
450
68
5
0
277,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role