Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AvgSizedWhiteGuy
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
TankerLutz
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
jiggledrawers
Ne Zha
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
708W - 701L
1,520 Elo+
Solo
Yu Huang
Yu Huang
sicknessg97
Yu Huang
Level 128
God Stats
5W - 6L
1,504 SR
Queue Stats
305W - 313L
1,497 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,496 Elo+

VS

Team Averages
Level 108
1,458 SR
1,541 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
H111Power609
Heimdallr
Level 127
God Stats
2W - 6L
1,318 SR
Queue Stats
257W - 285L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IamTigger34
Kumbhakarna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 68L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Jomarrazzo9
Xing Tian
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 88L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
Stratusfears
Xbalanque
Level 68
God Stats
2W - 4L
1,473 SR
Queue Stats
176W - 174L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 4 / 21
11,737
734
16,323
14,877
5,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 5 / 23
10,941
684
12,248
16,529
16,852
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
TankerLutz
Hou Yi
18
9 / 3 / 12
11,797
737
15,098
11,171
4,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 15
11,827
739
14,138
15,126
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
sicknessg97
Yu Huang
18
5 / 3 / 16
11,564
723
16,147
11,397
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 6 / 8
12,042
753
13,362
16,599
12,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
H111Power609
Heimdallr
18
6 / 6 / 9
11,815
738
12,884
14,100
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
IamTigger34
Kumbhakarna
19
2 / 5 / 14
12,026
752
8,699
21,239
30,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Jomarrazzo9
Xing Tian
16
2 / 7 / 7
11,323
708
6,789
20,095
26,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Stratusfears
Xbalanque
16
2 / 7 / 4
10,266
642
13,248
11,965
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
30
Kills
19
19
Deaths
31
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
21
3.88
L
Tiamat
 
Tiamat
7
6
8
1.83
W
4
5
23
3.1
L
Heimdallr
H111Power609
Heimdallr
6
6
9
1.75
L
Kumbhakarna
IamTigger34
Kumbhakarna
2
5
14
1.8
L
Xing Tian
Jomarrazzo9
Xing Tian
2
7
7
0.79
L
Xbalanque
Stratusfears
Xbalanque
2
7
4
0.57
W
Hou Yi
TankerLutz
Hou Yi
9
3
12
5
W
7
4
15
3.63
W
Yu Huang
sicknessg97
Yu Huang
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,954
Damage
54,982
69,100
Taken
83,998
38,456
Mitigated
81,204
26,055
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,323
4,276
1,267
5,358
14,877
5,514
3,144
5,709
9,165
44,835
0
L
Tiamat
 
Tiamat
13,362
1,324
208
5,521
16,599
12,913
910
8,820
7,779
31,762
0
W
12,248
1,510
1,465
1,699
16,529
16,852
412
4,274
12,254
15,731
0
L
Heimdallr
H111Power609
Heimdallr
12,884
3,077
1,478
2,898
14,100
6,248
2,514
9,837
4,263
0
32,150
L
Kumbhakarna
IamTigger34
Kumbhakarna
8,699
315
1,320
2,858
21,239
30,580
78
10,983
10,256
20,502
0
L
Xing Tian
Jomarrazzo9
Xing Tian
6,789
336
428
1,315
20,095
26,836
72
8,621
11,474
10,929
0
L
Xbalanque
Stratusfears
Xbalanque
13,248
3,580
957
939
11,965
4,627
2,056
6,457
5,508
0
23,170
W
Hou Yi
TankerLutz
Hou Yi
15,098
7,948
1,321
1,488
11,171
4,334
587
5,708
5,463
0
25,649
W
14,138
2,243
2,617
4,805
15,126
7,186
624
7,522
7,604
0
33,660
W
Yu Huang
sicknessg97
Yu Huang
16,147
1,296
3,195
2,840
11,397
4,570
889
5,637
5,760
36,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,866
Gold Earned
57,472
195
Minions Killed
128
0
Camps Cleared
0
1,544,381
Distance Traveled
1,359,311
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,737
734
54
3
0
322,844
2
L
Tiamat
12,042
753
38
2
0
285,896
3
W
Bacchus
10,941
684
9
1
0
343,493
1
L
Heimdallr
11,815
738
37
2
0
264,541
0
L
Kumbhakarna
12,026
752
21
1
0
283,258
0
L
Xing Tian
11,323
708
7
0
0
254,508
0
L
Xbalanque
10,266
642
25
2
0
271,108
0
W
Hou Yi
11,797
737
43
3
0
291,066
1
W
Ne Zha
11,827
739
41
3
0
293,881
2
W
Yu Huang
11,564
723
48
3
0
293,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role