Player Matchup

Discordia
Discordia
DAKIRI_56
Discordia
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Odin
Odin
Kuro-kaiza
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 1
Athena
Athena
zMasii
Athena
Level 120
God Stats
11W - 16L
1,464 SR
Queue Stats
374W - 478L
1,477 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,361 Elo+

VS

Team Averages
Level 129
1,512 SR
1,447 Elo+
Artemis
Artemis
ChicoBiocaJr
Artemis
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
267W - 341L
1,457 Elo+
Solo
Fenrir
Fenrir
Neferisaru
Fenrir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 148L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
carloshenrii
Baron Samedi
Level 119
God Stats
1W - 3L
1,535 SR
Queue Stats
31W - 55L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAKIRI_56
Discordia
13
6 / 6 / 2
9,507
731
9,573
8,496
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 7
8,962
689
6,655
11,694
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
zMasii
Athena
13
1 / 0 / 7
9,104
700
5,485
12,190
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChicoBiocaJr
Artemis
13
2 / 2 / 4
8,687
668
9,438
8,385
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Neferisaru
Fenrir
12
1 / 2 / 6
8,335
641
5,108
9,570
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
carloshenrii
Baron Samedi
14
4 / 4 / 3
9,141
703
11,341
9,893
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
8
Kills
7
7
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
ChicoBiocaJr
Artemis
2
2
4
2
L
Discordia
DAKIRI_56
Discordia
6
6
2
1.17
L
1
1
7
4.5
W
Fenrir
Neferisaru
Fenrir
1
2
6
2
W
Baron Samedi
carloshenrii
Baron Samedi
4
4
3
1.38
L
Athena
zMasii
Athena
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
25,887
32,380
Taken
27,848
21,775
Mitigated
13,329
9,262
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ChicoBiocaJr
Artemis
9,438
4,272
0
1,680
8,385
3,418
660
3,737
4,400
0
26,439
L
Discordia
DAKIRI_56
Discordia
9,573
102
0
369
8,496
3,073
78
2,083
6,190
37,951
0
L
6,655
372
555
3,793
11,694
7,100
10
4,357
7,337
405
21,571
W
Fenrir
Neferisaru
Fenrir
5,108
1,260
0
1,604
9,570
6,046
371
5,246
4,000
0
16,634
W
Baron Samedi
carloshenrii
Baron Samedi
11,341
1,078
1,420
2,847
9,893
3,865
440
5,985
3,500
39,727
0
L
Athena
zMasii
Athena
5,485
1,124
202
4,343
12,190
11,602
15
5,324
6,658
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
26,163
130
Minions Killed
135
5
Camps Cleared
4
736,790
Distance Traveled
639,756
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,687
668
47
4
1
170,679
2
L
Discordia
9,507
731
78
6
3
218,040
3
L
Odin
8,962
689
38
3
0
251,349
1
W
Fenrir
8,335
641
25
2
1
246,288
6
W
Baron Samedi
9,141
703
63
5
2
222,789
4
L
Athena
9,104
700
14
1
2
267,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role