Player Matchup

Aphrodite
Aphrodite
BananaSnakehead
Aphrodite
Level 160
God Stats
14W - 14L
1,525 SR
Queue Stats
314W - 345L
1,471 Elo+
Solo
Geb
Geb
DraaM Xx3
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 117L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Plebmperor
Morgan Le Fay
Level 31
God Stats
2W - 5L
1,339 SR
Queue Stats
6W - 7L
1,244 Elo+
Solo
Cupid
Cupid
clausmarius
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
danics1992
Fenrir
Level 101
God Stats
5W - 3L
1,916 SR
Queue Stats
158W - 147L
1,478 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,424 Elo+

VS

Team Averages
Level 151
1,662 SR
1,716 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Iaan x
Vamana
Level 160
God Stats
13W - 3L
1,818 SR
Queue Stats
1,095W - 95L
2,063 Elo+
Party 2
Gilgamesh
Gilgamesh
Liriodendron
Gilgamesh
Level 156
God Stats
3W - 2L
1,509 SR
Queue Stats
218W - 67L
1,798 Elo+
Party 2
Yu Huang
Yu Huang
Zabbzy
Yu Huang
Level 160
God Stats
20W - 2L
2,034 SR
Queue Stats
368W - 94L
1,796 Elo+
Party 2
Atlas
Atlas
aQuA_Phekki
Atlas
Level 121
God Stats
1W - 1L
1,451 SR
Queue Stats
23W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BananaSnakehead
Aphrodite
11
0 / 6 / 1
6,623
946
2,567
7,076
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 2
7,266
1,038
1,921
14,233
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Plebmperor
Morgan Le Fay
11
4 / 8 / 1
8,297
1,185
10,654
13,446
3,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 2
6,665
952
1,068
4,848
947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
danics1992
Fenrir
11
0 / 5 / 2
6,659
951
4,082
11,361
4,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

157

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
16 / 3 / 4
10,317
1,474
13,138
6,006
1,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Iaan x
Vamana
14
4 / 1 / 17
8,292
1,185
6,491
9,401
7,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Liriodendron
Gilgamesh
14
1 / 0 / 12
7,919
1,131
8,658
6,877
4,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Zabbzy
Yu Huang
14
4 / 1 / 16
8,571
1,224
13,628
2,538
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 11
8,812
1,259
5,514
5,698
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
4
Kills
28
28
Deaths
5
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
3
4
6
L
Aphrodite
BananaSnakehead
Aphrodite
0
6
1
0.08
L
0
5
2
0.2
W
Vamana
Iaan x
Vamana
4
1
17
12.5
W
Gilgamesh
Liriodendron
Gilgamesh
1
0
12
7
L
Morgan Le Fay
Plebmperor
Morgan Le Fay
4
8
1
0.56
W
Yu Huang
Zabbzy
Yu Huang
4
1
16
12
W
3
0
11
8.5
L
0
4
2
0.25
L
Fenrir
danics1992
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
47,429
50,964
Taken
30,520
21,170
Mitigated
18,865
4,005
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,138
5,275
0
150
6,006
1,946
0
3,641
2,279
0
17,552
L
Aphrodite
BananaSnakehead
Aphrodite
2,567
80
1,060
1,435
7,076
2,503
0
1,427
5,649
14,289
0
L
1,921
209
0
498
14,233
9,324
0
6,850
7,383
7,466
0
W
Vamana
Iaan x
Vamana
6,491
2,852
0
1,274
9,401
7,329
0
4,393
2,763
0
7,173
W
Gilgamesh
Liriodendron
Gilgamesh
8,658
2,849
0
212
6,877
4,264
0
2,408
4,234
0
24,977
L
Morgan Le Fay
Plebmperor
Morgan Le Fay
10,654
1,164
0
318
13,446
3,480
0
3,953
9,493
16,176
0
W
Yu Huang
Zabbzy
Yu Huang
13,628
1,481
0
83
2,538
785
0
1,479
1,001
22,195
0
W
5,514
1,656
0
1,235
5,698
4,541
0
2,939
2,674
20,520
0
L
1,068
581
75
0
4,848
947
0
2,447
2,401
0
3,142
L
Fenrir
danics1992
Fenrir
4,082
515
0
619
11,361
4,916
0
4,465
6,896
0
5,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
43,911
58
Minions Killed
95
3
Camps Cleared
7
450,145
Distance Traveled
639,381
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,317
1,474
3
0
2
125,873
2
L
Aphrodite
6,623
946
30
4
3
79,802
0
L
Geb
7,266
1,038
6
1
0
108,795
0
W
Vamana
8,292
1,185
2
0
0
132,095
0
W
Gilgamesh
7,919
1,131
35
5
2
132,963
2
L
Morgan Le Fay
8,297
1,185
13
2
0
103,477
0
W
Yu Huang
8,571
1,224
20
3
1
111,078
0
W
Atlas
8,812
1,259
35
5
2
137,372
0
L
Cupid
6,665
952
5
1
0
60,712
0
L
Fenrir
6,659
951
4
1
0
97,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role