Player Matchup

Baron Samedi
Baron Samedi
A_Kind_Dalek
Baron Samedi
Level 31
God Stats
36W - 12L
1,671 SR
Queue Stats
91W - 51L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
Dalfrox
Hou Yi
Level 68
God Stats
3W - 2L
1,860 SR
Queue Stats
109W - 88L
1,500 Elo+
Party 1
Nox
Nox
EviraaM
Nox
Level 87
God Stats
32W - 21L
1,695 SR
Queue Stats
465W - 302L
1,547 Elo+
Party 1
Osiris
Osiris
MissPlume703
Osiris
Level 128
God Stats
6W - 2L
1,490 SR
Queue Stats
559W - 357L
1,558 Elo+
Party 1
Fenrir
Fenrir
PlaTön
Fenrir
Level 160
God Stats
11W - 10L
1,599 SR
Queue Stats
534W - 433L
1,597 Elo+
Party 1
Team Averages
Level 95
1,663 SR
1,562 Elo+

VS

Team Averages
Level 103
1,508 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ByAlexip25
Nu Wa
Level 46
God Stats
5W - 3L
1,702 SR
Queue Stats
82W - 92L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
TYfromAFTV
Kumbhakarna
Level 85
God Stats
0W - 2L
1,335 SR
Queue Stats
50W - 51L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Kind_Dalek
Baron Samedi
9
2 / 3 / 9
6,020
547
3,603
6,873
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Dalfrox
Hou Yi
11
8 / 0 / 3
6,913
628
9,949
7,171
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
13
5 / 0 / 7
7,522
684
4,415
3,511
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
10
4 / 1 / 4
6,558
596
5,791
7,028
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
PlaTön
Fenrir
11
6 / 1 / 7
6,887
626
5,293
6,474
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
3 / 6 / 1
6,205
564
3,595
9,243
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
 
Chernobog
7
0 / 6 / 2
4,768
433
2,699
8,437
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
4
0 / 2 / 0
4,114
374
1,062
2,591
975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
8
0 / 6 / 2
4,885
444
4,528
6,134
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TYfromAFTV
Kumbhakarna
5
1 / 5 / 1
4,542
413
2,289
9,559
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
25
Kills
4
5
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
1
0.58
L
Chernobog
 
Chernobog
0
6
2
0.17
L
Mulan
 
Mulan
0
2
0
0
W
Baron Samedi
A_Kind_Dalek
Baron Samedi
2
3
9
2.17
L
Nu Wa
0
6
2
0.17
W
Hou Yi
Dalfrox
Hou Yi
8
0
3
9.5
W
Nox
5
0
7
8.5
W
Osiris
4
1
4
6
W
Fenrir
PlaTön
Fenrir
6
1
7
9.5
L
Kumbhakarna
TYfromAFTV
Kumbhakarna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
14,173
31,057
Taken
35,964
16,309
Mitigated
10,236
16,205
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,595
2,137
195
1,507
9,243
1,962
0
667
8,576
0
22,169
L
Chernobog
 
Chernobog
2,699
1,531
0
226
8,437
2,047
0
1,356
7,081
0
17,084
L
Mulan
 
Mulan
1,062
393
0
574
2,591
975
0
0
2,591
0
7,684
W
Baron Samedi
A_Kind_Dalek
Baron Samedi
3,603
455
809
2,425
6,873
5,413
240
1,179
5,694
16,871
0
L
Nu Wa
4,528
816
0
345
6,134
1,565
0
2,325
3,809
20,813
0
W
Hou Yi
Dalfrox
Hou Yi
9,949
5,690
0
4,386
7,171
2,233
0
1,929
5,242
0
42,541
W
Nox
4,415
448
172
2,081
3,511
1,265
1,145
1,045
2,466
49,381
0
W
Osiris
5,791
2,414
0
2,860
7,028
5,162
719
1,544
5,390
0
34,106
W
Fenrir
PlaTön
Fenrir
5,293
1,198
0
3,472
6,474
2,236
0
1,120
5,354
0
33,152
L
Kumbhakarna
TYfromAFTV
Kumbhakarna
2,289
299
180
1,929
9,559
3,687
0
3,670
5,889
7,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
24,514
355
Minions Killed
133
0
Camps Cleared
0
943,573
Distance Traveled
756,214
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,205
564
45
4
0
189,590
2
L
Chernobog
4,768
433
32
3
0
177,247
2
L
Mulan
4,114
374
20
2
0
57,613
0
W
Baron Samedi
6,020
547
27
2
0
177,565
3
L
Nu Wa
4,885
444
31
3
0
186,260
6
W
Hou Yi
6,913
628
69
6
0
200,013
4
W
Nox
7,522
684
108
10
0
208,820
3
W
Osiris
6,558
596
81
7
0
171,809
3
W
Fenrir
6,887
626
70
6
0
185,366
2
L
Kumbhakarna
4,542
413
5
0
0
145,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role