Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jimmy-Rq-
Olorun
Level 62
God Stats
1W - 1L
1,221 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
Raylec
Nu Wa
Level 75
God Stats
6W - 4L
1,501 SR
Queue Stats
88W - 105L
1,383 Elo+
Party 2
Apollo
Apollo
cristian1030
Apollo
Level 142
God Stats
2W - 0L
1,174 SR
Queue Stats
44W - 32L
1,744 Elo+
Solo
Mercury
Mercury
xEma-_21
Mercury
Level 67
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 42L
1,300 Elo+
Party 2
Team Averages
Level 92
1,429 SR
1,448 Elo+

VS

Team Averages
Level 109
1,419 SR
1,462 Elo+
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Artriox
Kukulkan
Level 26
God Stats
9W - 11L
1,423 SR
Queue Stats
35W - 51L
1,345 Elo+
Solo
Loki
Loki
Im Zeus Kaiser
Loki
Level 156
God Stats
4W - 4L
1,514 SR
Queue Stats
177W - 186L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SocterxSk8x
Ah Muzen Cab
Level 67
God Stats
18W - 19L
1,482 SR
Queue Stats
146W - 145L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxNatsumex
Cu Chulainn
Level 158
God Stats
1W - 7L
1,178 SR
Queue Stats
503W - 511L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 5 / 12
12,606
742
9,507
20,654
21,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Jimmy-Rq-
Olorun
19
2 / 0 / 9
12,169
716
10,659
15,032
7,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Raylec
Nu Wa
19
2 / 2 / 13
12,329
725
20,335
10,255
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
20
10 / 2 / 5
15,314
901
18,564
19,522
9,844
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
xEma-_21
Mercury
18
2 / 4 / 11
11,806
694
14,059
17,674
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 4 / 6
11,448
673
6,869
18,183
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Artriox
Kukulkan
19
4 / 5 / 1
12,150
715
16,021
14,589
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 2 / 5
12,500
735
18,408
20,377
7,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SocterxSk8x
Ah Muzen Cab
18
0 / 5 / 2
11,271
663
10,894
17,552
6,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
XxNatsumex
Cu Chulainn
18
3 / 4 / 3
11,060
651
14,769
20,119
16,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
20
Kills
13
13
Deaths
20
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
5
12
2
L
Fafnir
 
Fafnir
1
4
6
1
L
Kukulkan
Artriox
Kukulkan
4
5
1
0.9
L
5
2
5
3.75
W
Olorun
Jimmy-Rq-
Olorun
2
0
9
6.5
W
Nu Wa
Raylec
Nu Wa
2
2
13
4.25
L
Ah Muzen Cab
SocterxSk8x
Ah Muzen Cab
0
5
2
0.2
L
Cu Chulainn
XxNatsumex
Cu Chulainn
3
4
3
1.13
W
Apollo
10
2
5
6.25
W
Mercury
xEma-_21
Mercury
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
66,961
83,137
Taken
90,820
53,412
Mitigated
61,317
26,848
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,507
3,650
5,546
6,699
20,654
21,705
307
7,764
12,890
0
17,720
L
Fafnir
 
Fafnir
6,869
1,406
0
1,668
18,183
24,296
24
6,732
10,999
11,214
0
L
Kukulkan
Artriox
Kukulkan
16,021
993
0
574
14,589
6,026
0
3,828
10,481
62,126
0
L
18,408
2,424
0
4,416
20,377
7,831
0
7,541
12,364
0
68,141
W
Olorun
Jimmy-Rq-
Olorun
10,659
5,576
927
7,016
15,032
7,696
467
3,846
11,186
55,360
0
W
Nu Wa
Raylec
Nu Wa
20,335
5,440
0
480
10,255
4,446
554
2,610
7,645
49,757
0
L
Ah Muzen Cab
SocterxSk8x
Ah Muzen Cab
10,894
4,415
0
5,422
17,552
6,423
595
4,257
13,117
0
56,690
L
Cu Chulainn
XxNatsumex
Cu Chulainn
14,769
2,136
0
470
20,119
16,741
0
6,927
12,865
9,917
35,773
W
Apollo
18,564
12,885
0
5,354
19,522
9,844
7,809
7,764
11,758
0
94,355
W
Mercury
xEma-_21
Mercury
14,059
4,643
0
826
17,674
9,721
569
3,665
14,009
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
58,429
394
Minions Killed
347
0
Camps Cleared
0
1,815,440
Distance Traveled
1,691,580
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,606
742
25
1
0
380,373
3
L
Fafnir
11,448
673
8
0
0
324,468
0
L
Kukulkan
12,150
715
94
6
0
315,653
2
L
Loki
12,500
735
102
6
0
386,094
2
W
Olorun
12,169
716
95
6
0
347,253
2
W
Nu Wa
12,329
725
71
4
0
348,184
4
L
Ah Muzen Cab
11,271
663
93
5
0
314,564
0
L
Cu Chulainn
11,060
651
50
3
0
350,801
2
W
Apollo
15,314
901
162
10
0
347,069
1
W
Mercury
11,806
694
41
2
0
392,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role