Player Matchup

Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Cguyro
Nike
Level 160
God Stats
2W - 0L
1,333 SR
Queue Stats
41W - 43L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
CottonBod
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,542 Elo+
Party 1
Athena
Athena
HEILMAN10
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
ZingyWeevil1874
Cernunnos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,243 Elo+
Party 1
Team Averages
Level 122
1,467 SR
1,473 Elo+

VS

Team Averages
Level 127
1,530 SR
1,588 Elo+
Sobek
Sobek
Andres Bedolla
Sobek
Level 129
God Stats
1W - 6L
1,503 SR
Queue Stats
238W - 245L
1,612 Elo+
Solo
Eset
Eset
Annulah
Eset
Level 132
God Stats
5W - 2L
1,667 SR
Queue Stats
128W - 117L
1,615 Elo+
Solo
Jing Wei
Jing Wei
Blooodyz
Jing Wei
Level 81
God Stats
2W - 6L
1,692 SR
Queue Stats
285W - 287L
1,543 Elo+
Solo
Chernobog
Chernobog
Bobby Plush
Chernobog
Level 160
God Stats
2W - 4L
1,284 SR
Queue Stats
241W - 244L
1,541 Elo+
Solo
Tiamat
Tiamat
evilpug 432
Tiamat
Level 131
God Stats
1W - 1L
1,503 SR
Queue Stats
71W - 72L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
9 / 5 / 10
11,366
874
21,727
16,707
8,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Cguyro
Nike
18
5 / 6 / 16
10,731
825
15,859
20,024
26,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
CottonBod
Danzaburou
18
8 / 7 / 9
11,610
893
19,735
15,788
7,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
HEILMAN10
Athena
17
1 / 4 / 21
9,795
753
7,141
18,410
27,019
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
ZingyWeevil1874
Cernunnos
18
3 / 4 / 14
10,345
796
10,620
11,964
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 16
10,581
814
9,378
26,507
41,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Annulah
Eset
17
7 / 5 / 13
11,234
864
10,934
16,064
12,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Blooodyz
Jing Wei
18
8 / 6 / 9
11,100
854
17,054
16,723
7,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Bobby Plush
Chernobog
17
2 / 4 / 13
10,218
786
11,806
13,112
8,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
6 / 4 / 15
11,139
857
22,450
17,673
13,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
92
26
Kills
26
26
Deaths
26
70
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
5
10
2.8
L
3
7
16
1.57
L
Eset
Annulah
Eset
7
5
13
2.7
L
Jing Wei
Blooodyz
Jing Wei
8
6
9
2.08
L
Chernobog
Bobby Plush
Chernobog
2
4
13
2.13
W
Nike
Cguyro
Nike
5
6
16
2.17
W
Danzaburou
CottonBod
Danzaburou
8
7
9
1.79
W
Athena
HEILMAN10
Athena
1
4
21
2.88
W
Cernunnos
ZingyWeevil1874
Cernunnos
3
4
14
2.5
L
Tiamat
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,082
Damage
71,622
82,893
Taken
90,079
76,341
Mitigated
84,583
22,642
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
21,727
8,870
0
5,414
16,707
8,967
2,311
8,939
7,768
33,143
0
L
9,378
662
1,540
4,285
26,507
41,516
333
9,849
16,337
19,331
0
L
Eset
Annulah
Eset
10,934
1,410
4,023
2,264
16,064
12,981
811
5,340
10,620
18,046
0
L
Jing Wei
Blooodyz
Jing Wei
17,054
9,867
615
1,030
16,723
7,547
1,284
6,037
10,398
0
23,425
L
Chernobog
Bobby Plush
Chernobog
11,806
4,066
1,356
1,725
13,112
8,648
1,687
3,096
9,684
0
32,480
W
Nike
Cguyro
Nike
15,859
1,557
3,396
3,082
20,024
26,790
691
10,423
9,601
0
25,494
W
Danzaburou
CottonBod
Danzaburou
19,735
7,942
641
2,582
15,788
7,765
1,315
9,020
6,768
0
37,396
W
Athena
HEILMAN10
Athena
7,141
1,757
2,268
2,827
18,410
27,019
230
8,184
10,226
14,535
0
W
Cernunnos
ZingyWeevil1874
Cernunnos
10,620
4,548
1,139
1,293
11,964
5,800
928
6,196
5,768
0
28,329
L
Tiamat
22,450
1,473
633
5,429
17,673
13,891
837
4,546
12,996
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
54,272
139
Minions Killed
128
0
Camps Cleared
0
1,183,400
Distance Traveled
1,100,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,366
874
21
2
0
237,311
0
L
Sobek
10,581
814
15
1
0
233,386
3
L
Eset
11,234
864
7
1
0
206,307
0
L
Jing Wei
11,100
854
17
1
0
219,420
0
L
Chernobog
10,218
786
49
4
0
199,733
0
W
Nike
10,731
825
18
1
0
255,285
0
W
Danzaburou
11,610
893
33
3
0
208,291
1
W
Athena
9,795
753
12
1
0
260,861
1
W
Cernunnos
10,345
796
55
4
0
221,652
0
L
Tiamat
11,139
857
40
3
0
241,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role