Player Matchup

Ymir
Ymir
UnMeRcYFake
Ymir
Level 29
God Stats
5W - 4L
1,679 SR
Queue Stats
52W - 75L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Yochiyaku
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 76L
1,346 Elo+
Party 2
Ullr
Ullr
thewildo1313
Ullr
Level 114
God Stats
4W - 1L
1,696 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Team Averages
Level 62
1,625 SR
1,375 Elo+

VS

Team Averages
Level 61
1,478 SR
1,473 Elo+
King Arthur
King Arthur
Skullnecros94
King Arthur
Level 27
God Stats
9W - 10L
1,537 SR
Queue Stats
93W - 137L
1,472 Elo+
Party 1
Bellona
Bellona
Soyzanahorio
Bellona
Level 34
God Stats
19W - 12L
1,587 SR
Queue Stats
143W - 204L
1,455 Elo+
Party 1
Chang'e
Chang'e
ayalapg
Chang'e
Level 122
God Stats
0W - 2L
1,310 SR
Queue Stats
155W - 201L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
14,099
742
15,529
25,719
33,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Yochiyaku
Kukulkan
16
0 / 4 / 8
11,495
605
19,131
12,286
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 2 / 4
13,770
725
21,113
20,018
8,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skullnecros94
King Arthur
16
3 / 4 / 8
11,706
616
13,835
26,952
24,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
Soyzanahorio
Bellona
16
1 / 2 / 11
11,527
607
7,718
25,755
35,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ayalapg
Chang'e
17
8 / 5 / 4
13,404
705
25,275
21,470
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
12
12
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Skullnecros94
King Arthur
3
4
8
1.75
L
Bellona
Soyzanahorio
Bellona
1
2
11
3.25
W
5
6
5
1.25
W
Kukulkan
Yochiyaku
Kukulkan
0
4
8
1
L
Chang'e
ayalapg
Chang'e
8
5
4
2
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,773
Damage
46,828
58,023
Taken
74,177
47,029
Mitigated
70,006
16,240
Healing
31,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Skullnecros94
King Arthur
13,835
1,289
0
7,243
26,952
24,899
297
12,351
14,601
0
39,245
L
Bellona
Soyzanahorio
Bellona
7,718
2,158
0
3,786
25,755
35,992
783
14,790
10,965
0
22,348
W
15,529
3,564
641
7,063
25,719
33,957
374
9,595
16,124
38,936
0
W
Kukulkan
Yochiyaku
Kukulkan
19,131
1,362
0
1,542
12,286
4,171
0
7,635
4,651
56,503
0
L
Chang'e
ayalapg
Chang'e
25,275
819
8,625
11,369
21,470
9,115
1,264
8,585
12,885
78,757
0
W
21,113
11,054
0
6,994
20,018
8,901
2,529
8,248
11,770
0
79,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
36,637
197
Minions Killed
194
3
Camps Cleared
9
1,039,959
Distance Traveled
1,058,261
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,706
616
52
3
3
335,455
1
L
Bellona
11,527
607
32
2
1
370,048
2
W
Ymir
14,099
742
31
2
1
283,055
2
W
Kukulkan
11,495
605
69
4
2
405,368
2
L
Chang'e
13,404
705
110
6
5
352,758
1
W
Ullr
13,770
725
97
5
0
351,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role