Player Matchup

Shiva
Shiva
Alfie-Hammond123
Shiva
Level 117
God Stats
14W - 11L
1,390 SR
Queue Stats
205W - 155L
1,577 Elo+
Party 2
Atlas
Atlas
DHammond1995
Atlas
Level 72
God Stats
15W - 20L
1,461 SR
Queue Stats
119W - 173L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
N-E-S-K-Y
Jing Wei
Level 103
God Stats
7W - 5L
1,680 SR
Queue Stats
319W - 312L
1,472 Elo+
Party 2
Team Averages
Level 97
1,510 SR
1,466 Elo+

VS

Team Averages
Level 108
1,465 SR
1,357 Elo+
Tiamat
Tiamat
clausmarius
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
lenaersb
Gilgamesh
Level 129
God Stats
5W - 5L
1,444 SR
Queue Stats
23W - 42L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skull_interfere
Ah Muzen Cab
Level 158
God Stats
4W - 6L
1,451 SR
Queue Stats
30W - 47L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,247
725
6,866
6,837
6,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 0 / 5
7,278
728
5,710
6,441
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
N-E-S-K-Y
Jing Wei
12
1 / 1 / 5
6,995
700
4,679
5,772
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
6,390
639
1,261
4,711
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
lenaersb
Gilgamesh
11
2 / 2 / 0
6,662
666
6,367
10,917
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
skull_interfere
Ah Muzen Cab
9
0 / 2 / 0
5,885
589
6,190
6,031
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
2
2
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
1
0
5
3.5
W
Jing Wei
N-E-S-K-Y
Jing Wei
1
1
5
3.5
L
Tiamat
0
2
0
0
L
Gilgamesh
lenaersb
Gilgamesh
2
2
0
1
L
Ah Muzen Cab
skull_interfere
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
13,818
19,050
Taken
21,659
15,080
Mitigated
10,652
4,711
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
1,568
0
1,774
6,837
6,653
385
576
5,975
0
15,524
W
5,710
2,197
0
605
6,441
5,803
42
664
5,623
13,825
0
W
Jing Wei
N-E-S-K-Y
Jing Wei
4,679
2,797
0
2,332
5,772
2,624
689
541
4,942
0
29,384
L
Tiamat
1,261
343
0
1,470
4,711
2,188
0
1,402
3,250
4,187
0
L
Gilgamesh
lenaersb
Gilgamesh
6,367
454
357
3,588
10,917
6,548
0
2,744
7,834
0
21,070
L
Ah Muzen Cab
skull_interfere
Ah Muzen Cab
6,190
1,580
454
1,739
6,031
1,916
278
1,855
4,056
0
20,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,520
Gold Earned
18,937
109
Minions Killed
66
5
Camps Cleared
3
549,231
Distance Traveled
535,160
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,247
725
22
2
1
178,746
3
W
Atlas
7,278
728
19
2
0
192,611
4
W
Jing Wei
6,995
700
68
7
4
177,874
2
L
Tiamat
6,390
639
7
1
0
155,110
0
L
Gilgamesh
6,662
666
18
2
1
216,720
2
L
Ah Muzen Cab
5,885
589
41
4
2
163,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role