Player Matchup

Bellona
Bellona
Alcaraz_andre
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 2
Bakasura
Bakasura
BloodJoker90
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
962 Elo+
Party 2
Scylla
Scylla
Digitalforce91
Scylla
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DisciplineGM
Jormungandr
Level 86
God Stats
12W - 11L
1,471 SR
Queue Stats
16W - 26L
1,289 Elo+
Solo
Neith
Neith
FR3aKii_C4S0
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
962 Elo+
Party 2
Team Averages
Level 49
1,494 SR
1,178 Elo+

VS

Team Averages
Level 46
1,375 SR
1,214 Elo+
Ganesha
Ganesha
Prophetofgopniks
Ganesha
Level 65
God Stats
4W - 4L
1,427 SR
Queue Stats
74W - 109L
1,370 Elo+
Party 3
Thanatos
Thanatos
Pumpkin_King2019
Thanatos
Level 37
God Stats
6W - 15L
1,461 SR
Queue Stats
108W - 154L
1,159 Elo+
Party 1
Sol
Sol
ReekzPB
Sol
Level 59
God Stats
1W - 1L
1,329 SR
Queue Stats
87W - 114L
1,289 Elo+
Party 3
Mulan
Mulan
Yellow72lp
Mulan
Level 28
God Stats
20W - 28L
1,295 SR
Queue Stats
46W - 95L
1,079 Elo+
Party 1
Nox
Nox
xAGx-Runner
Nox
Level 41
God Stats
2W - 6L
1,364 SR
Queue Stats
96W - 149L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,102
464
2,908
8,409
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
BloodJoker90
Bakasura
9
1 / 6 / 2
5,771
525
4,430
9,212
2,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 1
4,675
425
1,554
1,929
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DisciplineGM
Jormungandr
7
0 / 3 / 1
5,053
459
2,604
8,261
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 0
5,768
524
6,158
4,924
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,615
510
2,742
10,514
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 2
7,425
675
5,460
8,334
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
11
2 / 0 / 2
6,152
559
3,286
3,692
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
12
2 / 0 / 1
6,602
600
5,923
7,583
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 2 / 2
6,474
589
3,574
6,454
2,104
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
L
Bakasura
BloodJoker90
Bakasura
1
6
2
0.33
L
0
1
1
0.5
L
Jormungandr
DisciplineGM
Jormungandr
0
3
1
0.17
L
3
2
0
1.5
W
0
1
4
2
W
7
1
2
8
W
Sol
2
0
2
3
W
Mulan
2
0
1
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
20,985
32,735
Taken
36,577
12,541
Mitigated
17,998
4,235
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,908
1,577
0
994
8,409
4,321
219
0
8,409
0
17,207
L
Bakasura
BloodJoker90
Bakasura
4,430
3,170
0
1,197
9,212
2,812
0
2,420
6,792
0
22,941
L
1,554
243
0
0
1,929
378
0
713
1,216
12,736
0
L
Jormungandr
DisciplineGM
Jormungandr
2,604
802
0
1,173
8,261
3,581
0
2,944
5,317
14,953
0
L
6,158
2,795
0
871
4,924
1,449
564
3,525
1,399
0
24,953
W
2,742
325
0
1,455
10,514
6,544
0
1,497
9,017
18,888
0
W
5,460
2,617
0
6,438
8,334
2,718
428
744
7,400
0
38,680
W
Sol
3,286
1,426
625
1,849
3,692
790
0
1,020
2,672
25,523
0
W
Mulan
5,923
1,343
0
4,568
7,583
5,842
398
0
7,583
0
33,400
W
3,574
443
0
1,627
6,454
2,104
1,052
897
5,212
31,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
32,268
179
Minions Killed
278
0
Camps Cleared
0
958,727
Distance Traveled
1,076,366
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,102
464
31
3
0
238,485
2
L
Bakasura
5,771
525
58
5
0
250,752
0
L
Scylla
4,675
425
19
2
0
123,611
0
L
Jormungandr
5,053
459
30
3
0
152,123
0
L
Neith
5,768
524
41
4
0
193,756
0
W
Ganesha
5,615
510
10
1
0
224,728
3
W
Thanatos
7,425
675
75
7
0
211,120
0
W
Sol
6,152
559
68
6
0
216,026
0
W
Mulan
6,602
600
63
6
0
221,098
0
W
Nox
6,474
589
62
6
0
203,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role