Player Matchup

Yemoja
Yemoja
DAMMNAndross
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
MrKurrie
Ne Zha
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 185L
1,481 Elo+
Solo
Achilles
Achilles
PLATIN2
Achilles
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 124L
1,501 Elo+
Party 1
Atlas
Atlas
Soratis
Atlas
Level 98
God Stats
1W - 3L
1,322 SR
Queue Stats
104W - 113L
1,511 Elo+
Party 1
Zeus
Zeus
Thomas8072
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,408 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,485 Elo+

VS

Team Averages
Level 114
1,554 SR
1,496 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LoudRunner
Yemoja
Level 106
God Stats
3W - 1L
1,809 SR
Queue Stats
167W - 166L
1,579 Elo+
Solo
Anubis
Anubis
druide42
Anubis
Level 139
God Stats
4W - 0L
1,402 SR
Queue Stats
131W - 130L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
frecherfehu
Gilgamesh
Level 97
God Stats
4W - 3L
1,415 SR
Queue Stats
68W - 70L
1,527 Elo+
Solo
Ganesha
Ganesha
ilikebanananers
Ganesha
Level 103
God Stats
39W - 22L
1,641 SR
Queue Stats
666W - 697L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 3 / 9
10,525
658
6,173
13,442
8,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
MrKurrie
Ne Zha
15
2 / 7 / 6
10,357
647
14,319
14,417
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
PLATIN2
Achilles
19
3 / 3 / 11
10,804
675
16,037
20,992
24,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Soratis
Atlas
18
3 / 4 / 10
11,791
737
16,405
22,709
28,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 5 / 7
12,181
761
25,235
11,849
4,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
8 / 3 / 9
11,879
742
18,106
22,849
18,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
LoudRunner
Yemoja
18
4 / 2 / 14
11,602
725
12,164
11,459
5,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
druide42
Anubis
18
3 / 5 / 8
11,441
715
16,725
15,089
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
frecherfehu
Gilgamesh
19
7 / 3 / 10
11,908
744
12,461
29,290
37,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
0 / 4 / 16
10,691
668
15,124
17,283
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
17
Kills
22
22
Deaths
17
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
3
9
4.17
L
Yemoja
1
3
9
1.83
W
Yemoja
LoudRunner
Yemoja
4
2
14
5.5
L
Ne Zha
MrKurrie
Ne Zha
2
7
6
0.71
L
Achilles
PLATIN2
Achilles
3
3
11
2.83
L
Atlas
Soratis
Atlas
3
4
10
2
L
8
5
7
2.3
W
Anubis
druide42
Anubis
3
5
8
1.4
W
Gilgamesh
frecherfehu
Gilgamesh
7
3
10
4
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,169
Damage
74,580
83,409
Taken
95,970
74,990
Mitigated
75,404
25,070
Healing
50,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,106
8,013
3,939
7,634
22,849
18,195
775
9,851
12,905
0
35,094
L
Yemoja
6,173
1,881
12,442
3,346
13,442
8,436
1,260
8,733
4,567
14,806
0
W
Yemoja
LoudRunner
Yemoja
12,164
3,259
16,850
4,670
11,459
5,549
929
6,493
4,930
19,503
0
L
Ne Zha
MrKurrie
Ne Zha
14,319
3,260
853
1,449
14,417
9,047
561
6,327
7,970
0
23,111
L
Achilles
PLATIN2
Achilles
16,037
3,330
1,109
1,688
20,992
24,222
916
11,789
8,981
0
28,259
L
Atlas
Soratis
Atlas
16,405
5,527
616
1,905
22,709
28,811
732
10,600
11,753
24,489
0
L
25,235
3,952
136
1,526
11,849
4,474
835
5,577
6,125
56,675
0
W
Anubis
druide42
Anubis
16,725
1,117
725
4,664
15,089
7,752
636
9,530
5,541
50,601
0
W
Gilgamesh
frecherfehu
Gilgamesh
12,461
2,644
1,662
7,937
29,290
37,837
1,290
12,970
16,167
0
18,288
W
15,124
1,031
605
2,018
17,283
6,071
1,102
8,540
8,614
34,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
57,521
159
Minions Killed
158
0
Camps Cleared
0
1,284,363
Distance Traveled
1,318,665
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,879
742
29
2
0
288,278
1
L
Yemoja
10,525
658
28
2
0
254,240
0
W
Yemoja
11,602
725
24
2
0
264,156
3
L
Ne Zha
10,357
647
17
1
0
265,295
0
L
Achilles
10,804
675
21
1
0
272,934
4
L
Atlas
11,791
737
14
1
0
262,980
3
L
Zeus
12,181
761
79
5
0
228,914
0
W
Anubis
11,441
715
80
5
0
260,923
1
W
Gilgamesh
11,908
744
25
2
0
233,623
0
W
Ganesha
10,691
668
0
0
0
271,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role