Player Matchup

Baron Samedi
Baron Samedi
BIG_ZEN_
Baron Samedi
Level 64
God Stats
18W - 34L
1,156 SR
Queue Stats
70W - 141L
1,165 Elo+
Solo
Ravana
Ravana
YungDagger4973
Ravana
Level 79
God Stats
3W - 0L
1,935 SR
Queue Stats
11W - 7L
1,729 Elo+
Party 2
Shiva
Shiva
vStacysPimpster
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 55
1,530 SR
1,465 Elo+

VS

Team Averages
Level 99
1,236 SR
1,391 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Psyco_Sensai
Chaac
Level 113
God Stats
11W - 13L
1,014 SR
Queue Stats
105W - 137L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
SkrawberryMilk
Ah Puch
Level 38
God Stats
1W - 2L
1,195 SR
Queue Stats
105W - 159L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIG_ZEN_
Baron Samedi
10
0 / 1 / 12
6,809
681
4,081
6,133
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
12 / 1 / 5
9,155
916
10,135
6,544
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 10
8,214
821
9,142
9,626
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 2
6,140
614
6,193
5,559
2,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 7 / 0
6,287
629
5,573
13,310
10,402
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 0
6,394
639
5,947
9,281
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Baron Samedi
BIG_ZEN_
Baron Samedi
0
1
12
6
L
1
7
0
0.14
L
1
7
0
0.14
W
12
1
5
14.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
17,713
22,303
Taken
28,150
14,167
Mitigated
15,292
6,760
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,193
3,615
0
598
5,559
2,214
0
259
5,014
17,493
0
W
Baron Samedi
BIG_ZEN_
Baron Samedi
4,081
330
451
1,717
6,133
2,289
152
4,445
1,688
12,424
0
L
5,573
1,116
0
1,528
13,310
10,402
0
1,333
11,686
0
15,559
L
5,947
436
240
1,161
9,281
2,676
0
2,721
6,528
21,123
0
W
10,135
4,682
0
2,454
6,544
4,680
0
3,789
2,755
0
29,464
W
9,142
1,296
0
2,138
9,626
7,198
0
4,275
5,351
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
18,821
119
Minions Killed
93
6
Camps Cleared
3
557,411
Distance Traveled
515,260
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,140
614
30
3
3
186,797
1
W
Baron Samedi
6,809
681
17
2
0
155,642
2
L
Chaac
6,287
629
19
2
0
162,942
1
L
Ah Puch
6,394
639
44
4
0
165,521
2
W
Ravana
9,155
916
52
5
5
202,119
5
W
Shiva
8,214
821
50
5
1
199,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role