Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AmaraAmuraM
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 400L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Mega_GamerBr13
Gilgamesh
Level 86
God Stats
8W - 22L
1,102 SR
Queue Stats
295W - 415L
1,400 Elo+
Party 3
Yemoja
Yemoja
ShyVibes-xoxo
Yemoja
Level 119
God Stats
8W - 5L
1,551 SR
Queue Stats
62W - 79L
1,382 Elo+
Party 1
Hel
Hel
aleatory_guy4567
Hel
Level 63
God Stats
4W - 5L
1,462 SR
Queue Stats
293W - 389L
1,445 Elo+
Party 3
Team Averages
Level 90
1,423 SR
1,426 Elo+

VS

Team Averages
Level 97
1,511 SR
1,445 Elo+
Cthulhu
Cthulhu
ALNDG
Cthulhu
Level 124
God Stats
21W - 14L
1,646 SR
Queue Stats
346W - 354L
1,558 Elo+
Party 4
Skadi
Skadi
Alexito_1490
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,395 Elo+
Party 4
Horus
Horus
Ellookooo
Horus
Level 83
God Stats
10W - 4L
1,612 SR
Queue Stats
541W - 553L
1,427 Elo+
Solo
Thanatos
Thanatos
TRUE_OneShot22
Thanatos
Level 105
God Stats
42W - 28L
1,524 SR
Queue Stats
437W - 414L
1,427 Elo+
Party 2
Scylla
Scylla
TRUE_Rxmbo03
Scylla
Level 67
God Stats
4W - 11L
1,273 SR
Queue Stats
239W - 264L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 2 / 2
5,715
440
1,328
5,711
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
AmaraAmuraM
Cerberus
9
1 / 6 / 1
5,920
455
3,445
11,467
2,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Mega_GamerBr13
Gilgamesh
11
0 / 4 / 0
5,860
451
1,239
10,632
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 1
5,347
411
1,820
12,898
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 6 / 0
6,011
462
4,143
7,396
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALNDG
Cthulhu
13
4 / 0 / 1
7,934
610
7,792
7,645
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
6 / 1 / 4
6,955
535
7,924
7,122
2,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Ellookooo
Horus
9
2 / 0 / 6
6,647
511
2,566
6,787
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
13
7 / 1 / 4
7,724
594
7,393
9,946
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
4 / 0 / 7
7,413
570
9,393
6,102
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
23
23
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
2
0.5
W
Cthulhu
ALNDG
Cthulhu
4
0
1
4.5
W
6
1
4
8
L
Cerberus
AmaraAmuraM
Cerberus
1
6
1
0.25
W
Horus
Ellookooo
Horus
2
0
6
5
L
Gilgamesh
Mega_GamerBr13
Gilgamesh
0
4
0
0
L
0
5
1
0.1
W
Thanatos
7
1
4
9
W
Scylla
4
0
7
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,975
Damage
35,068
48,104
Taken
37,602
16,525
Mitigated
16,963
12,719
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,328
339
0
750
5,711
1,368
0
1,140
4,571
0
30,086
W
Cthulhu
ALNDG
Cthulhu
7,792
832
0
4,166
7,645
6,353
100
0
7,645
46,551
0
W
7,924
4,405
0
2,590
7,122
2,291
656
3,060
4,062
0
31,204
L
Cerberus
AmaraAmuraM
Cerberus
3,445
331
0
3,176
11,467
2,966
0
1,689
9,778
22,290
0
W
Horus
Ellookooo
Horus
2,566
1,410
1,803
3,006
6,787
3,025
355
2,706
4,081
0
15,887
L
Gilgamesh
Mega_GamerBr13
Gilgamesh
1,239
210
0
2,567
10,632
6,643
0
6,874
3,088
0
25,689
L
1,820
618
1,215
2,761
12,898
3,685
0
3,662
9,236
10,613
0
W
Thanatos
7,393
1,391
0
11,104
9,946
3,424
154
1,498
8,448
0
41,108
W
Scylla
9,393
922
0
500
6,102
1,870
249
2,144
3,958
41,543
0
L
4,143
231
1,030
1,220
7,396
1,863
0
3,150
4,246
32,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
36,673
240
Minions Killed
331
0
Camps Cleared
0
1,060,974
Distance Traveled
1,193,214
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,715
440
61
5
0
213,606
0
W
Cthulhu
7,934
610
94
7
0
266,380
5
W
Skadi
6,955
535
54
4
0
191,872
2
L
Cerberus
5,920
455
40
3
0
211,115
4
W
Horus
6,647
511
34
3
0
206,588
3
L
Gilgamesh
5,860
451
61
5
0
247,340
5
L
Yemoja
5,347
411
12
1
0
159,320
2
W
Thanatos
7,724
594
75
6
0
294,265
3
W
Scylla
7,413
570
74
6
0
234,109
1
L
Hel
6,011
462
66
5
0
229,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role