Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiscoZero
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,272 SR
Queue Stats
202W - 205L
1,565 Elo+
Party 2
Achilles
Achilles
Mckinney010412
Achilles
Level 113
God Stats
1W - 1L
1,763 SR
Queue Stats
171W - 173L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
NonstopSoda19
Kukulkan
Level 88
God Stats
5W - 8L
1,485 SR
Queue Stats
373W - 307L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TerrosMortis
Cthulhu
Level 128
God Stats
2W - 5L
1,425 SR
Queue Stats
216W - 195L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
Xedgeninja808
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 194L
1,583 Elo+
Party 1
Team Averages
Level 123
1,489 SR
1,559 Elo+

VS

Team Averages
Level 132
1,678 SR
1,555 Elo+
Zeus
Zeus
ElJojoLoco
Zeus
Level 139
God Stats
6W - 3L
1,866 SR
Queue Stats
51W - 38L
1,632 Elo+
Solo
Sylvanus
Sylvanus
LazyVtorino
Sylvanus
Level 144
God Stats
3W - 0L
1,881 SR
Queue Stats
11W - 11L
1,428 Elo+
Solo
Nike
Nike
PaulaDeenButter
Nike
Level 128
God Stats
1W - 0L
1,673 SR
Queue Stats
68W - 55L
1,600 Elo+
Solo
Olorun
Olorun
theanthonyxx
Olorun
Level 139
God Stats
1W - 0L
1,319 SR
Queue Stats
29W - 29L
1,554 Elo+
Solo
Set
Set
ymirgus
Set
Level 108
God Stats
26W - 22L
1,648 SR
Queue Stats
588W - 558L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiscoZero
Ah Muzen Cab
12
0 / 7 / 1
7,390
411
3,246
14,245
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
12
0 / 4 / 3
7,727
429
6,925
16,647
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NonstopSoda19
Kukulkan
16
7 / 5 / 1
10,410
578
13,133
10,826
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TerrosMortis
Cthulhu
16
1 / 4 / 1
9,052
503
7,717
12,987
13,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Xedgeninja808
Hun Batz
17
5 / 4 / 3
10,094
561
11,663
14,602
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
10,807
600
10,122
8,153
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LazyVtorino
Sylvanus
16
3 / 0 / 10
10,181
566
10,055
17,103
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 2 / 6
11,140
619
10,943
15,097
11,023
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
3 / 3 / 4
9,627
535
8,520
13,378
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
17
7 / 5 / 8
11,081
616
10,376
16,371
7,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
13
Kills
24
24
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DiscoZero
Ah Muzen Cab
0
7
1
0.07
W
8
3
4
3.33
W
Sylvanus
LazyVtorino
Sylvanus
3
0
10
8
L
Achilles
0
4
3
0.38
L
Kukulkan
NonstopSoda19
Kukulkan
7
5
1
1.5
W
3
2
6
3
L
Cthulhu
TerrosMortis
Cthulhu
1
4
1
0.38
L
Hun Batz
Xedgeninja808
Hun Batz
5
4
3
1.63
W
Olorun
3
3
4
1.67
W
Set
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
50,016
69,307
Taken
70,102
42,775
Mitigated
52,602
15,588
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DiscoZero
Ah Muzen Cab
3,246
958
0
4,129
14,245
4,040
387
8,343
5,902
0
44,896
W
10,122
964
0
500
8,153
3,119
0
2,767
5,386
65,132
0
W
Sylvanus
LazyVtorino
Sylvanus
10,055
2,567
2,344
6,231
17,103
25,035
807
3,667
13,436
44,932
0
L
Achilles
6,925
2,350
254
3,322
16,647
16,762
252
10,186
6,461
0
31,089
L
Kukulkan
NonstopSoda19
Kukulkan
13,133
1,045
0
1,957
10,826
3,866
0
4,860
5,966
66,929
0
W
10,943
1,597
0
2,396
15,097
11,023
0
6,226
8,871
0
82,766
L
Cthulhu
TerrosMortis
Cthulhu
7,717
302
113
1,914
12,987
13,007
0
902
12,085
59,303
0
L
Hun Batz
Xedgeninja808
Hun Batz
11,663
3,680
0
3,899
14,602
5,100
72
4,406
10,196
0
57,736
W
Olorun
8,520
4,388
236
5,510
13,378
5,829
2,038
868
12,510
77,303
0
W
Set
10,376
4,977
0
2,103
16,371
7,596
43
7,322
9,049
0
77,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
52,836
507
Minions Killed
640
0
Camps Cleared
0
1,703,429
Distance Traveled
1,684,178
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,390
411
86
5
0
316,788
0
W
Zeus
10,807
600
130
7
0
329,951
4
W
Sylvanus
10,181
566
81
5
0
323,936
2
L
Achilles
7,727
429
56
3
0
354,494
0
L
Kukulkan
10,410
578
135
8
0
332,568
0
W
Nike
11,140
619
170
9
0
358,936
3
L
Cthulhu
9,052
503
126
7
0
321,135
0
L
Hun Batz
10,094
561
104
6
0
378,444
2
W
Olorun
9,627
535
139
8
0
307,502
4
W
Set
11,081
616
120
7
0
363,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role