Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cronnay
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Ymir
Ymir
Hoverino
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Artemis
Artemis
Lakimster
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
Timbosloice
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,573 Elo+

VS

Team Averages
Level 93
1,620 SR
1,533 Elo+
Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Ikerdevol
Osiris
Level 101
God Stats
10W - 1L
2,068 SR
Queue Stats
147W - 119L
1,601 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
rajamaja
Ah Muzen Cab
Level 28
God Stats
13W - 11L
1,535 SR
Queue Stats
18W - 12L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 7 / 1
5,214
521
3,075
6,541
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Cronnay
Cliodhna
8
0 / 5 / 1
4,905
491
2,559
8,088
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
2 / 4 / 0
5,073
507
1,342
6,843
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Lakimster
Artemis
6
0 / 6 / 0
4,334
433
1,311
6,479
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Timbosloice
Gilgamesh
8
0 / 1 / 0
4,612
461
2,648
5,932
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
13 / 2 / 3
7,160
716
11,625
9,210
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
12
4 / 0 / 4
6,627
663
2,958
4,547
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
11
2 / 0 / 9
6,511
651
3,636
3,105
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Ikerdevol
Osiris
10
2 / 0 / 0
6,010
601
3,521
5,117
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
rajamaja
Ah Muzen Cab
11
2 / 0 / 7
6,387
639
4,635
3,712
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
23
23
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
1
0.07
W
Thanatos
 
Thanatos
13
2
3
7.25
W
Mulan
 
Mulan
4
0
4
6
W
Tiamat
 
Tiamat
2
0
9
6.5
L
Cliodhna
Cronnay
Cliodhna
0
5
1
0.1
L
Ymir
2
4
0
0.5
W
Osiris
Ikerdevol
Osiris
2
0
0
2
L
Artemis
Lakimster
Artemis
0
6
0
0
L
Gilgamesh
Timbosloice
Gilgamesh
0
1
0
0
W
Ah Muzen Cab
rajamaja
Ah Muzen Cab
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,935
Damage
26,375
33,883
Taken
25,691
10,965
Mitigated
14,789
4,600
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,075
540
0
702
6,541
1,493
0
1,363
5,178
27,341
0
W
Thanatos
 
Thanatos
11,625
4,000
0
7,416
9,210
6,623
0
2,234
6,948
0
30,730
W
Mulan
 
Mulan
2,958
309
0
3,055
4,547
1,843
0
246
4,301
0
35,814
W
Tiamat
 
Tiamat
3,636
285
0
1,450
3,105
1,735
63
1,454
1,630
31,508
0
L
Cliodhna
Cronnay
Cliodhna
2,559
922
0
1,147
8,088
1,876
0
413
7,675
0
23,545
L
Ymir
1,342
676
63
896
6,843
2,669
0
1,059
5,784
3,627
0
W
Osiris
Ikerdevol
Osiris
3,521
1,104
0
2,543
5,117
3,411
418
469
4,393
0
29,745
L
Artemis
Lakimster
Artemis
1,311
565
0
1,030
6,479
1,103
0
0
6,479
0
13,451
L
Gilgamesh
Timbosloice
Gilgamesh
2,648
614
0
762
5,932
3,824
0
801
5,131
1,139
12,445
W
Ah Muzen Cab
rajamaja
Ah Muzen Cab
4,635
1,264
0
3,008
3,712
1,177
105
271
3,441
0
31,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
32,695
205
Minions Killed
297
0
Camps Cleared
0
939,623
Distance Traveled
1,030,771
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,214
521
73
7
0
165,508
2
W
Thanatos
7,160
716
41
4
0
213,163
1
W
Mulan
6,627
663
86
9
0
222,898
1
W
Tiamat
6,511
651
58
6
0
211,192
3
L
Cliodhna
4,905
491
51
5
0
217,258
2
L
Ymir
5,073
507
13
1
0
198,705
2
W
Osiris
6,010
601
51
5
0
196,432
0
L
Artemis
4,334
433
38
4
0
145,074
0
L
Gilgamesh
4,612
461
30
3
0
213,078
0
W
Ah Muzen Cab
6,387
639
61
6
0
187,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role