Player Matchup

Ne Zha
Ne Zha
Cregalodon
Ne Zha
Level 29
God Stats
2W - 4L
1,757 SR
Queue Stats
89W - 82L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SairenUta
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,427 Elo+
Party 1
Tyr
Tyr
Setridor
Tyr
Level 32
God Stats
5W - 6L
1,500 SR
Queue Stats
253W - 272L
1,403 Elo+
Party 3
Vulcan
Vulcan
hiiamhere
Vulcan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 141L
1,427 Elo+
Party 1
Medusa
Medusa
skawskajlpu
Medusa
Level 29
God Stats
14W - 13L
1,361 SR
Queue Stats
265W - 286L
1,431 Elo+
Party 3
Team Averages
Level 36
1,524 SR
1,432 Elo+

VS

Team Averages
Level 50
1,563 SR
1,473 Elo+
Neith
Neith
Ephinea
Neith
Level 5
God Stats
3W - 1L
1,817 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Bastet
Bastet
GraniteGamer
Bastet
Level 110
God Stats
1W - 2L
1,317 SR
Queue Stats
402W - 402L
1,443 Elo+
Party 2
Poseidon
Poseidon
Gstormrider
Poseidon
Level 46
God Stats
37W - 37L
1,516 SR
Queue Stats
294W - 281L
1,425 Elo+
Party 2
Horus
Horus
Japanicgames
Horus
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
schmoschmos47
Gilgamesh
Level 49
God Stats
7W - 4L
1,664 SR
Queue Stats
114W - 129L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cregalodon
Ne Zha
13
0 / 10 / 3
7,764
457
4,185
16,420
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SairenUta
Cthulhu
11
1 / 5 / 2
7,517
442
6,727
20,968
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 5 / 1
8,470
498
7,941
15,972
9,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
hiiamhere
Vulcan
14
2 / 7 / 1
8,646
509
8,239
11,414
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 5 / 0
7,322
431
6,286
11,426
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ephinea
Neith
15
6 / 1 / 5
8,933
525
13,839
8,490
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
19
13 / 1 / 6
11,355
668
17,354
14,778
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Gstormrider
Poseidon
18
9 / 1 / 5
11,314
666
13,673
7,590
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 12
8,685
511
6,482
11,171
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
schmoschmos47
Gilgamesh
16
4 / 0 / 6
10,462
615
7,699
13,373
10,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
32
32
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cregalodon
Ne Zha
0
10
3
0.15
W
Neith
Ephinea
Neith
6
1
5
8.5
W
Bastet
13
1
6
16
W
Poseidon
Gstormrider
Poseidon
9
1
5
11.5
W
0
2
12
3
L
Cthulhu
SairenUta
Cthulhu
1
5
2
0.4
L
0
5
1
0.1
L
Vulcan
hiiamhere
Vulcan
2
7
1
0.36
W
Gilgamesh
schmoschmos47
Gilgamesh
4
0
6
7
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,378
Damage
59,047
76,200
Taken
55,402
35,173
Mitigated
31,476
14,598
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cregalodon
Ne Zha
4,185
811
0
1,247
16,420
5,210
0
3,559
12,731
0
46,535
W
Neith
Ephinea
Neith
13,839
7,842
0
4,316
8,490
3,009
1,603
3,265
5,165
0
58,051
W
Bastet
17,354
6,438
0
8,386
14,778
5,556
231
2,540
12,159
0
92,216
W
Poseidon
Gstormrider
Poseidon
13,673
1,995
0
1,590
7,590
2,455
438
2,666
4,780
83,194
0
W
6,482
2,557
2,423
6,154
11,171
9,550
445
4,372
6,755
0
21,269
L
Cthulhu
SairenUta
Cthulhu
6,727
404
0
4,665
20,968
14,014
0
2,351
18,535
29,064
0
L
7,941
1,492
0
4,191
15,972
9,339
0
1,880
14,062
0
60,550
L
Vulcan
hiiamhere
Vulcan
8,239
1,628
0
500
11,414
4,023
102
4,620
6,558
47,237
0
W
Gilgamesh
schmoschmos47
Gilgamesh
7,699
2,599
0
5,434
13,373
10,906
722
1,735
11,577
0
64,942
L
Medusa
6,286
2,781
0
3,995
11,426
2,587
223
761
10,641
0
40,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
50,749
433
Minions Killed
552
0
Camps Cleared
0
1,522,935
Distance Traveled
1,732,017
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,764
457
91
5
0
290,432
1
W
Neith
8,933
525
91
5
0
296,543
2
W
Bastet
11,355
668
132
8
0
392,091
7
W
Poseidon
11,314
666
165
10
0
369,863
2
W
Horus
8,685
511
24
1
0
333,775
5
L
Cthulhu
7,517
442
42
2
0
316,133
7
L
Tyr
8,470
498
125
7
0
311,233
2
L
Vulcan
8,646
509
100
6
0
299,824
5
W
Gilgamesh
10,462
615
140
8
0
339,745
6
L
Medusa
7,322
431
75
4
0
305,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role