Player Matchup

Sol
Sol
C0braKaiNvrDies
Sol
Level 160
God Stats
73W - 97L
1,415 SR
Queue Stats
332W - 408L
1,378 Elo+
Party 1
Neith
Neith
Ginger7Nuggets
Neith
Level 132
God Stats
36W - 17L
1,673 SR
Queue Stats
358W - 372L
1,541 Elo+
Party 3
Geb
Geb
MOOKS218
Geb
Level 88
God Stats
5W - 6L
1,871 SR
Queue Stats
87W - 112L
1,487 Elo+
Party 3
Thanatos
Thanatos
Rigotobar3
Thanatos
Level 87
God Stats
0W - 3L
1,442 SR
Queue Stats
117W - 117L
1,492 Elo+
Solo
Chiron
Chiron
dragonscoldsoul
Chiron
Level 108
God Stats
8W - 21L
1,427 SR
Queue Stats
273W - 343L
1,409 Elo+
Party 1
Team Averages
Level 115
1,566 SR
1,461 Elo+

VS

Team Averages
Level 98
1,486 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ArataHajime
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,365 Elo+
Solo
Tyr
Tyr
DocileDante
Tyr
Level 103
God Stats
10W - 12L
1,604 SR
Queue Stats
167W - 198L
1,436 Elo+
Party 2
Bastet
Bastet
Medibe JJMB
Bastet
Level 89
God Stats
2W - 1L
1,334 SR
Queue Stats
192W - 203L
1,499 Elo+
Solo
Poseidon
Poseidon
namaste_Brah
Poseidon
Level 118
God Stats
25W - 31L
1,490 SR
Queue Stats
188W - 194L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,627
510
5,085
11,643
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,779
445
3,730
6,237
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,635
433
3,428
9,294
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Rigotobar3
Thanatos
6
0 / 4 / 1
4,937
380
1,299
5,706
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,796
523
4,516
8,468
2,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 0 / 1
8,005
616
7,677
5,826
2,202
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
7,099
546
3,339
3,984
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,797
523
5,752
10,190
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
12
2 / 0 / 5
7,468
574
5,045
6,803
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
namaste_Brah
Poseidon
14
6 / 0 / 2
8,763
674
4,928
5,982
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
12
12
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
0
1
3
1.5
L
0
2
0
0
W
3
2
2
2
L
0
2
2
0.5
L
1
2
1
0.75
W
Bastet
2
0
5
4.5
L
Thanatos
Rigotobar3
Thanatos
0
4
1
0.13
L
2
2
1
1.25
W
Poseidon
namaste_Brah
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
26,741
41,348
Taken
32,785
16,395
Mitigated
13,098
15,915
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,677
3,484
0
3,528
5,826
2,202
356
3,929
1,897
50,814
0
W
3,339
1,239
0
1,635
3,984
1,355
1,432
322
3,662
0
34,621
L
5,085
1,935
0
6,566
11,643
3,937
0
6,923
4,687
45,336
0
W
5,752
546
62
2,083
10,190
5,639
0
3,355
6,835
0
27,008
L
3,730
1,618
0
2,230
6,237
2,368
0
1,906
4,211
0
35,378
L
3,428
811
0
1,693
9,294
6,223
0
2,334
6,786
13,685
0
W
Bastet
5,045
1,247
0
5,212
6,803
1,935
1,359
277
6,526
0
37,004
L
Thanatos
Rigotobar3
Thanatos
1,299
551
0
3,322
5,706
1,524
0
917
4,763
0
14,744
L
4,516
1,944
136
1,968
8,468
2,343
0
525
7,886
0
35,933
W
Poseidon
namaste_Brah
Poseidon
4,928
743
36
3,031
5,982
1,967
1,975
630
5,352
59,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
38,132
285
Minions Killed
386
0
Camps Cleared
0
1,044,373
Distance Traveled
1,337,117
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,005
616
92
7
0
224,803
1
W
Neith
7,099
546
70
5
0
248,310
6
L
Sol
6,627
510
92
7
0
198,236
1
W
Tyr
6,797
523
44
3
0
294,446
3
L
Neith
5,779
445
64
5
0
221,944
0
L
Geb
5,635
433
19
1
0
216,691
3
W
Bastet
7,468
574
78
6
0
306,806
1
L
Thanatos
4,937
380
35
3
0
150,547
1
L
Chiron
6,796
523
75
6
0
256,955
6
W
Poseidon
8,763
674
102
8
0
262,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role