Player Matchup

Ymir
Ymir
BrutusTFN
Ymir
Level 104
God Stats
4W - 1L
1,782 SR
Queue Stats
196W - 118L
1,703 Elo+
Party 2
Kali
Kali
HarineZ
Kali
Level 24
God Stats
5W - 0L
1,965 SR
Queue Stats
166W - 102L
1,676 Elo+
Party 2
Baron Samedi
Baron Samedi
oakfam3
Baron Samedi
Level 145
God Stats
3W - 1L
1,324 SR
Queue Stats
190W - 114L
1,686 Elo+
Party 2
Team Averages
Level 91
1,690 SR
1,688 Elo+

VS

Team Averages
Level 62
1,500 SR
1,217 Elo+
Cthulhu
Cthulhu
Hexolocy
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vexuity
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,211 Elo+
Party 1
Merlin
Merlin
ron taxi
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 11
10,596
815
7,446
15,357
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
HarineZ
Kali
15
5 / 1 / 10
9,996
769
4,893
10,501
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
oakfam3
Baron Samedi
15
7 / 0 / 10
10,224
786
18,004
9,301
4,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hexolocy
Cthulhu
11
0 / 6 / 1
7,359
566
8,540
15,067
14,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Vexuity
Ah Muzen Cab
11
0 / 5 / 1
7,233
556
5,611
10,620
3,192
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ron taxi
Merlin
11
1 / 6 / 0
7,683
591
5,272
8,420
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
11
10.5
W
Kali
HarineZ
Kali
5
1
10
10
L
Cthulhu
Hexolocy
Cthulhu
0
6
1
0.08
L
Ah Muzen Cab
Vexuity
Ah Muzen Cab
0
5
1
0.1
W
Baron Samedi
oakfam3
Baron Samedi
7
0
10
12
L
Merlin
ron taxi
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
19,423
35,159
Taken
34,107
25,519
Mitigated
20,502
17,825
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,446
1,178
348
4,097
15,357
15,431
188
4,370
10,521
28,633
0
W
Kali
HarineZ
Kali
4,893
2,252
0
4,322
10,501
5,744
806
4,338
5,895
0
26,025
L
Cthulhu
Hexolocy
Cthulhu
8,540
116
319
2,881
15,067
14,619
0
9,292
5,451
18,460
0
L
Ah Muzen Cab
Vexuity
Ah Muzen Cab
5,611
1,714
122
2,074
10,620
3,192
0
9,205
1,415
0
19,657
W
Baron Samedi
oakfam3
Baron Samedi
18,004
1,859
3,808
5,250
9,301
4,344
1,333
4,715
4,329
46,404
0
L
Merlin
ron taxi
Merlin
5,272
282
0
380
8,420
2,691
0
7,361
1,059
22,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
22,275
175
Minions Killed
101
8
Camps Cleared
3
718,741
Distance Traveled
618,646
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,596
815
49
4
3
244,158
3
W
Kali
9,996
769
46
4
5
268,264
0
L
Cthulhu
7,359
566
28
2
1
213,970
4
L
Ah Muzen Cab
7,233
556
29
2
1
216,585
0
W
Baron Samedi
10,224
786
80
6
0
206,319
1
L
Merlin
7,683
591
44
3
1
188,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role