Player Matchup

Neith
Neith
Jimmy-Rq-
Neith
Level 62
God Stats
1W - 3L
1,257 SR
Queue Stats
17W - 24L
1,373 Elo+
Party 2
Artio
Artio
Raylec
Artio
Level 75
God Stats
2W - 3L
1,651 SR
Queue Stats
24W - 23L
1,414 Elo+
Party 2
Discordia
Discordia
xEma-_21
Discordia
Level 67
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2
Team Averages
Level 68
1,581 SR
1,383 Elo+

VS

Team Averages
Level 103
1,635 SR
1,442 Elo+
Chiron
Chiron
Deity Dixon
Chiron
Level 122
God Stats
5W - 4L
1,678 SR
Queue Stats
132W - 125L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Deity Horton
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,447 Elo+
Party 1
Anubis
Anubis
StrictRuby
Anubis
Level 119
God Stats
0W - 1L
1,728 SR
Queue Stats
364W - 388L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jimmy-Rq-
Neith
20
5 / 1 / 8
13,643
718
15,087
15,741
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
Raylec
Artio
18
3 / 1 / 10
12,576
662
7,129
18,831
20,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
xEma-_21
Discordia
18
7 / 5 / 7
13,521
712
24,596
15,068
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 5 / 4
11,848
624
15,432
18,338
6,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Deity Horton
Kuzenbo
17
1 / 4 / 4
11,141
586
10,341
21,433
28,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
StrictRuby
Anubis
17
4 / 6 / 1
12,150
639
16,276
16,672
8,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
5
4
0.8
L
Kuzenbo
Deity Horton
Kuzenbo
1
4
4
0.75
W
Neith
Jimmy-Rq-
Neith
5
1
8
9
W
Artio
Raylec
Artio
3
1
10
8
L
Anubis
StrictRuby
Anubis
4
6
1
0.75
W
Discordia
xEma-_21
Discordia
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
42,049
49,640
Taken
56,443
28,895
Mitigated
43,808
17,393
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,432
4,500
1,519
2,651
18,338
6,943
320
9,762
7,900
0
58,775
L
Kuzenbo
Deity Horton
Kuzenbo
10,341
3,457
0
250
21,433
28,609
18
11,086
9,786
21,999
0
W
Neith
Jimmy-Rq-
Neith
15,087
5,615
0
6,853
15,741
5,164
2,826
8,211
7,530
0
78,036
W
Artio
Raylec
Artio
7,129
658
1,037
7,194
18,831
20,115
369
9,445
9,386
25,988
0
L
Anubis
StrictRuby
Anubis
16,276
791
0
5,772
16,672
8,256
142
9,897
6,303
64,340
0
W
Discordia
xEma-_21
Discordia
24,596
1,122
0
2,309
15,068
3,616
0
9,557
5,511
55,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
35,139
233
Minions Killed
197
9
Camps Cleared
8
1,019,333
Distance Traveled
948,184
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,848
624
83
4
5
305,057
2
L
Kuzenbo
11,141
586
26
1
0
342,126
5
W
Neith
13,643
718
140
7
4
343,975
4
W
Artio
12,576
662
21
1
1
362,108
6
L
Anubis
12,150
639
88
5
3
301,001
3
W
Discordia
13,521
712
72
4
4
313,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role