Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
D0ucheMaster
Osiris
Diamond IV
Level 158
God Stats
5W - 6L
1,551 SR
Queue Stats
75W - 67L
2,015 MMR
Solo
Artio
Artio
Diamond IV
DekimPT
Artio
Diamond IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 55L
2,190 MMR
Party 1
Nemesis
Nemesis
Diamond IV
SiigSiig
Nemesis
Diamond IV
Level 65
God Stats
7W - 2L
2,042 SR
Queue Stats
50W - 47L
2,176 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,618 SR
1,876 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,519 SR
1,814 MMR
The Morrigan
The Morrigan
Diamond V
 
The Morrigan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Bentinal
Ratatoskr
Diamond IV
Level 59
God Stats
4W - 3L
1,811 SR
Queue Stats
61W - 53L
1,977 MMR
Party 2
Hercules
Hercules
Platinum II
JacintoPaton
Hercules
Platinum II
Level 128
God Stats
1W - 4L
1,285 SR
Queue Stats
310W - 324L
1,945 MMR
Solo
Artemis
Artemis
Diamond IV
Snowist
Artemis
Diamond IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 154L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 2 / 0
6,586
659
4,793
8,339
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
11
3 / 0 / 6
6,396
640
4,576
3,082
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
4 / 0 / 4
7,169
717
7,561
8,143
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
DekimPT
Artio
9
2 / 0 / 4
5,755
576
2,678
5,526
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
SiigSiig
Nemesis
11
3 / 1 / 4
6,212
621
4,123
5,194
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GebArachneBellona

VS

Bans
Ah Muzen CabBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 3 / 0
5,557
556
1,635
3,767
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
7
0 / 1 / 1
5,032
503
2,233
5,662
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Bentinal
Ratatoskr
9
1 / 2 / 2
5,566
557
3,426
6,023
1,350
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
JacintoPaton
Hercules
9
0 / 6 / 0
4,987
499
3,085
11,949
7,168
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Snowist
Artemis
9
0 / 5 / 1
5,333
533
4,263
7,760
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
0
2.5
W
Nu Wa
 
Nu Wa
3
0
6
6
L
The Morrigan
 
The Morrigan
2
3
0
0.67
L
Atlas
 
Atlas
0
1
1
0.5
L
Ratatoskr
Bentinal
Ratatoskr
1
2
2
1
W
Osiris
4
0
4
6
W
Artio
DekimPT
Artio
2
0
4
4
L
Hercules
JacintoPaton
Hercules
0
6
0
0
W
Nemesis
SiigSiig
Nemesis
3
1
4
5
L
Artemis
Snowist
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
14,642
30,284
Taken
35,161
16,574
Mitigated
14,076
13,074
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,793
1,631
0
3,414
8,339
2,412
260
853
7,486
0
38,927
W
Nu Wa
 
Nu Wa
4,576
1,310
0
237
3,082
1,001
1,747
1,235
1,847
41,774
0
L
The Morrigan
 
The Morrigan
1,635
230
0
480
3,767
1,097
0
1,450
2,317
29,268
0
L
Atlas
 
Atlas
2,233
695
0
731
5,662
3,203
0
2,884
2,778
14,406
0
L
Ratatoskr
Bentinal
Ratatoskr
3,426
1,085
0
225
6,023
1,350
0
691
5,332
0
27,328
W
Osiris
7,561
3,702
0
4,848
8,143
7,472
190
360
7,783
0
40,123
W
Artio
DekimPT
Artio
2,678
88
534
2,372
5,526
3,384
0
1,160
4,366
6,933
1,974
L
Hercules
JacintoPaton
Hercules
3,085
1,314
0
3,857
11,949
7,168
0
1,084
10,865
0
23,030
W
Nemesis
SiigSiig
Nemesis
4,123
1,514
0
1,669
5,194
2,305
0
342
4,852
0
36,959
L
Artemis
Snowist
Artemis
4,263
2,153
0
2,344
7,760
1,258
0
927
6,833
0
31,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
26,475
317
Minions Killed
277
0
Camps Cleared
0
1,044,678
Distance Traveled
956,100
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,586
659
76
8
0
182,907
2
W
Nu Wa
6,396
640
68
7
0
204,102
6
L
The Morrigan
5,557
556
71
7
0
186,113
4
L
Atlas
5,032
503
21
2
0
216,197
2
L
Ratatoskr
5,566
557
63
6
0
229,444
0
W
Osiris
7,169
717
88
9
0
206,326
2
W
Artio
5,755
576
10
1
0
238,567
5
L
Hercules
4,987
499
63
6
0
162,602
3
W
Nemesis
6,212
621
75
8
0
212,776
2
L
Artemis
5,333
533
59
6
0
161,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role