Player Matchup

Artemis
Artemis
Alcaraz_andre
Artemis
Level 5
God Stats
0W - 2L
1,059 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Merlin
Merlin
BloodJoker90
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
972 Elo+
Party 2
Gilgamesh
Gilgamesh
FR3N3T1C_K1NG
Gilgamesh
Level 25
God Stats
3W - 1L
1,777 SR
Queue Stats
298W - 266L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
FR3aKii_C4S0
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
972 Elo+
Party 2
Arachne
Arachne
uxio12
Arachne
Level 125
God Stats
0W - 2L
1,296 SR
Queue Stats
166W - 122L
1,525 Elo+
Party 1
Team Averages
Level 54
1,426 SR
1,231 Elo+

VS

Team Averages
Level 85
1,546 SR
1,398 Elo+
Hou Yi
Hou Yi
AangTheLastAir
Hou Yi
Level 106
God Stats
5W - 5L
1,644 SR
Queue Stats
158W - 218L
1,304 Elo+
Party 4
Mercury
Mercury
B_Bomb0360
Mercury
Level 107
God Stats
6W - 6L
1,234 SR
Queue Stats
154W - 187L
1,380 Elo+
Party 3
Zhong Kui
Zhong Kui
Fwallace420
Zhong Kui
Level 83
God Stats
5W - 1L
1,705 SR
Queue Stats
38W - 45L
1,463 Elo+
Party 3
King Arthur
King Arthur
IRysenRyan
King Arthur
Level 45
God Stats
35W - 20L
1,648 SR
Queue Stats
156W - 123L
1,551 Elo+
Solo
Amaterasu
Amaterasu
Money-Xii
Amaterasu
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 157L
1,292 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 17 / 1
8,160
314
9,654
24,215
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
1 / 11 / 3
10,757
414
21,093
21,100
7,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
FR3N3T1C_K1NG
Gilgamesh
18
3 / 9 / 1
10,835
417
9,089
27,926
30,410
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
FR3aKii_C4S0
Cthulhu
12
1 / 8 / 1
8,894
342
10,972
33,072
40,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
uxio12
Arachne
20
2 / 5 / 4
12,128
466
10,331
29,739
14,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 11
14,099
542
25,007
20,457
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
B_Bomb0360
Mercury
19
7 / 3 / 16
13,503
519
18,178
20,490
8,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Fwallace420
Zhong Kui
20
13 / 0 / 15
14,996
577
32,014
21,135
16,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
IRysenRyan
King Arthur
20
13 / 0 / 12
14,422
555
27,264
21,761
31,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Money-Xii
Amaterasu
18
2 / 3 / 10
12,001
462
6,638
18,740
16,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
113
7
Kills
49
50
Deaths
7
10
Assists
64
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
L
Artemis
0
17
1
0.03
W
Mercury
B_Bomb0360
Mercury
7
3
16
5
L
Merlin
1
11
3
0.23
L
Gilgamesh
FR3N3T1C_K1NG
Gilgamesh
3
9
1
0.39
L
Cthulhu
FR3aKii_C4S0
Cthulhu
1
8
1
0.19
W
Zhong Kui
Fwallace420
Zhong Kui
13
0
15
20.5
W
King Arthur
IRysenRyan
King Arthur
13
0
12
19
W
Amaterasu
Money-Xii
Amaterasu
2
3
10
2.33
L
Arachne
uxio12
Arachne
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,139
Damage
109,101
136,052
Taken
102,583
101,871
Mitigated
81,524
15,768
Healing
35,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,007
15,225
654
7,716
20,457
8,131
8,628
7,764
12,693
0
97,680
L
Artemis
9,654
4,737
0
2,269
24,215
8,529
724
5,871
18,344
0
33,577
W
Mercury
B_Bomb0360
Mercury
18,178
11,624
0
440
20,490
8,692
1,663
3,822
16,668
0
87,288
L
Merlin
21,093
1,128
0
1,264
21,100
7,967
0
11,661
9,439
82,417
0
L
Gilgamesh
FR3N3T1C_K1NG
Gilgamesh
9,089
1,370
0
1,842
27,926
30,410
0
4,370
23,556
0
57,448
L
Cthulhu
FR3aKii_C4S0
Cthulhu
10,972
684
0
1,726
33,072
40,105
354
6,580
26,492
28,557
0
W
Zhong Kui
Fwallace420
Zhong Kui
32,014
5,247
597
15,943
21,135
16,418
3,569
9,555
11,580
105,072
0
W
King Arthur
IRysenRyan
King Arthur
27,264
4,559
0
3,760
21,761
31,636
833
7,633
14,128
0
96,949
W
Amaterasu
Money-Xii
Amaterasu
6,638
1,857
547
5,492
18,740
16,647
1,219
3,291
15,449
0
43,484
L
Arachne
uxio12
Arachne
10,331
6,157
0
8,667
29,739
14,860
0
3,532
26,207
0
106,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,774
Gold Earned
69,021
471
Minions Killed
660
0
Camps Cleared
0
2,068,579
Distance Traveled
2,382,634
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,099
542
149
6
0
432,429
1
L
Artemis
8,160
314
43
2
0
329,810
1
W
Mercury
13,503
519
140
5
0
561,580
3
L
Merlin
10,757
414
137
5
0
369,875
2
L
Gilgamesh
10,835
417
101
4
0
419,598
0
L
Cthulhu
8,894
342
35
1
0
409,181
2
W
Zhong Kui
14,996
577
156
6
0
472,396
2
W
King Arthur
14,422
555
139
5
0
468,490
4
W
Amaterasu
12,001
462
76
3
0
447,739
7
L
Arachne
12,128
466
155
6
0
540,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role