Player Matchup

Hel
Hel
Gold III
 
Hel
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
Roodriigoo550
Athena
Gold III
Level 137
God Stats
9W - 9L
1,400 SR
Queue Stats
300W - 264L
1,381 MMR
Party 2
Neith
Neith
Gold IV
wisho022
Neith
Gold IV
Level 125
God Stats
4W - 5L
1,365 SR
Queue Stats
135W - 134L
1,300 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,422 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,520 SR
1,348 MMR
Aphrodite
Aphrodite
Silver II
MrSphinely
Aphrodite
Silver II
Level 104
God Stats
2W - 3L
1,444 SR
Queue Stats
4W - 6L
1,492 MMR
Party 1
Fenrir
Fenrir
Silver II
Rillee
Fenrir
Silver II
Level 155
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 5L
1,492 MMR
Party 1
Ullr
Ullr
Silver II
X4kAmbitionX
Ullr
Silver II
Level 139
God Stats
10W - 16L
1,407 SR
Queue Stats
96W - 141L
1,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 5 / 4
9,753
610
9,661
16,934
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 3
10,519
657
10,037
20,463
24,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
wisho022
Neith
15
4 / 6 / 1
10,446
653
20,089
14,543
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ThothGaneshaShivaAtlasAres

VS

Bans
PersephoneAchillesHou YiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrSphinely
Aphrodite
17
4 / 3 / 7
11,397
712
18,318
15,468
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Rillee
Fenrir
18
6 / 0 / 6
11,614
726
17,029
23,504
18,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 2 / 6
10,426
652
8,771
14,599
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
4
0.4
W
Aphrodite
MrSphinely
Aphrodite
4
3
7
2.5
W
Fenrir
Rillee
Fenrir
6
0
6
9
L
1
1
3
2.5
W
2
2
6
2.5
L
Neith
wisho022
Neith
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
44,118
51,940
Taken
53,571
40,059
Mitigated
30,981
19,573
Healing
31,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,661
418
7,555
8,078
16,934
9,327
285
5,598
11,028
44,126
0
W
Aphrodite
MrSphinely
Aphrodite
18,318
1,099
11,487
10,623
15,468
7,213
352
5,451
10,017
61,981
0
W
Fenrir
Rillee
Fenrir
17,029
3,923
0
5,457
23,504
18,492
1,537
7,288
16,216
0
39,935
L
10,037
2,592
954
1,644
20,463
24,654
123
7,464
12,517
23,101
0
W
8,771
2,870
0
4,205
14,599
5,276
1,432
7,697
6,902
0
36,660
L
Neith
wisho022
Neith
20,089
7,410
0
1,342
14,543
6,078
910
5,558
8,794
0
49,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
33,437
176
Minions Killed
182
7
Camps Cleared
8
917,713
Distance Traveled
925,740
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,753
610
74
5
4
293,800
1
W
Aphrodite
11,397
712
85
5
0
299,622
0
W
Fenrir
11,614
726
42
3
6
332,154
4
L
Athena
10,519
657
33
2
1
360,319
4
W
Ullr
10,426
652
55
3
2
293,964
2
L
Neith
10,446
653
69
4
2
263,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role