Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bomberman77715
Ymir
Level 56
God Stats
0W - 2L
1,257 SR
Queue Stats
69W - 77L
1,489 Elo+
Party 1
Agni
Agni
Lifeline123
Agni
Level 17
God Stats
4W - 2L
1,677 SR
Queue Stats
59W - 41L
1,608 Elo+
Solo
Nu Wa
Nu Wa
jimtheslimone
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,461 Elo+
Party 1
Izanami
Izanami
kevsully302ks
Izanami
Level 26
God Stats
52W - 52L
1,550 SR
Queue Stats
105W - 124L
1,474 Elo+
Party 1
Team Averages
Level 55
1,497 SR
1,507 Elo+

VS

Team Averages
Level 79
1,587 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AFSupreme
Discordia
Level 88
God Stats
30W - 38L
1,421 SR
Queue Stats
288W - 291L
1,520 Elo+
Solo
Loki
Loki
Jose_Mixter23
Loki
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,617 Elo+
Solo
Hades
Hades
PotterJugador
Hades
Level 18
God Stats
35W - 43L
1,517 SR
Queue Stats
40W - 49L
1,520 Elo+
Solo
Zeus
Zeus
xXBilledStarXx
Zeus
Level 154
God Stats
14W - 2L
1,998 SR
Queue Stats
127W - 114L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 6 / 3
7,766
706
4,714
14,020
14,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 3 / 2
7,319
665
3,587
9,334
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,658
605
1,340
1,950
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
7,538
685
5,594
8,593
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
2 / 2 / 2
8,272
752
4,577
10,555
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 1 / 5
8,789
799
5,587
6,197
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
AFSupreme
Discordia
16
3 / 0 / 9
8,872
807
6,267
2,911
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 2
7,720
702
3,474
3,635
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 9
8,942
813
7,417
10,799
6,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 8
8,867
806
14,682
6,638
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
17
17
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
3
0.58
W
Nike
 
Nike
4
1
5
6.5
W
Discordia
AFSupreme
Discordia
3
0
9
7.5
L
0
3
2
0.33
W
4
1
2
5
L
1
1
0
1
W
3
3
9
2.5
L
1
5
3
0.5
L
Izanami
2
2
2
1.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
37,427
44,452
Taken
30,180
30,266
Mitigated
16,714
9,043
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,714
625
0
4,555
14,020
14,100
0
10,261
3,687
0
13,641
W
Nike
 
Nike
5,587
466
0
404
6,197
5,529
299
2,310
3,753
0
28,261
W
Discordia
AFSupreme
Discordia
6,267
186
0
160
2,911
1,003
1,249
928
1,971
30,117
0
L
3,587
655
0
432
9,334
9,121
72
4,925
4,168
14,893
0
W
3,474
1,167
0
1,428
3,635
1,152
0
1,559
1,988
0
9,864
L
1,340
87
0
500
1,950
489
0
353
1,597
4,033
0
W
7,417
820
108
3,025
10,799
6,887
225
3,165
7,478
31,054
0
L
5,594
1,640
0
300
8,593
2,846
0
5,616
2,817
15,873
0
L
Izanami
4,577
3,528
0
3,256
10,555
3,710
0
7,211
3,203
0
33,442
W
14,682
784
272
2,486
6,638
2,143
156
2,099
4,469
46,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
43,190
144
Minions Killed
254
0
Camps Cleared
0
893,629
Distance Traveled
1,053,325
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,766
706
15
1
0
222,457
1
W
Nike
8,789
799
54
5
0
227,165
2
W
Discordia
8,872
807
50
5
0
246,694
2
L
Ymir
7,319
665
18
2
0
215,471
0
W
Loki
7,720
702
18
2
0
112,105
1
L
Agni
6,658
605
10
1
0
42,546
1
W
Hades
8,942
813
57
5
0
230,109
1
L
Nu Wa
7,538
685
27
2
0
198,335
0
L
Izanami
8,272
752
74
7
0
214,820
0
W
Zeus
8,867
806
75
7
0
237,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role