Player Matchup

Artemis
Artemis
ImaginedWolf741
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
TacosA1Pastor
Loki
Level 46
God Stats
22W - 15L
1,649 SR
Queue Stats
60W - 40L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
TheSirWigglesB
Gilgamesh
Level 148
God Stats
0W - 1L
2,004 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 2
Sol
Sol
TurquoiseDagger
Sol
Level 151
God Stats
0W - 2L
1,503 SR
Queue Stats
4W - 4L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
hiemerio
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,325 Elo+
Party 2
Team Averages
Level 92
1,631 SR
1,460 Elo+

VS

Team Averages
Level 114
1,523 SR
1,555 Elo+
Khepri
Khepri
DeathScytheHM
Khepri
Level 160
God Stats
3W - 3L
1,263 SR
Queue Stats
318W - 282L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
HughDic
Gilgamesh
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
126W - 108L
1,558 Elo+
Solo
Cliodhna
Cliodhna
ImAlexJones
Cliodhna
Level 157
God Stats
5W - 4L
1,589 SR
Queue Stats
354W - 306L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
KingAces90
Hou Yi
Level 144
God Stats
3W - 1L
1,716 SR
Queue Stats
108W - 103L
1,568 Elo+
Solo
Zeus
Zeus
WiskerusMax1mus
Zeus
Level 40
God Stats
22W - 16L
1,547 SR
Queue Stats
94W - 119L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
9,828
702
8,485
12,814
4,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 5 / 6
11,013
787
10,814
10,353
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
TheSirWigglesB
Gilgamesh
16
2 / 5 / 5
9,575
684
5,694
14,858
10,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 5
10,586
756
13,429
14,938
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hiemerio
Cthulhu
19
4 / 4 / 6
11,126
795
8,347
12,498
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
10,583
756
7,758
14,338
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
HughDic
Gilgamesh
19
7 / 1 / 9
11,357
811
13,114
13,244
13,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
ImAlexJones
Cliodhna
19
10 / 6 / 7
11,660
833
14,061
15,533
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
KingAces90
Hou Yi
18
5 / 3 / 10
10,937
781
9,914
10,505
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 8
10,798
771
9,427
8,226
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
16
Kills
25
25
Deaths
16
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Gilgamesh
HughDic
Gilgamesh
7
1
9
11.5
W
Cliodhna
ImAlexJones
Cliodhna
10
6
7
2.25
L
2
6
3
0.58
W
Hou Yi
KingAces90
Hou Yi
5
3
10
3.33
L
4
5
6
1.4
L
Gilgamesh
TheSirWigglesB
Gilgamesh
2
5
5
0.9
L
4
5
5
1.3
W
2
3
8
2
L
Cthulhu
hiemerio
Cthulhu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,769
Damage
54,274
65,461
Taken
61,846
33,579
Mitigated
42,981
9,652
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,758
795
0
1,192
14,338
16,418
24
7,298
6,859
29,370
0
W
Gilgamesh
HughDic
Gilgamesh
13,114
3,655
0
1,547
13,244
13,495
0
5,498
7,533
0
29,189
W
Cliodhna
ImAlexJones
Cliodhna
14,061
583
0
2,417
15,533
7,050
0
3,411
11,971
0
35,963
L
8,485
2,955
0
698
12,814
4,225
260
5,878
6,936
0
27,465
W
Hou Yi
KingAces90
Hou Yi
9,914
4,572
0
641
10,505
3,818
2,585
1,949
8,503
0
46,493
L
10,814
2,880
0
576
10,353
4,261
0
1,782
8,571
0
42,456
L
Gilgamesh
TheSirWigglesB
Gilgamesh
5,694
1,657
0
364
14,858
10,282
0
2,127
12,731
0
15,178
L
13,429
5,434
0
5,899
14,938
5,147
456
3,714
11,224
47,550
0
W
9,427
384
0
1,148
8,226
2,200
1,102
2,902
4,004
39,577
0
L
Cthulhu
hiemerio
Cthulhu
8,347
571
87
2,028
12,498
9,664
0
3,684
8,814
34,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
55,335
262
Minions Killed
287
0
Camps Cleared
0
1,437,429
Distance Traveled
1,495,619
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,583
756
41
3
0
313,311
1
W
Gilgamesh
11,357
811
43
3
0
328,016
2
W
Cliodhna
11,660
833
53
4
0
317,487
0
L
Artemis
9,828
702
36
3
0
252,671
2
W
Hou Yi
10,937
781
80
6
0
275,949
3
L
Loki
11,013
787
64
5
0
324,141
1
L
Gilgamesh
9,575
684
21
2
0
298,818
0
L
Sol
10,586
756
78
6
0
268,243
4
W
Zeus
10,798
771
70
5
0
260,856
4
L
Cthulhu
11,126
795
63
5
0
293,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role