Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItzGrimm_Reaper
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
TheTrolls_Beast
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,500 Elo+

VS

Team Averages
Level 104
1,696 SR
1,555 Elo+
Chaac
Chaac
Delta MisFit
Chaac
Level 29
God Stats
32W - 24L
1,783 SR
Queue Stats
159W - 164L
1,601 Elo+
Party 1
Thor
Thor
Zaegess
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 48L
1,383 Elo+
Solo
Neith
Neith
xLUCKYCH4RMZx
Neith
Level 159
God Stats
31W - 19L
1,804 SR
Queue Stats
340W - 244L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 5 / 5
6,836
684
3,626
8,900
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
10
3 / 5 / 1
6,778
678
5,746
12,921
4,100
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 1
7,186
719
4,719
11,452
6,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,180
818
8,805
9,270
7,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Zaegess
Thor
11
2 / 4 / 5
7,556
756
3,812
6,341
2,132
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 0 / 4
9,580
958
15,332
6,851
2,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
14
14
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
5
0.5
W
3
2
8
3.5
L
Thanatos
3
5
1
0.7
L
3
4
1
0.88
W
Thor
Zaegess
Thor
2
4
5
1.13
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
27,949
33,273
Taken
22,462
13,901
Mitigated
12,265
12,116
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,626
42
2,423
2,490
8,900
3,034
0
0
8,900
19,507
0
W
8,805
1,708
0
2,075
9,270
7,576
109
1,236
7,871
0
26,544
L
Thanatos
5,746
1,330
88
6,156
12,921
4,100
0
320
12,601
0
17,719
L
4,719
1,240
32
927
11,452
6,767
0
236
11,216
0
13,649
W
Thor
Zaegess
Thor
3,812
1,530
161
350
6,341
2,132
0
1,435
4,874
0
15,455
W
15,332
2,762
0
1,420
6,851
2,557
1,503
1,473
5,248
0
36,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,800
Gold Earned
25,316
93
Minions Killed
104
3
Camps Cleared
6
507,739
Distance Traveled
530,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,836
684
44
4
1
173,609
3
W
Chaac
8,180
818
35
4
2
207,662
1
L
Thanatos
6,778
678
26
3
1
176,313
0
L
Shiva
7,186
719
23
2
1
157,817
0
W
Thor
7,556
756
26
3
4
128,047
2
W
Neith
9,580
958
43
4
0
195,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role