Player Matchup

Tiamat
Tiamat
LOGMAN04
Tiamat
Level 101
God Stats
1W - 0L
1,248 SR
Queue Stats
64W - 22L
1,782 Elo+
Party 1
Thor
Thor
Panda7699
Thor
Level 105
God Stats
4W - 0L
1,426 SR
Queue Stats
64W - 16L
1,789 Elo+
Party 1
Merlin
Merlin
knifeblade
Merlin
Level 28
God Stats
1W - 0L
1,945 SR
Queue Stats
36W - 5L
1,852 Elo+
Party 1
Team Averages
Level 78
1,540 SR
1,807 Elo+

VS

Team Averages
Level 55
1,556 SR
1,547 Elo+
Anhur
Anhur
NubulaofStars
Anhur
Level 92
God Stats
6W - 4L
1,593 SR
Queue Stats
44W - 19L
1,767 Elo+
Party 2
Thor
Thor
RogueElf5226466
Thor
Level 7
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Wowalot
Ymir
Level 66
God Stats
3W - 4L
1,807 SR
Queue Stats
34W - 56L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LOGMAN04
Tiamat
15
5 / 1 / 13
9,833
819
7,758
11,582
14,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
14
9 / 2 / 6
10,075
840
14,872
10,947
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
knifeblade
Merlin
15
4 / 4 / 12
9,937
828
13,229
8,493
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,429
702
10,974
13,827
4,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 5
7,913
659
6,110
12,639
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Wowalot
Ymir
10
1 / 6 / 3
7,719
643
3,883
13,839
10,169
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
7
7
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
LOGMAN04
Tiamat
5
1
13
11.5
L
5
4
1
1.38
W
Thor
9
2
6
6
L
1
8
5
0.44
L
Ymir
Wowalot
Ymir
1
6
3
0.42
W
Merlin
knifeblade
Merlin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,859
Damage
20,967
31,022
Taken
40,305
20,216
Mitigated
19,527
8,764
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
LOGMAN04
Tiamat
7,758
888
0
3,400
11,582
14,117
58
1,308
10,153
24,004
0
L
10,974
5,365
0
2,156
13,827
4,479
0
7,993
5,834
0
33,205
W
Thor
14,872
2,737
0
3,072
10,947
3,808
200
2,506
8,241
0
43,912
L
6,110
862
180
1,055
12,639
4,879
0
8,211
4,428
0
9,203
L
Ymir
Wowalot
Ymir
3,883
1,225
141
412
13,839
10,169
0
5,011
8,828
11,193
0
W
Merlin
knifeblade
Merlin
13,229
824
0
2,292
8,493
2,291
606
804
7,504
36,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
24,061
139
Minions Killed
82
11
Camps Cleared
1
682,392
Distance Traveled
550,585
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,833
819
28
2
2
236,545
0
L
Anhur
8,429
702
59
5
1
214,903
3
W
Thor
10,075
840
51
4
6
225,851
3
L
Thor
7,913
659
11
1
0
194,349
1
L
Ymir
7,719
643
12
1
0
141,333
5
W
Merlin
9,937
828
60
5
3
219,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role