Player Matchup

Geb
Geb
CoolestButton67
Geb
Level 149
God Stats
5W - 1L
1,601 SR
Queue Stats
149W - 137L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
Daltt
Gilgamesh
Level 43
God Stats
36W - 25L
1,624 SR
Queue Stats
394W - 357L
1,535 Elo+
Party 1
Scylla
Scylla
FledPorcupine19
Scylla
Level 66
God Stats
8W - 6L
1,544 SR
Queue Stats
129W - 106L
1,544 Elo+
Party 2
Medusa
Medusa
U snuze U lose3
Medusa
Level 61
God Stats
13W - 11L
1,480 SR
Queue Stats
131W - 125L
1,535 Elo+
Party 2
Tyr
Tyr
Yotoby777
Tyr
Level 108
God Stats
7W - 10L
1,309 SR
Queue Stats
188W - 192L
1,426 Elo+
Party 2
Team Averages
Level 85
1,512 SR
1,514 Elo+

VS

Team Averages
Level 42
1,474 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
HoryySheet
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,582 Elo+
Party 3
Bellona
Bellona
MysticVanguard
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,567 Elo+
Party 3
The Morrigan
The Morrigan
berbosmiles
The Morrigan
Level 30
God Stats
0W - 4L
1,368 SR
Queue Stats
42W - 53L
1,500 Elo+
Solo
Tiamat
Tiamat
maximo845141
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
4,898
612
1,385
4,239
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Daltt
Gilgamesh
8
0 / 1 / 0
4,392
549
1,643
7,283
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 2
5,250
656
1,148
1,107
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
4 / 0 / 2
5,160
645
1,985
2,501
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 0 / 4
5,047
631
2,320
3,607
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 3 / 0
3,817
477
951
3,661
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
HoryySheet
Nemesis
8
0 / 2 / 0
4,552
569
1,949
5,153
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 0 / 0
4,929
616
4,125
3,689
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
berbosmiles
The Morrigan
6
0 / 2 / 0
3,886
486
1,829
2,097
528
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
5
0 / 3 / 0
3,660
458
692
2,906
1,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
W
0
0
5
2.5
W
Gilgamesh
Daltt
Gilgamesh
0
1
0
0
W
3
0
2
4
L
Nemesis
HoryySheet
Nemesis
0
2
0
0
L
1
0
0
1
W
4
0
2
5
W
3
0
4
5
L
The Morrigan
berbosmiles
The Morrigan
0
2
0
0
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,481
Damage
9,546
18,737
Taken
17,506
6,671
Mitigated
6,822
7,924
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
951
485
0
546
3,661
839
0
720
2,941
0
12,174
W
1,385
462
0
1,315
4,239
2,000
66
1,130
3,109
10,201
0
W
Gilgamesh
Daltt
Gilgamesh
1,643
414
0
2,862
7,283
2,456
0
0
7,283
0
16,592
W
1,148
344
0
250
1,107
293
524
399
708
21,085
0
L
Nemesis
HoryySheet
Nemesis
1,949
699
0
1,659
5,153
1,745
0
613
4,540
0
26,976
L
4,125
1,956
0
2,239
3,689
2,649
0
0
3,689
0
24,575
W
1,985
784
0
1,282
2,501
634
144
127
2,374
0
28,287
W
2,320
525
0
2,215
3,607
1,288
0
293
3,314
0
20,364
L
The Morrigan
berbosmiles
The Morrigan
1,829
1,026
230
381
2,097
528
0
264
1,833
14,019
2,045
L
Tiamat
692
82
0
510
2,906
1,061
93
936
1,970
8,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
20,844
181
Minions Killed
191
0
Camps Cleared
0
759,585
Distance Traveled
676,357
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,817
477
24
3
0
139,735
1
W
Geb
4,898
612
17
2
0
143,593
2
W
Gilgamesh
4,392
549
31
4
0
144,087
2
W
Scylla
5,250
656
38
5
0
170,279
1
L
Nemesis
4,552
569
63
8
0
169,761
0
L
Bellona
4,929
616
65
8
0
152,892
1
W
Medusa
5,160
645
47
6
0
136,368
1
W
Tyr
5,047
631
48
6
0
165,258
1
L
The Morrigan
3,886
486
26
3
0
128,112
0
L
Tiamat
3,660
458
13
2
0
85,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role