Player Matchup

Jormungandr
Jormungandr
ClownFiesta715
Jormungandr
Level 141
God Stats
9W - 5L
1,568 SR
Queue Stats
558W - 558L
1,608 Elo+
Solo
Awilix
Awilix
Hdrizzle
Awilix
Level 109
God Stats
9W - 8L
1,613 SR
Queue Stats
328W - 287L
1,573 Elo+
Solo
Neith
Neith
Operandi
Neith
Level 123
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 59L
1,627 Elo+
Solo
Cupid
Cupid
TheGreenestBean
Cupid
Level 142
God Stats
1W - 2L
1,460 SR
Queue Stats
155W - 142L
1,640 Elo+
Party 2
Fafnir
Fafnir
Trichero
Fafnir
Level 145
God Stats
3W - 4L
1,564 SR
Queue Stats
56W - 57L
1,613 Elo+
Party 2
Team Averages
Level 132
1,538 SR
1,612 Elo+

VS

Team Averages
Level 128
1,535 SR
1,579 Elo+
Chang'e
Chang'e
GrandMasterHuey
Chang'e
Level 142
God Stats
6W - 3L
1,315 SR
Queue Stats
238W - 219L
1,571 Elo+
Party 1
Bacchus
Bacchus
NewFreakingName2
Bacchus
Level 100
God Stats
5W - 1L
1,556 SR
Queue Stats
115W - 110L
1,563 Elo+
Party 1
Thanatos
Thanatos
anfilokio63
Thanatos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,606 Elo+
Solo
Jing Wei
Jing Wei
fertkali
Jing Wei
Level 157
God Stats
1W - 1L
1,721 SR
Queue Stats
221W - 218L
1,613 Elo+
Solo
Thoth
Thoth
payuncha
Thoth
Level 114
God Stats
4W - 1L
1,583 SR
Queue Stats
100W - 107L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClownFiesta715
Jormungandr
16
2 / 6 / 1
9,717
572
8,173
16,182
11,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Hdrizzle
Awilix
14
2 / 6 / 0
8,447
497
5,927
14,469
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Operandi
Neith
13
0 / 7 / 1
7,978
469
6,648
9,662
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 0
9,873
581
4,799
8,862
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Trichero
Fafnir
12
0 / 4 / 2
8,045
473
4,722
12,715
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
9,305
547
7,648
13,743
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 3 / 6
10,086
593
7,471
11,284
13,121
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
anfilokio63
Thanatos
18
13 / 1 / 2
10,964
645
13,387
15,835
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
fertkali
Jing Wei
17
2 / 1 / 0
9,928
584
6,689
9,292
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
payuncha
Thoth
16
3 / 0 / 10
10,439
614
8,348
7,087
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
24
24
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ClownFiesta715
Jormungandr
2
6
1
0.42
W
1
0
12
7
L
Awilix
Hdrizzle
Awilix
2
6
0
0.33
W
5
3
6
2.67
L
Neith
Operandi
Neith
0
7
1
0.07
L
1
1
0
1
L
Fafnir
Trichero
Fafnir
0
4
2
0.25
W
Thanatos
anfilokio63
Thanatos
13
1
2
14
W
Jing Wei
fertkali
Jing Wei
2
1
0
2
W
Thoth
payuncha
Thoth
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
43,543
61,890
Taken
57,241
33,906
Mitigated
38,844
15,422
Healing
34,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ClownFiesta715
Jormungandr
8,173
2,495
0
2,967
16,182
11,035
0
8,939
7,243
67,517
0
W
7,648
741
2,362
6,890
13,743
13,410
681
1,630
12,050
32,130
0
L
Awilix
Hdrizzle
Awilix
5,927
2,464
0
3,181
14,469
3,714
0
3,665
10,804
0
48,046
W
7,471
1,002
0
3,710
11,284
13,121
0
6,930
4,354
46,871
0
L
Neith
Operandi
Neith
6,648
2,389
0
1,675
9,662
3,141
825
3,954
5,708
0
56,583
L
4,799
1,806
129
4,261
8,862
2,880
0
3,267
5,595
0
75,522
L
Fafnir
Trichero
Fafnir
4,722
1,213
0
3,209
12,715
13,136
0
3,642
9,073
14,759
0
W
Thanatos
anfilokio63
Thanatos
13,387
3,509
0
15,305
15,835
6,490
0
1,250
14,525
0
84,377
W
Jing Wei
fertkali
Jing Wei
6,689
4,825
0
4,649
9,292
3,290
2,217
1,774
6,888
0
78,211
W
Thoth
payuncha
Thoth
8,348
596
0
1,956
7,087
2,533
676
1,064
6,023
73,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
50,722
506
Minions Killed
565
0
Camps Cleared
0
1,563,486
Distance Traveled
1,786,269
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,717
572
140
8
0
280,675
1
W
Chang'e
9,305
547
34
2
0
331,501
2
L
Awilix
8,447
497
64
4
0
372,640
4
W
Bacchus
10,086
593
95
6
0
341,124
4
L
Neith
7,978
469
126
7
0
294,409
3
L
Cupid
9,873
581
171
10
0
323,449
8
L
Fafnir
8,045
473
5
0
0
292,313
5
W
Thanatos
10,964
645
136
8
0
383,801
5
W
Jing Wei
9,928
584
151
9
0
356,401
5
W
Thoth
10,439
614
149
9
0
373,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role