Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SaRk_157
Izanami
Level 18
God Stats
5W - 11L
1,143 SR
Queue Stats
132W - 124L
1,367 Elo+
Party 1
Vulcan
Vulcan
TSL_Dester302
Vulcan
Level 64
God Stats
4W - 1L
1,625 SR
Queue Stats
131W - 161L
1,403 Elo+
Party 1
Bellona
Bellona
ZEKITO876
Bellona
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 210L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
tobitino720
Amaterasu
Level 78
God Stats
0W - 3L
1,714 SR
Queue Stats
347W - 382L
1,382 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,417 Elo+

VS

Team Averages
Level 45
1,584 SR
1,446 Elo+
Thor
Thor
NBW Dream
Thor
Level 46
God Stats
8W - 9L
1,520 SR
Queue Stats
127W - 136L
1,440 Elo+
Solo
Izanami
Izanami
brizzledu
Izanami
Level 87
God Stats
4W - 0L
1,601 SR
Queue Stats
17W - 13L
1,421 Elo+
Party 2
Yemoja
Yemoja
doctoru944
Yemoja
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 98L
1,399 Elo+
Solo
Hel
Hel
mrmofoe
Hel
Level 17
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 15L
1,441 Elo+
Party 2
Thoth
Thoth
trashpolkastyle
Thoth
Level 42
God Stats
9W - 7L
1,575 SR
Queue Stats
140W - 123L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 3 / 5
8,557
450
9,503
13,705
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SaRk_157
Izanami
13
2 / 4 / 6
8,651
455
5,174
12,911
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 3
8,044
423
13,786
12,518
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZEKITO876
Bellona
11
6 / 5 / 3
8,449
445
10,561
18,647
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
tobitino720
Amaterasu
13
0 / 3 / 2
7,815
411
5,399
18,318
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 1 / 7
9,479
499
13,512
14,177
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
brizzledu
Izanami
16
6 / 3 / 4
10,049
529
9,261
11,013
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
doctoru944
Yemoja
13
1 / 2 / 5
7,920
417
4,435
9,552
9,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
17
10 / 2 / 4
10,711
564
20,463
15,960
10,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 6
8,269
435
6,493
11,525
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
22
22
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
5
1.83
W
Thor
3
1
7
6.5
L
Izanami
SaRk_157
Izanami
2
4
6
1.25
L
2
7
3
0.5
L
Bellona
ZEKITO876
Bellona
6
5
3
1.5
W
Izanami
brizzledu
Izanami
6
3
4
2.67
W
Yemoja
doctoru944
Yemoja
1
2
5
1.75
W
Hel
10
2
4
6
L
Amaterasu
tobitino720
Amaterasu
0
3
2
0.33
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
54,164
76,099
Taken
62,227
34,316
Mitigated
31,340
18,241
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,503
2,978
0
1,419
13,705
5,480
0
5,245
8,460
0
43,929
W
Thor
13,512
1,877
2
0
14,177
5,660
764
2,640
11,537
0
72,543
L
Izanami
SaRk_157
Izanami
5,174
2,613
722
3,627
12,911
3,941
776
3,697
9,214
0
47,272
L
13,786
1,621
0
1,801
12,518
4,680
0
5,983
6,535
49,437
0
L
Bellona
ZEKITO876
Bellona
10,561
1,498
219
3,856
18,647
11,869
0
6,956
11,691
0
27,842
W
Izanami
brizzledu
Izanami
9,261
6,197
0
400
11,013
3,303
1,999
1,701
9,312
0
67,993
W
Yemoja
doctoru944
Yemoja
4,435
958
4,481
2,008
9,552
9,108
306
743
8,809
19,994
2,829
W
Hel
20,463
833
3,946
11,033
15,960
10,243
1,299
1,335
14,625
70,832
0
L
Amaterasu
tobitino720
Amaterasu
5,399
1,068
0
6,597
18,318
8,346
0
8,715
9,603
0
40,575
W
6,493
62
141
2,430
11,525
3,026
394
7,367
4,158
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
46,428
352
Minions Killed
454
0
Camps Cleared
0
1,832,729
Distance Traveled
1,768,557
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,557
450
89
5
0
428,481
0
W
Thor
9,479
499
110
6
0
402,154
1
L
Izanami
8,651
455
91
5
0
341,479
1
L
Vulcan
8,044
423
70
4
0
339,891
1
L
Bellona
8,449
445
37
2
0
343,133
1
W
Izanami
10,049
529
113
6
0
346,223
5
W
Yemoja
7,920
417
40
2
0
321,816
3
W
Hel
10,711
564
124
7
0
354,782
3
L
Amaterasu
7,815
411
65
3
0
379,745
1
W
Thoth
8,269
435
67
4
0
343,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role