Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jhonny-Nash
Nemesis
Level 141
God Stats
3W - 10L
1,159 SR
Queue Stats
81W - 93L
1,421 Elo+
Party 2
Terra
Terra
Marchinho697
Terra
Level 107
God Stats
27W - 24L
1,439 SR
Queue Stats
164W - 182L
1,422 Elo+
Party 2
Eset
Eset
k-ray69780
Eset
Level 124
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 2
Artemis
Artemis
sebou-du69
Artemis
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
144W - 151L
1,417 Elo+
Party 2
Team Averages
Level 134
1,377 SR
1,393 Elo+

VS

Team Averages
Level 76
1,516 SR
1,421 Elo+
Sylvanus
Sylvanus
Atlas_GvnG
Sylvanus
Level 82
God Stats
2W - 6L
1,541 SR
Queue Stats
245W - 276L
1,369 Elo+
Party 3
Cliodhna
Cliodhna
Giyuui
Cliodhna
Level 106
God Stats
14W - 8L
1,728 SR
Queue Stats
152W - 139L
1,545 Elo+
Party 1
Charybdis
Charybdis
Goat10
Charybdis
Level 13
God Stats
1W - 5L
1,326 SR
Queue Stats
16W - 26L
1,307 Elo+
Party 3
Scylla
Scylla
IKishou
Scylla
Level 114
God Stats
1W - 5L
1,545 SR
Queue Stats
86W - 74L
1,511 Elo+
Party 1
Ra
Ra
canard_drupace
Ra
Level 65
God Stats
7W - 7L
1,443 SR
Queue Stats
236W - 282L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 1
5,985
599
4,367
7,992
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Jhonny-Nash
Nemesis
11
2 / 0 / 2
5,973
597
2,952
6,316
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 2
5,800
580
1,826
4,838
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 0
5,586
559
1,478
3,596
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sebou-du69
Artemis
12
7 / 0 / 2
6,784
678
7,198
6,590
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atlas_GvnG
Sylvanus
10
1 / 3 / 0
5,824
582
3,941
6,996
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Giyuui
Cliodhna
11
1 / 0 / 0
5,940
594
3,435
5,186
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Goat10
Charybdis
6
0 / 4 / 0
4,340
434
1,489
4,515
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
IKishou
Scylla
11
0 / 0 / 0
5,426
543
2,344
3,349
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,647
465
3,242
6,740
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
L
Sylvanus
Atlas_GvnG
Sylvanus
1
3
0
0.33
L
Cliodhna
Giyuui
Cliodhna
1
0
0
1
L
Charybdis
Goat10
Charybdis
0
4
0
0
L
Scylla
IKishou
Scylla
0
0
0
0
W
Nemesis
Jhonny-Nash
Nemesis
2
0
2
3
W
1
0
2
2
L
0
5
0
0
W
0
1
0
0
W
Artemis
sebou-du69
Artemis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
14,451
29,332
Taken
26,786
12,362
Mitigated
8,294
11,512
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,367
528
0
2,650
7,992
4,893
0
3,066
4,926
31,414
0
L
Sylvanus
Atlas_GvnG
Sylvanus
3,941
1,263
0
1,591
6,996
3,906
610
3,986
2,706
21,516
5,947
L
Cliodhna
Giyuui
Cliodhna
3,435
506
0
2,981
5,186
1,575
0
1,162
3,986
0
36,880
L
Charybdis
Goat10
Charybdis
1,489
736
0
898
4,515
517
0
335
4,180
0
10,022
L
Scylla
IKishou
Scylla
2,344
338
0
182
3,349
888
0
1,298
2,051
32,086
0
W
Nemesis
Jhonny-Nash
Nemesis
2,952
882
0
1,097
6,316
1,914
0
1,054
5,072
0
31,740
W
1,826
0
75
1,103
4,838
2,568
0
1,568
3,064
12,562
0
L
3,242
612
82
800
6,740
1,408
0
548
6,192
21,139
0
W
1,478
187
0
1,530
3,596
867
0
541
2,961
36,793
0
W
Artemis
sebou-du69
Artemis
7,198
4,446
0
5,057
6,590
2,120
0
2,067
4,411
0
49,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
26,177
352
Minions Killed
277
0
Camps Cleared
0
994,767
Distance Traveled
906,441
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,985
599
101
10
0
186,987
1
L
Sylvanus
5,824
582
60
6
0
167,158
4
L
Cliodhna
5,940
594
88
9
0
249,784
3
L
Charybdis
4,340
434
21
2
0
112,740
0
L
Scylla
5,426
543
70
7
0
195,957
3
W
Nemesis
5,973
597
63
6
0
228,416
2
W
Terra
5,800
580
24
2
0
201,046
2
L
Ra
4,647
465
38
4
0
180,802
0
W
Eset
5,586
559
73
7
0
201,382
2
W
Artemis
6,784
678
91
9
0
176,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role