Player Matchup

Hera
Hera
Aeophex
Hera
Level 111
God Stats
2W - 1L
1,631 SR
Queue Stats
7W - 12L
1,806 Elo+
Party 2
Xing Tian
Xing Tian
Flynntobean
Xing Tian
Level 35
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Halindir
Chang'e
Level 103
God Stats
2W - 4L
1,684 SR
Queue Stats
6W - 10L
1,806 Elo+
Party 2
Cliodhna
Cliodhna
OhJeeezRick
Cliodhna
Level 85
God Stats
3W - 2L
1,543 SR
Queue Stats
18W - 17L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
SIXBY5
Danzaburou
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,696 Elo+
Party 2
Team Averages
Level 79
1,602 SR
1,701 Elo+

VS

Team Averages
Level 119
1,498 SR
1,481 Elo+
Vamana
Vamana
FerusMessor
Vamana
Level 157
God Stats
0W - 1L
1,563 SR
Queue Stats
29W - 40L
1,561 Elo+
Party 1
Neith
Neith
Nounouille23
Neith
Level 11
God Stats
3W - 8L
1,412 SR
Queue Stats
5W - 19L
1,292 Elo+
Solo
Artio
Artio
Rival This
Artio
Level 149
God Stats
1W - 1L
1,487 SR
Queue Stats
21W - 26L
1,536 Elo+
Party 1
Scylla
Scylla
Swiftly RamPage
Scylla
Level 154
God Stats
0W - 2L
1,432 SR
Queue Stats
15W - 31L
1,479 Elo+
Party 1
Medusa
Medusa
pierre3342
Medusa
Level 125
God Stats
0W - 1L
1,596 SR
Queue Stats
62W - 84L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aeophex
Hera
20
13 / 3 / 20
16,081
846
28,956
11,334
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Flynntobean
Xing Tian
20
4 / 4 / 23
15,080
794
12,889
27,487
38,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Halindir
Chang'e
20
7 / 2 / 23
14,962
787
14,177
22,034
17,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
OhJeeezRick
Cliodhna
20
12 / 2 / 16
16,222
854
31,171
26,675
25,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SIXBY5
Danzaburou
20
10 / 5 / 18
16,295
858
26,879
25,155
13,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 7 / 6
14,259
750
19,396
33,324
37,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 10 / 3
11,855
624
8,168
20,162
7,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
20
5 / 13 / 7
14,217
748
16,807
36,110
43,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 9 / 5
12,663
666
15,198
19,098
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
pierre3342
Medusa
20
4 / 7 / 7
14,321
754
19,522
25,076
9,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
44
46
Kills
16
16
Deaths
46
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
Aeophex
Hera
13
3
20
7.67
L
Vamana
5
7
6
1.14
W
Xing Tian
Flynntobean
Xing Tian
4
4
23
3.88
W
Chang'e
Halindir
Chang'e
7
2
23
9.25
L
0
10
3
0.15
W
Cliodhna
OhJeeezRick
Cliodhna
12
2
16
10
L
Artio
5
13
7
0.65
W
Danzaburou
SIXBY5
Danzaburou
10
5
18
3.8
L
2
9
5
0.5
L
Medusa
pierre3342
Medusa
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,072
Damage
79,091
112,685
Taken
133,770
99,955
Mitigated
104,034
50,660
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aeophex
Hera
28,956
6,665
0
1,319
11,334
6,119
4,229
1,492
9,842
72,934
0
L
Vamana
19,396
8,198
0
10,953
33,324
37,899
526
15,445
16,834
369
68,395
W
Xing Tian
Flynntobean
Xing Tian
12,889
1,270
1,270
5,845
27,487
38,010
364
6,972
19,420
24,732
0
W
Chang'e
Halindir
Chang'e
14,177
1,565
11,542
12,486
22,034
17,525
1,600
8,397
13,637
52,170
0
L
8,168
3,147
0
1,254
20,162
7,498
510
6,131
13,902
0
42,397
W
Cliodhna
OhJeeezRick
Cliodhna
31,171
3,204
0
11,327
26,675
25,067
1,886
8,173
18,350
0
75,982
L
Artio
16,807
426
2,739
5,646
36,110
43,567
288
13,739
21,310
38,362
0
W
Danzaburou
SIXBY5
Danzaburou
26,879
9,967
0
6,871
25,155
13,234
3,357
7,309
17,846
0
74,245
L
15,198
1,496
0
337
19,098
5,697
0
7,510
11,317
53,665
0
L
Medusa
pierre3342
Medusa
19,522
7,268
0
570
25,076
9,373
277
11,712
13,074
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,640
Gold Earned
67,315
331
Minions Killed
345
0
Camps Cleared
0
2,020,152
Distance Traveled
1,640,353
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,081
846
81
4
0
402,933
0
L
Vamana
14,259
750
99
5
0
388,863
1
W
Xing Tian
15,080
794
24
1
0
400,362
2
W
Chang'e
14,962
787
61
3
0
404,608
4
L
Neith
11,855
624
41
2
0
258,944
1
W
Cliodhna
16,222
854
91
5
0
432,570
0
L
Artio
14,217
748
45
2
0
307,785
0
W
Danzaburou
16,295
858
74
4
0
379,679
1
L
Scylla
12,663
666
75
4
0
331,062
1
L
Medusa
14,321
754
85
4
0
353,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role