Player Matchup

Baron Samedi
Baron Samedi
AdanRam
Baron Samedi
Level 68
God Stats
2W - 0L
1,717 SR
Queue Stats
74W - 53L
1,645 Elo+
Party 2
Shiva
Shiva
Jendalia
Shiva
Level 101
God Stats
3W - 4L
1,468 SR
Queue Stats
102W - 112L
1,477 Elo+
Solo
Jing Wei
Jing Wei
KitsuneAda
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,289 Elo+
Party 2
Team Averages
Level 57
1,562 SR
1,470 Elo+

VS

Team Averages
Level 79
1,511 SR
1,631 Elo+
Baba Yaga
Baba Yaga
Clang29
Baba Yaga
Level 61
God Stats
1W - 5L
1,426 SR
Queue Stats
34W - 43L
1,402 Elo+
Solo
Thor
Thor
SosDavid
Thor
Level 160
God Stats
0W - 1L
1,365 SR
Queue Stats
8W - 5L
1,765 Elo+
Party 1
Cthulhu
Cthulhu
Tontin01
Cthulhu
Level 15
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdanRam
Baron Samedi
20
6 / 6 / 11
15,849
720
22,083
26,509
18,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
Jendalia
Shiva
20
13 / 6 / 6
17,854
812
30,553
23,678
37,481
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
KitsuneAda
Jing Wei
17
1 / 8 / 9
13,265
603
3,347
20,732
4,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Clang29
Baba Yaga
20
8 / 5 / 7
15,063
685
23,121
23,417
11,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
10 / 8 / 9
15,779
717
27,093
23,779
10,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Tontin01
Cthulhu
17
2 / 8 / 8
12,822
583
11,435
28,853
26,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
20
Kills
20
20
Deaths
21
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdanRam
Baron Samedi
6
6
11
1.92
L
Baba Yaga
Clang29
Baba Yaga
8
5
7
2.3
W
Shiva
Jendalia
Shiva
13
6
6
2.67
W
Jing Wei
KitsuneAda
Jing Wei
1
8
9
0.69
L
Thor
10
8
9
1.81
L
Cthulhu
Tontin01
Cthulhu
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,983
Damage
61,649
70,919
Taken
76,049
61,144
Mitigated
47,848
24,880
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdanRam
Baron Samedi
22,083
1,444
4,528
11,505
26,509
18,968
1,217
14,947
11,076
60,050
0
L
Baba Yaga
Clang29
Baba Yaga
23,121
892
297
8,548
23,417
11,478
814
9,400
13,652
74,387
0
W
Shiva
Jendalia
Shiva
30,553
9,096
869
5,649
23,678
37,481
1,420
13,799
9,203
203
70,636
W
Jing Wei
KitsuneAda
Jing Wei
3,347
2,022
142
2,187
20,732
4,695
928
4,734
15,754
0
31,858
L
Thor
27,093
5,719
0
2,119
23,779
10,045
334
8,089
15,197
0
75,012
L
Cthulhu
Tontin01
Cthulhu
11,435
1,379
784
1,781
28,853
26,325
205
6,090
22,275
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
43,664
172
Minions Killed
202
4
Camps Cleared
10
1,133,494
Distance Traveled
1,017,141
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,849
720
67
3
2
370,090
6
L
Baba Yaga
15,063
685
106
5
0
365,161
0
W
Shiva
17,854
812
47
2
2
388,424
1
W
Jing Wei
13,265
603
58
3
0
374,980
0
L
Thor
15,779
717
71
3
8
307,104
3
L
Cthulhu
12,822
583
25
1
2
344,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role